Player Matchup

Cu Chulainn
Cu Chulainn
JuicyAdi
Cu Chulainn
Level 273
God Stats
2W - 1L
1,227 SR
Queue Stats
265W - 277L
1,497 Elo+
Solo
Nemesis
Nemesis
SchrottRolf
Nemesis
Level 148
God Stats
1W - 2L
1,316 SR
Queue Stats
478W - 495L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Tom3k
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,508 Elo+
Solo
Aphrodite
Aphrodite
WolfK1b2
Aphrodite
Level 147
God Stats
2W - 0L
1,725 SR
Queue Stats
27W - 33L
1,488 Elo+
Solo
Cthulhu
Cthulhu
kokanutz
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,551 Elo+
Solo
Team Averages
Level 150
1,454 SR
1,511 Elo+

VS

Team Averages
Level 134
1,450 SR
1,521 Elo+
Da Ji
Da Ji
IsaacV
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
SmitePredatorxD
Nu Wa
Level 129
God Stats
1W - 2L
1,288 SR
Queue Stats
102W - 99L
1,576 Elo+
Party 1
Discordia
Discordia
Twisty212
Discordia
Level 105
God Stats
12W - 10L
1,615 SR
Queue Stats
564W - 583L
1,522 Elo+
Party 2
Geb
Geb
XxBoSaLeMXx
Geb
Level 161
God Stats
5W - 2L
1,349 SR
Queue Stats
441W - 444L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
shokan02
Aphrodite
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 201L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JuicyAdi
Cu Chulainn
18
7 / 4 / 15
11,724
782
20,529
21,970
25,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SchrottRolf
Nemesis
18
5 / 2 / 16
11,186
746
12,209
15,955
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Tom3k
Zhong Kui
17
5 / 3 / 15
11,145
743
17,990
18,191
18,440
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
WolfK1b2
Aphrodite
19
4 / 1 / 15
11,690
779
10,473
16,652
11,186
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kokanutz
Cthulhu
20
4 / 2 / 16
12,783
852
19,416
21,474
24,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IsaacV
Da Ji
17
5 / 4 / 6
10,065
671
10,574
17,714
19,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
2 / 5 / 9
9,981
665
22,736
13,912
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Twisty212
Discordia
18
2 / 6 / 5
10,210
681
16,367
13,381
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 8
10,546
703
10,018
21,874
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
shokan02
Aphrodite
14
0 / 6 / 6
8,515
568
8,087
18,282
19,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
25
Kills
12
12
Deaths
25
77
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
IsaacV
Da Ji
5
4
6
2
W
Cu Chulainn
JuicyAdi
Cu Chulainn
7
4
15
3.63
W
Nemesis
SchrottRolf
Nemesis
5
2
16
6.5
L
2
5
9
1.3
W
Zhong Kui
Tom3k
Zhong Kui
5
3
15
4.17
L
Discordia
Twisty212
Discordia
2
6
5
0.75
W
Aphrodite
WolfK1b2
Aphrodite
4
1
15
11.5
L
3
4
8
1.75
W
Cthulhu
kokanutz
Cthulhu
4
2
16
6
L
Aphrodite
shokan02
Aphrodite
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,617
Damage
67,782
94,242
Taken
85,163
95,239
Mitigated
77,356
50,405
Healing
30,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
IsaacV
Da Ji
10,574
1,547
953
2,137
17,714
19,695
813
9,419
8,055
0
13,530
W
Cu Chulainn
JuicyAdi
Cu Chulainn
20,529
1,688
1,347
671
21,970
25,207
772
10,514
10,586
2,559
46,286
W
Nemesis
SchrottRolf
Nemesis
12,209
2,461
1,823
4,216
15,955
16,393
1,768
8,789
7,166
0
27,033
L
22,736
6,019
712
830
13,912
6,313
542
7,923
5,853
49,318
0
W
Zhong Kui
Tom3k
Zhong Kui
17,990
752
880
5,640
18,191
18,440
2,536
12,583
5,608
32,749
0
L
Discordia
Twisty212
Discordia
16,367
381
2,006
1,361
13,381
6,777
165
7,633
5,548
37,543
0
W
Aphrodite
WolfK1b2
Aphrodite
10,473
1,343
15,293
11,799
16,652
11,186
1,021
11,360
5,292
32,359
0
L
10,018
470
1,457
3,636
21,874
25,118
32
12,991
8,435
15,285
0
W
Cthulhu
kokanutz
Cthulhu
19,416
354
4,761
3,975
21,474
24,013
874
13,962
7,512
55,045
2,814
L
Aphrodite
shokan02
Aphrodite
8,087
980
10,308
6,906
18,282
19,453
0
10,797
7,268
14,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,528
Gold Earned
49,317
236
Minions Killed
131
0
Camps Cleared
0
1,467,894
Distance Traveled
1,310,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,065
671
7
0
0
277,126
0
W
Cu Chulainn
11,724
782
56
4
0
290,065
0
W
Nemesis
11,186
746
33
2
0
312,443
0
L
Nu Wa
9,981
665
49
3
0
252,375
0
W
Zhong Kui
11,145
743
31
2
0
271,785
0
L
Discordia
10,210
681
43
3
0
275,785
0
W
Aphrodite
11,690
779
43
3
0
297,699
0
L
Geb
10,546
703
9
1
0
266,519
0
W
Cthulhu
12,783
852
73
5
0
295,902
0
L
Aphrodite
8,515
568
23
2
0
238,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role