Player Matchup

Yemoja
Yemoja
MHz__WEEDPOWER__
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,446 Elo+
Solo
Thanatos
Thanatos
SoggyDavid9627
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,337 Elo+
Party 1
Raijin
Raijin
THEDANKYNUGGET
Raijin
Level 70
God Stats
2W - 3L
1,728 SR
Queue Stats
64W - 80L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bigc1993
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,693 SR
Queue Stats
125W - 148L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
leinad6263
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 114L
1,400 Elo+
Party 1
Team Averages
Level 114
1,584 SR
1,411 Elo+

VS

Team Averages
Level 128
1,504 SR
1,465 Elo+
Yemoja
Yemoja
DiscipleOfGainz
Yemoja
Level 102
God Stats
1W - 1L
1,219 SR
Queue Stats
94W - 110L
1,445 Elo+
Solo
Surtr
Surtr
MRDANKSTANKMAN
Surtr
Level 157
God Stats
17W - 6L
1,739 SR
Queue Stats
577W - 615L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PsYcHo Jr 9134
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
TalionTargaryen
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,585 Elo+
Solo
Sobek
Sobek
velgeder
Sobek
Level 160
God Stats
4W - 2L
1,564 SR
Queue Stats
181W - 176L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 9
9,091
758
5,685
12,849
9,027
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
16
5 / 3 / 4
8,992
749
10,698
12,601
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 6
9,465
789
14,596
11,437
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
bigc1993
Morgan Le Fay
14
1 / 6 / 9
9,563
797
13,246
13,495
5,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
leinad6263
Sun Wukong
15
0 / 4 / 8
8,166
681
6,208
22,964
16,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 17
10,303
859
7,076
7,096
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 13
9,767
814
13,498
12,823
12,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
PsYcHo Jr 9134
Morgan Le Fay
17
3 / 1 / 14
10,211
851
21,975
9,492
5,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
TalionTargaryen
Tsukuyomi
17
7 / 3 / 10
10,349
862
15,531
9,956
4,262
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
velgeder
Sobek
16
5 / 3 / 11
10,538
878
10,177
23,956
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
11
Kills
18
18
Deaths
11
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
0
1
17
8.5
L
0
1
9
4.5
W
3
3
13
3.17
W
Morgan Le Fay
PsYcHo Jr 9134
Morgan Le Fay
3
1
14
10
L
Thanatos
5
3
4
2.33
L
5
4
6
2
W
Tsukuyomi
TalionTargaryen
Tsukuyomi
7
3
10
4
L
Morgan Le Fay
bigc1993
Morgan Le Fay
1
6
9
0.92
L
Sun Wukong
leinad6263
Sun Wukong
0
4
8
1
W
Sobek
velgeder
Sobek
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,433
Damage
68,257
73,346
Taken
63,323
42,029
Mitigated
54,517
39,797
Healing
31,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,076
1,397
14,175
2,516
7,096
4,793
1,110
4,495
2,601
17,333
412
L
5,685
1,353
16,148
6,206
12,849
9,027
286
7,367
5,482
13,374
0
W
13,498
3,758
525
1,492
12,823
12,247
0
6,842
5,981
4,146
21,506
W
Morgan Le Fay
PsYcHo Jr 9134
Morgan Le Fay
21,975
3,365
841
3,124
9,492
5,346
1,292
5,743
3,749
46,667
0
L
Thanatos
10,698
1,010
568
5,507
12,601
5,774
84
6,374
6,227
0
26,133
L
14,596
2,118
193
165
11,437
5,046
438
6,644
4,793
26,761
0
W
Tsukuyomi
TalionTargaryen
Tsukuyomi
15,531
2,575
1,254
774
9,956
4,262
461
4,932
5,024
0
24,367
L
Morgan Le Fay
bigc1993
Morgan Le Fay
13,246
949
2,080
1,996
13,495
5,462
390
7,445
6,050
35,222
0
L
Sun Wukong
leinad6263
Sun Wukong
6,208
972
1,220
5,714
22,964
16,720
265
13,218
9,746
0
12,549
W
Sobek
velgeder
Sobek
10,177
578
927
6,131
23,956
27,869
51
11,515
12,441
15,621
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
51,168
139
Minions Killed
134
0
Camps Cleared
0
1,090,208
Distance Traveled
1,039,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,303
859
22
2
0
191,970
0
L
Yemoja
9,091
758
14
1
0
192,970
0
W
Surtr
9,767
814
27
2
0
167,380
0
W
Morgan Le Fay
10,211
851
46
4
0
220,940
0
L
Thanatos
8,992
749
29
2
0
237,735
0
L
Raijin
9,465
789
30
3
0
207,904
0
W
Tsukuyomi
10,349
862
18
2
0
243,083
0
L
Morgan Le Fay
9,563
797
43
4
0
202,515
0
L
Sun Wukong
8,166
681
23
2
0
249,084
0
W
Sobek
10,538
878
21
2
0
215,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role