Player Matchup

Charybdis
Charybdis
Hammerhud
Charybdis
Level 41
God Stats
2W - 2L
1,375 SR
Queue Stats
43W - 38L
1,443 Elo+
Party 1
King Arthur
King Arthur
TheGo0dstuff
King Arthur
Level 29
God Stats
1W - 2L
1,220 SR
Queue Stats
18W - 16L
1,416 Elo+
Party 1
Bacchus
Bacchus
Viscidzero
Bacchus
Level 157
God Stats
16W - 16L
1,554 SR
Queue Stats
201W - 166L
1,622 Elo+
Solo
Anubis
Anubis
lPurplexcityl
Anubis
Level 101
God Stats
8W - 6L
1,570 SR
Queue Stats
80W - 64L
1,566 Elo+
Solo
Merlin
Merlin
odivinebeast
Merlin
Level 191
God Stats
5W - 12L
1,311 SR
Queue Stats
61W - 63L
1,530 Elo+
Solo
Team Averages
Level 104
1,406 SR
1,515 Elo+

VS

Team Averages
Level 130
1,615 SR
1,532 Elo+
Athena
Athena
Bauscleave
Athena
Level 158
God Stats
1W - 1L
1,720 SR
Queue Stats
176W - 166L
1,533 Elo+
Solo
Thanatos
Thanatos
Karichelyn
Thanatos
Level 115
God Stats
13W - 10L
1,647 SR
Queue Stats
138W - 131L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Relаxing
Ah Puch
Level 88
God Stats
2W - 4L
1,402 SR
Queue Stats
98W - 85L
1,532 Elo+
Solo
Cupid
Cupid
aGarr24
Cupid
Level 159
God Stats
3W - 2L
1,806 SR
Queue Stats
85W - 69L
1,615 Elo+
Solo
Mulan
Mulan
ken-man-13
Mulan
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 25L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hammerhud
Charybdis
11
1 / 2 / 1
6,438
537
3,647
9,138
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TheGo0dstuff
King Arthur
11
2 / 3 / 1
6,744
562
6,473
12,552
10,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Viscidzero
Bacchus
10
1 / 0 / 4
5,834
486
6,800
9,597
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 3
7,268
606
5,848
6,908
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Merlin
13
4 / 1 / 3
7,613
634
5,036
3,107
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bauscleave
Athena
11
1 / 2 / 1
6,195
516
4,882
9,476
6,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Karichelyn
Thanatos
10
1 / 4 / 2
5,758
480
4,190
8,790
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Relаxing
Ah Puch
12
0 / 3 / 1
6,393
533
1,313
6,361
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
aGarr24
Cupid
13
2 / 2 / 0
7,030
586
7,827
7,930
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
13
3 / 2 / 0
7,452
621
10,397
13,293
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
7
7
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Bauscleave
Athena
1
2
1
0.75
W
Charybdis
Hammerhud
Charybdis
1
2
1
0.75
L
Thanatos
Karichelyn
Thanatos
1
4
2
0.5
L
Ah Puch
Relаxing
Ah Puch
0
3
1
0.17
W
King Arthur
TheGo0dstuff
King Arthur
2
3
1
0.83
W
Bacchus
Viscidzero
Bacchus
1
0
4
3
L
Cupid
aGarr24
Cupid
2
2
0
1
L
Mulan
3
2
0
1.5
W
5
1
3
6.5
W
Merlin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
28,609
41,302
Taken
45,850
24,017
Mitigated
20,840
10,773
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bauscleave
Athena
4,882
1,326
0
1,649
9,476
6,729
250
3,721
5,283
23,338
264
W
Charybdis
Hammerhud
Charybdis
3,647
2,049
0
3,499
9,138
2,504
0
1,264
7,874
0
37,961
L
Thanatos
Karichelyn
Thanatos
4,190
1,208
0
4,076
8,790
2,511
0
3,955
4,819
0
29,948
L
Ah Puch
Relаxing
Ah Puch
1,313
106
0
1,226
6,361
1,601
0
2,959
3,362
43,382
0
W
King Arthur
TheGo0dstuff
King Arthur
6,473
954
0
780
12,552
10,568
0
795
11,757
0
37,736
W
Bacchus
Viscidzero
Bacchus
6,800
544
0
2,746
9,597
7,369
0
1,743
7,854
20,506
0
L
Cupid
aGarr24
Cupid
7,827
4,801
0
3,982
7,930
2,566
282
2,460
5,154
0
64,813
L
Mulan
10,397
2,076
0
3,868
13,293
7,433
0
3,326
9,811
0
55,904
W
5,848
186
0
3,353
6,908
2,623
0
774
6,024
52,567
0
W
Merlin
5,036
65
0
395
3,107
953
742
1,274
1,737
46,128
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
32,828
372
Minions Killed
410
0
Camps Cleared
0
1,182,164
Distance Traveled
1,140,453
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,195
516
47
4
0
287,104
3
W
Charybdis
6,438
537
82
7
0
213,205
0
L
Thanatos
5,758
480
53
4
0
218,936
0
L
Ah Puch
6,393
533
98
8
0
227,056
0
W
King Arthur
6,744
562
65
5
0
224,877
0
W
Bacchus
5,834
486
34
3
0
263,763
0
L
Cupid
7,030
586
113
9
0
212,676
3
L
Mulan
7,452
621
99
8
0
194,681
0
W
Anubis
7,268
606
82
7
0
248,371
0
W
Merlin
7,613
634
109
9
0
231,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role