Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaUsurpator
Anubis
Level 235
God Stats
0W - 1L
1,671 SR
Queue Stats
68W - 69L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
KimaDaGee
Kuzenbo
Level 184
God Stats
40W - 36L
1,623 SR
Queue Stats
174W - 166L
1,458 Elo+
Solo
Thanatos
Thanatos
StromRanger
Thanatos
Level 140
God Stats
32W - 44L
1,318 SR
Queue Stats
450W - 431L
1,428 Elo+
Solo
King Arthur
King Arthur
hjouper
King Arthur
Level 97
God Stats
13W - 19L
1,383 SR
Queue Stats
85W - 94L
1,417 Elo+
Solo
Team Averages
Level 157
1,499 SR
1,457 Elo+

VS

Team Averages
Level 96
1,526 SR
1,412 Elo+
Hachiman
Hachiman
Babsti24
Hachiman
Level 101
God Stats
37W - 21L
1,584 SR
Queue Stats
133W - 117L
1,441 Elo+
Solo
Scylla
Scylla
Lowlifeswine
Scylla
Level 157
God Stats
32W - 36L
1,530 SR
Queue Stats
380W - 362L
1,420 Elo+
Party 2
Kuzenbo
Kuzenbo
NUF187
Kuzenbo
Level 69
God Stats
10W - 3L
1,500 SR
Queue Stats
135W - 135L
1,384 Elo+
Party 2
Nemesis
Nemesis
NiickeP
Nemesis
Level 67
God Stats
3W - 6L
1,285 SR
Queue Stats
26W - 34L
1,432 Elo+
Solo
Mulan
Mulan
ROGUE Pistolas
Mulan
Level 86
God Stats
6W - 5L
1,729 SR
Queue Stats
67W - 81L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 2 / 1
4,802
480
3,908
3,736
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
2 / 4 / 0
6,092
609
3,953
6,468
1,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
KimaDaGee
Kuzenbo
8
1 / 1 / 0
5,425
543
2,964
6,175
5,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
StromRanger
Thanatos
9
0 / 4 / 0
4,885
489
844
7,811
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
hjouper
King Arthur
10
0 / 1 / 0
5,613
561
4,282
10,330
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Babsti24
Hachiman
9
1 / 0 / 3
5,098
510
3,800
5,957
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
4 / 1 / 1
7,005
701
4,350
3,406
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
NUF187
Kuzenbo
8
0 / 1 / 1
5,023
502
1,709
6,468
5,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
NiickeP
Nemesis
12
6 / 0 / 3
6,525
653
5,153
6,857
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
5,976
598
7,027
8,544
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
W
Hachiman
Babsti24
Hachiman
1
0
3
2.5
L
Anubis
2
4
0
0.5
L
Kuzenbo
KimaDaGee
Kuzenbo
1
1
0
1
W
Scylla
4
1
1
4.5
W
Kuzenbo
NUF187
Kuzenbo
0
1
1
0.5
W
Nemesis
NiickeP
Nemesis
6
0
3
7.5
W
1
1
1
1.5
L
Thanatos
StromRanger
Thanatos
0
4
0
0
L
King Arthur
hjouper
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
22,039
34,520
Taken
31,232
16,562
Mitigated
14,908
11,545
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,908
1,174
322
827
3,736
866
0
369
3,367
0
28,104
W
Hachiman
Babsti24
Hachiman
3,800
2,446
0
2,881
5,957
1,609
0
1,787
4,170
0
36,120
L
Anubis
3,953
0
0
2,257
6,468
1,978
0
2,796
3,446
35,779
285
L
Kuzenbo
KimaDaGee
Kuzenbo
2,964
1,045
96
1,817
6,175
5,207
0
1,057
5,118
23,616
1,730
W
Scylla
4,350
153
0
797
3,406
736
0
1,366
2,040
47,759
1,081
W
Kuzenbo
NUF187
Kuzenbo
1,709
950
0
2,536
6,468
5,104
0
1,574
4,894
12,976
0
W
Nemesis
NiickeP
Nemesis
5,153
2,033
0
2,601
6,857
2,115
0
1,598
5,259
0
45,081
W
7,027
945
0
2,160
8,544
5,344
0
456
8,088
0
34,590
L
Thanatos
StromRanger
Thanatos
844
341
0
3,433
7,811
2,386
0
1,501
6,224
0
32,247
L
King Arthur
hjouper
King Arthur
4,282
130
0
2,793
10,330
6,125
0
0
10,330
0
35,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
29,627
279
Minions Killed
316
0
Camps Cleared
0
1,039,541
Distance Traveled
1,022,247
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,802
480
45
5
0
205,825
6
W
Hachiman
5,098
510
71
7
0
188,062
0
L
Anubis
6,092
609
65
7
0
193,595
0
L
Kuzenbo
5,425
543
37
4
0
223,615
6
W
Scylla
7,005
701
103
10
0
214,223
2
W
Kuzenbo
5,023
502
14
1
0
210,894
2
W
Nemesis
6,525
653
70
7
0
241,333
1
W
Mulan
5,976
598
58
6
0
167,735
0
L
Thanatos
4,885
489
66
7
0
225,661
0
L
King Arthur
5,613
561
66
7
0
190,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role