Player Matchup

Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
MichiganDogman
Discordia
Level 82
God Stats
0W - 3L
1,295 SR
Queue Stats
136W - 111L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
OrcaGaming274
Jormungandr
Level 52
God Stats
18W - 12L
1,554 SR
Queue Stats
205W - 207L
1,457 Elo+
Solo
Mercury
Mercury
TheBehemot
Mercury
Level 80
God Stats
7W - 9L
1,644 SR
Queue Stats
88W - 81L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
WealthyCauser
Erlang Shen
Level 97
God Stats
3W - 5L
1,617 SR
Queue Stats
229W - 207L
1,480 Elo+
Party 3
Team Averages
Level 83
1,522 SR
1,485 Elo+

VS

Team Averages
Level 125
1,553 SR
1,460 Elo+
Janus
Janus
Arbolzd
Janus
Level 134
God Stats
34W - 31L
1,567 SR
Queue Stats
480W - 463L
1,480 Elo+
Solo
Eset
Eset
GGxAKILO
Eset
Level 106
God Stats
1W - 0L
1,614 SR
Queue Stats
21W - 23L
1,464 Elo+
Party 2
Loki
Loki
GrrStorm
Loki
Level 156
God Stats
61W - 46L
1,602 SR
Queue Stats
1,331W - 1,274L
1,445 Elo+
Solo
Cupid
Cupid
ImmortalXanX
Cupid
Level 161
God Stats
5W - 7L
1,483 SR
Queue Stats
406W - 389L
1,473 Elo+
Solo
Artio
Artio
lIllllDIllIll
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
4
0 / 2 / 0
3,994
363
1,048
3,250
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
MichiganDogman
Discordia
12
2 / 3 / 2
6,559
596
6,218
4,475
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
OrcaGaming274
Jormungandr
10
0 / 4 / 1
5,688
517
6,303
8,406
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
TheBehemot
Mercury
12
4 / 1 / 1
6,354
578
2,746
7,035
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
WealthyCauser
Erlang Shen
8
1 / 1 / 1
5,398
491
2,205
5,292
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arbolzd
Janus
13
3 / 3 / 1
7,101
646
3,496
5,724
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
1 / 3 / 1
6,504
591
2,647
5,656
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Loki
11
0 / 0 / 0
5,700
518
1,477
7,178
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 1 / 2
6,805
619
5,801
7,879
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 0 / 5
6,550
595
2,533
8,140
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
10
11
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Janus
Arbolzd
Janus
3
3
1
1.17
W
Eset
1
3
1
0.5
W
Loki
0
0
0
0
W
4
1
2
5
L
Discordia
MichiganDogman
Discordia
2
3
2
1
L
Jormungandr
OrcaGaming274
Jormungandr
0
4
1
0.13
L
Mercury
TheBehemot
Mercury
4
1
1
4.5
L
Erlang Shen
WealthyCauser
Erlang Shen
1
1
1
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
15,954
28,458
Taken
34,577
10,816
Mitigated
13,387
6,093
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,048
111
80
427
3,250
1,425
0
612
2,638
3,127
0
W
Janus
Arbolzd
Janus
3,496
116
0
1,240
5,724
1,323
212
3,357
1,941
47,384
661
W
Eset
2,647
381
110
500
5,656
1,971
552
1,195
4,409
38,713
0
W
Loki
1,477
199
0
2,345
7,178
2,150
0
304
6,754
0
44,163
W
5,801
3,614
528
4,161
7,879
2,668
653
3,730
4,062
0
47,429
L
Discordia
MichiganDogman
Discordia
6,218
194
0
681
4,475
1,236
0
2,329
1,958
48,840
0
L
Jormungandr
OrcaGaming274
Jormungandr
6,303
1,570
0
1,772
8,406
3,155
0
1,464
6,942
37,921
1,737
L
Mercury
TheBehemot
Mercury
2,746
1,050
0
750
7,035
2,537
0
2,047
4,824
0
29,731
L
Erlang Shen
WealthyCauser
Erlang Shen
2,205
1,076
0
2,383
5,292
2,463
0
1,863
3,429
911
22,936
W
2,533
497
120
2,473
8,140
5,275
27
3,994
4,005
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
32,660
280
Minions Killed
366
0
Camps Cleared
0
908,466
Distance Traveled
1,100,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,994
363
1
0
0
80,797
0
W
Janus
7,101
646
87
8
0
232,044
0
W
Eset
6,504
591
82
7
0
197,470
0
W
Loki
5,700
518
81
7
0
241,276
0
W
Cupid
6,805
619
87
8
0
198,683
0
L
Discordia
6,559
596
98
9
0
206,473
1
L
Jormungandr
5,688
517
72
7
0
208,172
0
L
Mercury
6,354
578
65
6
0
297,493
0
L
Erlang Shen
5,398
491
44
4
0
115,531
0
W
Artio
6,550
595
29
3
0
230,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role