Player Matchup

Janus
Janus
DustinDcD
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,603 Elo+
Solo
Neith
Neith
IAmBigSsnek
Neith
Level 140
God Stats
8W - 5L
1,553 SR
Queue Stats
163W - 156L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingCurly71
Cu Chulainn
Level 108
God Stats
28W - 9L
1,764 SR
Queue Stats
163W - 128L
1,547 Elo+
Solo
Cernunnos
Cernunnos
NarukamiYu
Cernunnos
Level 126
God Stats
3W - 2L
1,580 SR
Queue Stats
287W - 242L
1,516 Elo+
Party 1
Thor
Thor
jebusvidaurri
Thor
Level 78
God Stats
4W - 7L
1,526 SR
Queue Stats
116W - 109L
1,478 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,532 Elo+

VS

Team Averages
Level 135
1,429 SR
1,528 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Alantes
Ao Kuang
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 31L
1,594 Elo+
Solo
Thanatos
Thanatos
BLUIGaming
Thanatos
Level 116
God Stats
9W - 12L
1,484 SR
Queue Stats
232W - 227L
1,460 Elo+
Party 2
Chang'e
Chang'e
SbgSmall
Chang'e
Level 103
God Stats
0W - 3L
1,160 SR
Queue Stats
36W - 30L
1,582 Elo+
Solo
Rama
Rama
woaka-
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 259L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DustinDcD
Janus
11
1 / 2 / 0
5,879
588
1,869
4,631
874
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 4
5,993
599
4,237
3,863
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KingCurly71
Cu Chulainn
12
3 / 1 / 0
6,940
694
6,513
11,045
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
NarukamiYu
Cernunnos
10
5 / 2 / 3
6,434
643
11,140
8,244
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
5,565
557
1,228
8,080
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 1
5,323
532
4,681
8,775
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ao Kuang
Alantes
Ao Kuang
10
0 / 3 / 1
5,603
560
6,389
9,749
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
BLUIGaming
Thanatos
10
3 / 4 / 2
5,867
587
3,604
9,033
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SbgSmall
Chang'e
11
2 / 1 / 1
6,311
631
3,148
6,431
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
woaka-
Rama
9
2 / 3 / 1
5,213
521
3,020
8,002
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Ao Kuang
Alantes
Ao Kuang
0
3
1
0.17
L
Thanatos
BLUIGaming
Thanatos
3
4
2
1
W
Janus
DustinDcD
Janus
1
2
0
0.5
W
3
1
4
5
W
Cu Chulainn
KingCurly71
Cu Chulainn
3
1
0
3
W
Cernunnos
NarukamiYu
Cernunnos
5
2
3
3.25
L
Chang'e
SbgSmall
Chang'e
2
1
1
2.5
W
0
1
3
1.5
L
Rama
woaka-
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
20,842
35,863
Taken
41,990
12,244
Mitigated
18,711
12,995
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,681
447
1,320
1,624
8,775
6,480
0
0
8,775
27,396
0
L
Ao Kuang
Alantes
Ao Kuang
6,389
1,399
0
3,621
9,749
4,540
0
0
9,749
32,058
2,102
L
Thanatos
BLUIGaming
Thanatos
3,604
774
0
4,613
9,033
3,553
0
0
9,033
0
33,350
W
Janus
DustinDcD
Janus
1,869
181
0
1,435
4,631
874
0
2,277
2,161
38,774
0
W
4,237
852
0
870
3,863
999
784
1,435
2,428
0
28,859
W
Cu Chulainn
KingCurly71
Cu Chulainn
6,513
1,165
0
2,699
11,045
5,874
0
5,512
5,062
0
50,379
W
Cernunnos
NarukamiYu
Cernunnos
11,140
5,844
0
3,195
8,244
2,267
0
2,892
5,352
0
35,860
L
Chang'e
SbgSmall
Chang'e
3,148
510
162
1,727
6,431
1,845
0
1,483
4,948
39,173
675
W
1,228
487
0
4,796
8,080
2,230
0
1,254
6,782
0
44,024
L
Rama
woaka-
Rama
3,020
2,042
0
1,205
8,002
2,293
0
386
7,616
0
24,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
28,317
328
Minions Killed
312
0
Camps Cleared
0
1,020,552
Distance Traveled
1,044,959
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,323
532
49
5
0
227,125
0
L
Ao Kuang
5,603
560
67
7
0
199,463
0
L
Thanatos
5,867
587
54
5
0
224,020
0
W
Janus
5,879
588
64
6
0
201,340
5
W
Neith
5,993
599
53
5
0
196,202
3
W
Cu Chulainn
6,940
694
90
9
0
219,214
3
W
Cernunnos
6,434
643
41
4
0
202,678
2
L
Chang'e
6,311
631
93
9
0
204,924
0
W
Thor
5,565
557
80
8
0
201,118
0
L
Rama
5,213
521
49
5
0
189,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role