Player Matchup

Ymir
Ymir
CUatlummyNUB
Ymir
Level 16
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
Bacchus
Bacchus
Fwdb13
Bacchus
Level 42
God Stats
1W - 5L
1,105 SR
Queue Stats
130W - 120L
1,473 Elo+
Party 2
Chiron
Chiron
MorbidMace
Chiron
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 129L
1,452 Elo+
Party 2
Tiamat
Tiamat
milesorourke
Tiamat
Level 128
God Stats
51W - 50L
1,471 SR
Queue Stats
132W - 130L
1,522 Elo+
Solo
Hou Yi
Hou Yi
shpun
Hou Yi
Level 55
God Stats
2W - 1L
1,584 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
Team Averages
Level 77
1,447 SR
1,367 Elo+

VS

Team Averages
Level 107
1,474 SR
1,458 Elo+
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Clayboy94
Izanami
Level 109
God Stats
6W - 5L
1,677 SR
Queue Stats
159W - 157L
1,491 Elo+
Solo
Nox
Nox
air_force_265
Nox
Level 159
God Stats
5W - 7L
1,433 SR
Queue Stats
384W - 367L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 129
God Stats
274W - 253L
1,515 SR
Queue Stats
275W - 255L
1,452 Elo+
Solo
Athena
Athena
xXMACHOMANIACXx
Athena
Level 73
God Stats
11W - 9L
1,246 SR
Queue Stats
237W - 246L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 3
6,165
617
2,458
6,748
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Fwdb13
Bacchus
10
2 / 0 / 10
6,433
643
3,841
9,900
8,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
MorbidMace
Chiron
12
6 / 0 / 1
6,847
685
5,914
6,310
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
12
1 / 0 / 0
7,139
714
916
2,108
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
shpun
Hou Yi
10
3 / 1 / 9
6,234
623
7,452
6,258
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 2 / 2
5,420
542
4,329
7,235
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Clayboy94
Izanami
10
1 / 3 / 2
5,802
580
4,316
4,937
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 1
5,774
577
2,501
6,286
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
lil jorgerap
Ao Kuang
6
0 / 6 / 0
4,388
439
1,310
7,518
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

7
1 / 4 / 2
5,241
524
2,811
8,005
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
4
4
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
2
1
W
5
3
3
2.17
L
Izanami
Clayboy94
Izanami
1
3
2
0.67
W
Bacchus
Fwdb13
Bacchus
2
0
10
7
W
Chiron
MorbidMace
Chiron
6
0
1
6.5
L
1
4
1
0.38
L
Ao Kuang
lil jorgerap
Ao Kuang
0
6
0
0
W
Tiamat
1
0
0
1
W
Hou Yi
shpun
Hou Yi
3
1
9
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
15,267
31,324
Taken
33,981
15,568
Mitigated
11,767
10,923
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,329
999
0
1,591
7,235
1,916
0
1,040
6,133
0
29,659
W
2,458
381
0
639
6,748
2,873
0
823
5,925
33,056
0
L
Izanami
Clayboy94
Izanami
4,316
3,429
0
928
4,937
1,437
0
1,410
3,527
0
35,511
W
Bacchus
Fwdb13
Bacchus
3,841
801
0
3,211
9,900
8,235
255
1,940
7,960
18,959
2,463
W
Chiron
MorbidMace
Chiron
5,914
2,040
27
2,579
6,310
1,855
0
1,571
4,739
0
39,599
L
2,501
322
0
770
6,286
2,190
0
1,090
5,196
40,537
0
L
Ao Kuang
lil jorgerap
Ao Kuang
1,310
235
0
1,156
7,518
1,661
0
813
6,619
14,343
6,060
W
Tiamat
916
270
0
1,392
2,108
719
2,006
274
1,834
39,623
795
W
Hou Yi
shpun
Hou Yi
7,452
4,125
0
3,075
6,258
1,886
548
2,560
3,698
0
39,561
L
2,811
686
0
1,058
8,005
4,563
0
2,532
5,473
8,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
26,625
323
Minions Killed
249
0
Camps Cleared
0
1,005,451
Distance Traveled
994,060
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,420
542
51
5
0
239,614
4
W
Ymir
6,165
617
56
6
0
205,865
0
L
Izanami
5,802
580
65
7
0
173,007
0
W
Bacchus
6,433
643
27
3
0
229,714
2
W
Chiron
6,847
685
74
7
0
216,732
4
L
Nox
5,774
577
85
9
0
192,791
0
L
Ao Kuang
4,388
439
27
3
0
181,154
0
W
Tiamat
7,139
714
92
9
0
173,134
2
W
Hou Yi
6,234
623
74
7
0
180,006
2
L
Athena
5,241
524
21
2
0
207,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role