Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
IlIllINut
Hel
Level 121
God Stats
2W - 0L
1,349 SR
Queue Stats
2W - 1L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 126
God Stats
48W - 64L
1,531 SR
Queue Stats
49W - 72L
1,324 Elo+
Party 1
Fenrir
Fenrir
The Victory God
Fenrir
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 71L
1,368 Elo+
Party 1
Shiva
Shiva
xTIME 2 RELOADx
Shiva
Level 148
God Stats
2W - 2L
1,435 SR
Queue Stats
65W - 84L
1,420 Elo+
Party 1
Team Averages
Level 129
1,463 SR
1,378 Elo+

VS

Team Averages
Level 69
1,360 SR
1,415 Elo+
Anhur
Anhur
D4RTH3LLF1RE
Anhur
Level 66
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Susano
Susano
Gbags02
Susano
Level 82
God Stats
0W - 3L
1,143 SR
Queue Stats
58W - 58L
1,495 Elo+
Solo
Persephone
Persephone
JoSueKaBrOn
Persephone
Level 99
God Stats
0W - 2L
1,329 SR
Queue Stats
43W - 62L
1,409 Elo+
Party 2
Ymir
Ymir
Valicis
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,453 Elo+
Party 2
Athena
Athena
hidroponicoo
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 5
7,211
555
9,180
9,080
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 4
6,944
534
7,614
6,718
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 3 / 4
7,264
559
6,274
4,897
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 2
8,257
635
3,797
10,177
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
3 / 3 / 0
7,701
592
5,796
10,416
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,262
405
5,272
9,732
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Gbags02
Susano
14
10 / 2 / 0
8,251
635
7,857
8,414
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
JoSueKaBrOn
Persephone
10
0 / 5 / 3
6,548
504
2,285
6,098
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Valicis
Ymir
12
1 / 3 / 2
6,974
536
3,450
7,973
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
10
0 / 2 / 3
6,186
476
4,108
15,935
12,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
11
11
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
5
4.5
L
0
4
1
0.13
L
Susano
Gbags02
Susano
10
2
0
5
W
3
1
4
5
L
Persephone
JoSueKaBrOn
Persephone
0
5
3
0.3
W
2
3
4
1.33
W
6
3
2
2.33
L
Ymir
Valicis
Ymir
1
3
2
0.67
L
Athena
0
2
3
0.75
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
22,972
41,288
Taken
48,152
13,473
Mitigated
22,063
16,506
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,180
3,342
0
938
9,080
2,454
1,554
2,022
7,058
0
45,008
L
5,272
2,319
0
1,734
9,732
2,693
0
3,667
6,065
0
33,453
L
Susano
Gbags02
Susano
7,857
2,487
0
2,719
8,414
2,658
466
2,495
5,883
0
47,104
W
7,614
745
3,896
4,474
6,718
1,770
890
1,875
4,843
35,075
0
L
Persephone
JoSueKaBrOn
Persephone
2,285
143
0
724
6,098
1,435
0
2,482
3,604
31,870
696
W
6,274
1,976
0
174
4,897
1,061
1,312
1,204
3,693
37,648
1,259
W
3,797
1,214
0
4,276
10,177
3,131
62
1,103
9,074
0
48,344
L
Ymir
Valicis
Ymir
3,450
319
0
772
7,973
3,068
150
526
6,869
33,809
462
L
Athena
4,108
643
2,465
4,850
15,935
12,209
12
4,702
11,233
25,547
0
W
5,796
697
0
2,748
10,416
5,057
0
3,250
7,166
0
39,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
33,221
366
Minions Killed
306
0
Camps Cleared
0
1,269,807
Distance Traveled
1,236,883
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,211
555
70
5
0
256,342
2
L
Anhur
5,262
405
52
4
0
216,529
0
L
Susano
8,251
635
82
6
0
278,336
0
W
Hel
6,944
534
77
6
0
257,407
0
L
Persephone
6,548
504
66
5
0
230,995
4
W
Nu Wa
7,264
559
70
5
0
231,032
0
W
Fenrir
8,257
635
76
6
0
285,893
0
L
Ymir
6,974
536
76
6
0
215,554
0
L
Athena
6,186
476
30
2
0
295,469
6
W
Shiva
7,701
592
73
6
0
239,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role