Player Matchup

Mercury
Mercury
Macdaddyswag1
Mercury
Level 139
God Stats
0W - 5L
1,155 SR
Queue Stats
180W - 194L
1,472 Elo+
Solo
Charybdis
Charybdis
Matccar
Charybdis
Level 129
God Stats
7W - 4L
1,672 SR
Queue Stats
153W - 155L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Murpheous
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Chaac
Chaac
SomeDumbDuck
Chaac
Level 155
God Stats
4W - 2L
1,743 SR
Queue Stats
343W - 331L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
blackishidk
Kumbhakarna
Level 102
God Stats
15W - 11L
1,620 SR
Queue Stats
307W - 279L
1,519 Elo+
Solo
Team Averages
Level 127
1,538 SR
1,506 Elo+

VS

Team Averages
Level 135
1,518 SR
1,487 Elo+
Zhong Kui
Zhong Kui
APOCALIPSIS2017
Zhong Kui
Level 129
God Stats
28W - 9L
1,730 SR
Queue Stats
61W - 40L
1,563 Elo+
Solo
Chaac
Chaac
Gifted mayan
Chaac
Level 153
God Stats
2W - 2L
1,354 SR
Queue Stats
66W - 65L
1,438 Elo+
Party 1
Achilles
Achilles
KGBfriedchicken
Achilles
Level 128
God Stats
39W - 33L
1,566 SR
Queue Stats
92W - 88L
1,517 Elo+
Solo
Discordia
Discordia
cStine999
Discordia
Level 159
God Stats
3W - 1L
1,422 SR
Queue Stats
167W - 141L
1,517 Elo+
Solo
Artemis
Artemis
dyslexic lll
Artemis
Level 105
God Stats
20W - 11L
1,520 SR
Queue Stats
75W - 83L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 7 / 2
7,205
480
5,606
13,864
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Matccar
Charybdis
12
2 / 10 / 2
7,473
498
7,557
13,533
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Murpheous
Zhong Kui
11
1 / 5 / 2
7,278
485
4,661
9,471
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 1
7,006
467
5,466
15,042
10,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
blackishidk
Kumbhakarna
10
1 / 3 / 7
7,160
477
5,186
15,740
9,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
APOCALIPSIS2017
Zhong Kui
15
8 / 1 / 1
9,896
660
12,269
10,098
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 14
8,225
548
6,320
12,953
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
15
6 / 1 / 6
8,589
573
8,929
11,317
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
cStine999
Discordia
14
2 / 0 / 4
9,111
607
8,677
3,568
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Artemis
dyslexic lll
Artemis
14
9 / 4 / 6
8,954
597
15,757
10,990
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
8
Kills
27
27
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
APOCALIPSIS2017
Zhong Kui
8
1
1
8.5
W
2
2
14
4.5
W
Achilles
6
1
6
9
L
Mercury
3
7
2
0.57
L
Charybdis
Matccar
Charybdis
2
10
2
0.3
L
Zhong Kui
Murpheous
Zhong Kui
1
5
2
0.4
L
1
2
1
0.75
L
Kumbhakarna
blackishidk
Kumbhakarna
1
3
7
1.5
W
Discordia
cStine999
Discordia
2
0
4
4
W
Artemis
dyslexic lll
Artemis
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
51,952
67,650
Taken
48,926
32,292
Mitigated
28,087
13,171
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
APOCALIPSIS2017
Zhong Kui
12,269
1,897
0
6,815
10,098
6,821
1,030
1,531
8,567
62,296
2,095
W
6,320
1,016
0
4,022
12,953
11,101
281
3,566
9,387
0
27,888
W
Achilles
8,929
2,658
0
6,117
11,317
4,699
630
1,601
9,716
0
66,047
L
Mercury
5,606
3,145
0
1,212
13,864
4,349
0
1,724
11,948
0
43,147
L
Charybdis
Matccar
Charybdis
7,557
2,872
0
1,744
13,533
3,765
0
253
13,246
0
53,060
L
Zhong Kui
Murpheous
Zhong Kui
4,661
564
0
2,214
9,471
4,619
0
5,221
3,638
28,063
0
L
5,466
1,146
0
6,815
15,042
10,360
0
8,257
6,075
0
37,552
L
Kumbhakarna
blackishidk
Kumbhakarna
5,186
906
0
1,186
15,740
9,199
0
3,130
12,294
19,772
0
W
Discordia
cStine999
Discordia
8,677
511
0
991
3,568
1,181
132
946
2,622
63,310
630
W
Artemis
dyslexic lll
Artemis
15,757
9,481
0
2,645
10,990
4,285
1,370
2,203
8,787
0
62,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
44,775
319
Minions Killed
480
0
Camps Cleared
0
1,447,826
Distance Traveled
1,468,594
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,896
660
129
9
0
268,152
5
W
Chaac
8,225
548
33
2
0
312,304
4
W
Achilles
8,589
573
107
7
0
351,734
8
L
Mercury
7,205
480
79
5
0
319,609
0
L
Charybdis
7,473
498
95
6
0
252,630
3
L
Zhong Kui
7,278
485
64
4
0
220,981
0
L
Chaac
7,006
467
55
4
0
325,850
4
L
Kumbhakarna
7,160
477
26
2
0
328,756
2
W
Discordia
9,111
607
132
9
0
293,420
0
W
Artemis
8,954
597
79
5
0
242,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role