Player Matchup

Hel
Hel
Driizu
Hel
Level 109
God Stats
291W - 260L
1,455 SR
Queue Stats
440W - 424L
1,401 Elo+
Solo
Anhur
Anhur
GOFASTO
Anhur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,609 Elo+
Party 1
Mulan
Mulan
ProDiluc
Mulan
Level 61
God Stats
13W - 3L
1,794 SR
Queue Stats
38W - 28L
1,611 Elo+
Party 1
Bakasura
Bakasura
TUTANPOCK
Bakasura
Level 66
God Stats
4W - 5L
1,514 SR
Queue Stats
48W - 33L
1,607 Elo+
Party 1
Geb
Geb
maxisegundo55
Geb
Level 84
God Stats
11W - 13L
1,411 SR
Queue Stats
542W - 538L
1,488 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,543 Elo+

VS

Team Averages
Level 125
1,493 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AdroGran
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 191L
1,431 Elo+
Solo
Tyr
Tyr
JonyzinhoZx
Tyr
Level 99
God Stats
24W - 27L
1,442 SR
Queue Stats
239W - 253L
1,492 Elo+
Solo
Hera
Hera
TaKKarBlack
Hera
Level 109
God Stats
116W - 101L
1,521 SR
Queue Stats
1,115W - 1,121L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Driizu
Hel
7
0 / 0 / 0
3,607
721
703
2,460
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
GOFASTO
Anhur
6
1 / 2 / 2
3,532
706
1,859
3,481
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
ProDiluc
Mulan
6
0 / 0 / 2
3,711
742
2,097
3,441
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
TUTANPOCK
Bakasura
6
4 / 1 / 0
3,973
795
1,680
3,688
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 0 / 1
3,378
676
582
2,820
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 2 / 0
3,620
724
3,030
2,612
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
 
Janus
7
0 / 0 / 1
3,295
659
1,434
1,728
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AdroGran
Bacchus
4
1 / 2 / 1
3,359
672
1,339
3,413
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,586
717
1,089
5,085
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

1
0 / 0 / 0
930
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
Janus
 
Janus
0
0
1
0.5
L
Bacchus
AdroGran
Bacchus
1
2
1
0.75
W
Hel
Driizu
Hel
0
0
0
0
W
Anhur
GOFASTO
Anhur
1
2
2
1
L
0
1
0
0
W
Mulan
ProDiluc
Mulan
0
0
2
1
W
Bakasura
TUTANPOCK
Bakasura
4
1
0
4
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,921
Damage
6,892
15,890
Taken
12,838
5,106
Mitigated
4,529
7,127
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,030
1,008
0
531
2,612
406
0
218
2,394
0
17,590
L
Janus
 
Janus
1,434
40
0
744
1,728
392
0
698
1,030
15,119
0
L
Bacchus
AdroGran
Bacchus
1,339
157
0
816
3,413
1,802
0
364
2,979
6,476
0
W
Hel
Driizu
Hel
703
0
186
1,421
2,460
537
0
958
1,320
16,842
944
W
Anhur
GOFASTO
Anhur
1,859
963
0
1,388
3,481
851
0
579
2,902
0
14,279
L
1,089
0
0
1,868
5,085
1,929
0
0
5,035
0
19,971
W
Mulan
ProDiluc
Mulan
2,097
206
0
1,364
3,441
1,171
0
213
3,228
0
19,694
W
Bakasura
TUTANPOCK
Bakasura
1,680
1,085
0
1,396
3,688
1,147
0
390
3,256
0
16,960
L
0
0
0
0
0
0
0
0
0
0
0
W
582
49
0
1,372
2,820
1,400
0
409
2,411
7,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
14,790
162
Minions Killed
102
0
Camps Cleared
0
537,106
Distance Traveled
410,740
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,620
724
24
5
0
96,607
0
L
Janus
3,295
659
33
7
0
99,740
2
L
Bacchus
3,359
672
8
2
0
108,430
0
W
Hel
3,607
721
43
9
0
110,213
0
W
Anhur
3,532
706
24
5
0
92,652
0
L
Tyr
3,586
717
37
7
0
105,963
0
W
Mulan
3,711
742
41
8
0
109,886
0
W
Bakasura
3,973
795
42
8
0
121,196
0
L
Hera
930
186
0
0
0
0
0
W
Geb
3,378
676
12
2
0
103,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role