Player Matchup

Mercury
Mercury
El_Pipotor
Mercury
Level 169
God Stats
9W - 4L
1,568 SR
Queue Stats
452W - 434L
1,490 Elo+
Solo
Merlin
Merlin
SrShark
Merlin
Level 78
God Stats
0W - 2L
1,332 SR
Queue Stats
73W - 63L
1,473 Elo+
Party 3
Odin
Odin
bankiraaaa
Odin
Level 29
God Stats
1W - 2L
1,768 SR
Queue Stats
14W - 11L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
fergames76
Jing Wei
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 61L
1,483 Elo+
Party 3
Charon
Charon
marvelok
Charon
Level 45
God Stats
1W - 1L
1,687 SR
Queue Stats
15W - 11L
1,521 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,494 Elo+

VS

Team Averages
Level 85
1,518 SR
1,503 Elo+
Neith
Neith
AmeevA
Neith
Level 125
God Stats
8W - 5L
1,718 SR
Queue Stats
71W - 63L
1,672 Elo+
Party 2
Mulan
Mulan
BigBattyGyal69
Mulan
Level 63
God Stats
11W - 14L
1,524 SR
Queue Stats
87W - 86L
1,468 Elo+
Party 2
Medusa
Medusa
Curliewizze
Medusa
Level 104
God Stats
1W - 1L
1,308 SR
Queue Stats
40W - 40L
1,471 Elo+
Solo
Loki
Loki
L2crybaby
Loki
Level 69
God Stats
2W - 5L
1,336 SR
Queue Stats
186W - 223L
1,444 Elo+
Party 2
Horus
Horus
brianelpatas
Horus
Level 64
God Stats
10W - 2L
1,706 SR
Queue Stats
134W - 152L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El_Pipotor
Mercury
14
0 / 5 / 3
7,500
469
4,861
12,904
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
SrShark
Merlin
11
1 / 8 / 1
6,798
425
4,915
11,294
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 0
7,370
461
4,219
7,919
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
fergames76
Jing Wei
15
3 / 4 / 1
9,132
571
7,011
14,713
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
marvelok
Charon
9
0 / 6 / 2
6,509
407
7,452
14,159
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmeevA
Neith
15
9 / 1 / 6
9,954
622
16,220
11,329
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 4
8,829
552
4,273
7,657
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
14
7 / 2 / 3
8,979
561
12,885
11,015
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
14
4 / 0 / 4
8,157
510
4,750
10,914
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 2 / 9
8,131
508
6,028
15,627
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
24
25
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
AmeevA
Neith
9
1
6
12
W
4
1
4
6
W
Medusa
7
2
3
4.25
L
Mercury
El_Pipotor
Mercury
0
5
3
0.3
W
Loki
4
0
4
6
L
Merlin
SrShark
Merlin
1
8
1
0.19
L
1
2
0
0.5
W
0
2
9
2.25
L
Jing Wei
fergames76
Jing Wei
3
4
1
0.88
L
Charon
marvelok
Charon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
44,156
60,989
Taken
56,542
26,231
Mitigated
27,180
10,897
Healing
24,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AmeevA
Neith
16,220
5,132
0
5,212
11,329
4,508
1,890
3,230
8,099
0
77,114
W
4,273
129
0
3,175
7,657
3,170
541
754
6,602
0
51,556
W
Medusa
12,885
4,481
0
2,386
11,015
3,827
709
2,456
8,559
0
70,933
L
Mercury
El_Pipotor
Mercury
4,861
847
0
1,245
12,904
4,885
0
0
12,904
0
69,200
W
Loki
4,750
1,161
0
4,898
10,914
3,635
153
1,776
9,138
0
58,126
L
Merlin
SrShark
Merlin
4,915
516
0
379
11,294
2,627
0
0
11,294
33,517
0
L
4,219
1,127
0
1,199
7,919
7,468
0
0
7,919
0
30,749
W
6,028
3,036
1,638
7,682
15,627
12,040
298
4,039
11,416
0
22,450
L
Jing Wei
fergames76
Jing Wei
7,011
4,884
0
4,764
14,713
3,446
0
0
14,713
0
53,493
L
Charon
marvelok
Charon
7,452
2,392
1,582
1,728
14,159
7,805
0
0
14,159
19,360
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
44,050
381
Minions Killed
427
0
Camps Cleared
0
1,530,020
Distance Traveled
1,647,199
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,954
622
125
8
0
313,584
0
W
Mulan
8,829
552
79
5
0
332,152
2
W
Medusa
8,979
561
100
6
0
295,038
4
L
Mercury
7,500
469
112
7
0
371,549
0
W
Loki
8,157
510
85
5
0
371,272
0
L
Merlin
6,798
425
74
5
0
283,751
6
L
Odin
7,370
461
63
4
0
277,124
0
W
Horus
8,131
508
38
2
0
335,153
5
L
Jing Wei
9,132
571
114
7
0
316,451
2
L
Charon
6,509
407
18
1
0
281,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role