Player Matchup

Pele
Pele
Silver IV
BDTyron
Pele
Silver IV
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
65W - 82L
831 MMR
Solo
Nut
Nut
Silver II
ItsIDQ
Nut
Silver II
Level 69
God Stats
16W - 22L
1,584 SR
Queue Stats
86W - 94L
1,104 MMR
Solo
Chronos
Chronos
Silver IV
Sergely69
Chronos
Silver IV
Level 109
God Stats
8W - 8L
1,379 SR
Queue Stats
145W - 185L
830 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
WaaaWaaaN
Baron Samedi
Silver I
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,063 MMR
Solo
Fenrir
Fenrir
Silver IV
ravenchuky
Fenrir
Silver IV
Level 147
God Stats
2W - 10L
1,118 SR
Queue Stats
260W - 304L
817 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,466 SR
929 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,479 SR
930 MMR
Hou Yi
Hou Yi
Bronze I
Danny_T_Bhoy84
Hou Yi
Bronze I
Level 75
God Stats
2W - 0L
1,433 SR
Queue Stats
4W - 13L
1,055 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
IsNavin
Kumbhakarna
Silver III
Level 156
God Stats
3W - 4L
1,549 SR
Queue Stats
29W - 49L
1,056 MMR
Solo
Hera
Hera
Silver IV
LexX1on
Hera
Silver IV
Level 94
God Stats
16W - 23L
1,366 SR
Queue Stats
189W - 211L
714 MMR
Solo
Arachne
Arachne
Silver II
SativaHaze
Arachne
Silver II
Level 99
God Stats
60W - 42L
1,619 SR
Queue Stats
145W - 162L
1,061 MMR
Solo
Chaac
Chaac
Silver IV
aronelstak
Chaac
Silver IV
Level 115
God Stats
10W - 14L
1,425 SR
Queue Stats
115W - 151L
766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BDTyron
Pele
12
1 / 2 / 1
6,755
563
2,980
8,350
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
ItsIDQ
Nut
11
4 / 4 / 3
6,793
566
12,100
8,780
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Sergely69
Chronos
12
1 / 4 / 0
6,592
549
6,198
9,992
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
WaaaWaaaN
Baron Samedi
12
2 / 2 / 5
6,225
519
6,365
9,204
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
ravenchuky
Fenrir
1
0 / 0 / 0
2,334
195
0
0
0
Bans
CthulhuMedusaBellona

VS

Bans
AthenaNu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,717
560
5,527
9,008
2,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
IsNavin
Kumbhakarna
11
1 / 3 / 3
6,396
533
3,834
15,826
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
LexX1on
Hera
13
2 / 0 / 3
7,443
620
3,834
4,008
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SativaHaze
Arachne
13
3 / 2 / 2
6,915
576
4,036
9,740
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
14
3 / 1 / 0
8,363
697
5,523
13,412
12,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
12
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
BDTyron
Pele
1
2
1
0.75
W
3
2
4
2.5
W
Kumbhakarna
IsNavin
Kumbhakarna
1
3
3
0.83
L
Nut
ItsIDQ
Nut
4
4
3
1.38
W
Hera
LexX1on
Hera
2
0
3
3.5
W
Arachne
SativaHaze
Arachne
3
2
2
2
L
Chronos
Sergely69
Chronos
1
4
0
0.25
L
Baron Samedi
WaaaWaaaN
Baron Samedi
2
2
5
2.25
W
Chaac
3
1
0
3
L
Fenrir
ravenchuky
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
22,754
36,326
Taken
51,994
16,342
Mitigated
29,520
11,384
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BDTyron
Pele
2,980
339
0
2,765
8,350
2,750
0
3,245
5,105
0
47,394
W
5,527
2,148
0
4,234
9,008
2,695
0
2,068
6,940
0
36,459
W
Kumbhakarna
IsNavin
Kumbhakarna
3,834
126
0
4,817
15,826
9,871
0
3,250
12,576
26,826
0
L
Nut
ItsIDQ
Nut
12,100
8,276
0
2,573
8,780
3,132
0
2,403
6,377
0
47,130
W
Hera
LexX1on
Hera
3,834
992
0
1,457
4,008
1,086
0
117
3,891
50,644
1,659
W
Arachne
SativaHaze
Arachne
4,036
2,373
0
5,117
9,740
3,147
27
1,635
8,105
0
47,685
L
Chronos
Sergely69
Chronos
6,198
1,449
0
2,258
9,992
3,518
0
0
9,992
38,753
0
L
Baron Samedi
WaaaWaaaN
Baron Samedi
6,365
803
577
3,211
9,204
6,942
0
2,020
7,184
36,125
0
W
Chaac
5,523
470
0
3,620
13,412
12,721
342
5,864
7,548
0
62,218
L
Fenrir
ravenchuky
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
35,834
305
Minions Killed
377
0
Camps Cleared
0
899,850
Distance Traveled
1,229,466
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,755
563
105
9
0
257,780
0
W
Hou Yi
6,717
560
45
4
0
232,665
2
W
Kumbhakarna
6,396
533
46
4
0
267,639
0
L
Nut
6,793
566
81
7
0
206,071
0
W
Hera
7,443
620
93
8
0
246,779
0
W
Arachne
6,915
576
86
7
0
277,393
0
L
Chronos
6,592
549
77
6
0
207,167
5
L
Baron Samedi
6,225
519
42
4
0
228,832
0
W
Chaac
8,363
697
107
9
0
204,990
0
L
Fenrir
2,334
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role