Player Matchup

Medusa
Medusa
OutlanDich
Medusa
Level 54
God Stats
6W - 5L
1,630 SR
Queue Stats
28W - 24L
1,557 Elo+
Party 1
Mulan
Mulan
popkaswat
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,836 Elo+
Party 1
Kuzenbo
Kuzenbo
xXxOv3rkill
Kuzenbo
Level 158
God Stats
19W - 17L
1,570 SR
Queue Stats
93W - 96L
1,530 Elo+
Solo
Team Averages
Level 79
1,567 SR
1,641 Elo+

VS

Team Averages
Level 66
1,377 SR
1,532 Elo+
Bakasura
Bakasura
Gafficus111
Bakasura
Level 82
God Stats
3W - 1L
1,629 SR
Queue Stats
64W - 50L
1,515 Elo+
Solo
Sobek
Sobek
PusyCrazy
Sobek
Level 75
God Stats
1W - 0L
1,215 SR
Queue Stats
110W - 115L
1,579 Elo+
Solo
Anubis
Anubis
SpectralRaven
Anubis
Level 41
God Stats
1W - 0L
1,286 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OutlanDich
Medusa
14
2 / 6 / 5
9,582
799
6,279
9,780
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
popkaswat
Mulan
15
3 / 4 / 6
9,805
817
9,305
12,773
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
xXxOv3rkill
Kuzenbo
16
5 / 3 / 3
10,120
843
8,720
12,429
14,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gafficus111
Bakasura
16
5 / 5 / 6
9,984
832
9,852
9,568
5,460
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
PusyCrazy
Sobek
16
3 / 4 / 9
10,564
880
8,122
12,819
14,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 1 / 5
10,470
873
11,064
8,062
4,229
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
13
13
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Gafficus111
Bakasura
5
5
6
1.6
L
Medusa
OutlanDich
Medusa
2
6
5
0.75
W
Sobek
PusyCrazy
Sobek
3
4
9
1.88
W
5
1
5
7.5
L
Mulan
popkaswat
Mulan
3
4
6
1.5
L
Kuzenbo
xXxOv3rkill
Kuzenbo
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
29,038
34,982
Taken
30,449
26,177
Mitigated
24,225
3,360
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Gafficus111
Bakasura
9,852
6,270
0
815
9,568
5,460
704
3,846
5,256
0
17,813
L
Medusa
OutlanDich
Medusa
6,279
3,253
0
1,264
9,780
3,002
56
6,388
3,045
0
30,422
W
Sobek
PusyCrazy
Sobek
8,122
602
0
4,518
12,819
14,536
542
2,902
8,984
29,745
932
W
11,064
731
0
2,900
8,062
4,229
1,940
1,949
5,813
45,301
727
L
Mulan
popkaswat
Mulan
9,305
604
0
1,610
12,773
8,825
0
8,244
3,524
1,001
23,766
L
Kuzenbo
xXxOv3rkill
Kuzenbo
8,720
2,384
0
486
12,429
14,350
60
4,085
6,671
27,762
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
31,018
130
Minions Killed
137
0
Camps Cleared
0
621,356
Distance Traveled
654,901
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,984
832
29
2
0
223,660
0
L
Medusa
9,582
799
50
4
0
188,272
0
W
Sobek
10,564
880
40
3
0
219,175
0
W
Anubis
10,470
873
68
6
0
212,066
0
L
Mulan
9,805
817
33
3
0
215,853
1
L
Kuzenbo
10,120
843
47
4
0
217,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role