Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Strombolex
Cabrakan
Level 118
God Stats
34W - 26L
1,618 SR
Queue Stats
284W - 265L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Thieving_Otter
Danzaburou
Level 150
God Stats
9W - 8L
1,590 SR
Queue Stats
352W - 325L
1,536 Elo+
Party 1
Chaac
Chaac
ThySauceyBoi
Chaac
Level 140
God Stats
5W - 8L
1,614 SR
Queue Stats
205W - 255L
1,515 Elo+
Solo
Poseidon
Poseidon
WorldsOkayistADC
Poseidon
Level 128
God Stats
14W - 10L
1,626 SR
Queue Stats
386W - 349L
1,550 Elo+
Party 1
Team Averages
Level 135
1,590 SR
1,528 Elo+

VS

Team Averages
Level 116
1,578 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AnnihilateAMC
Shiva
Level 126
God Stats
25W - 9L
1,812 SR
Queue Stats
382W - 357L
1,535 Elo+
Party 2
Charybdis
Charybdis
DuH PiN ToE
Charybdis
Level 143
God Stats
54W - 50L
1,573 SR
Queue Stats
624W - 599L
1,526 Elo+
Party 2
Thoth
Thoth
Revitz
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,580 Elo+
Party 3
Chronos
Chronos
Rovits
Chronos
Level 144
God Stats
17W - 15L
1,505 SR
Queue Stats
81W - 74L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
4 / 1 / 1
4,600
657
2,657
4,376
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Strombolex
Cabrakan
7
1 / 1 / 3
4,132
590
2,356
6,962
5,054
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Danzaburou
Thieving_Otter
Danzaburou
8
1 / 0 / 3
4,032
576
2,139
4,149
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 1
4,748
678
3,117
7,013
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
2 / 0 / 1
5,422
775
2,290
1,225
296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 1
4,240
606
1,852
5,473
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,685
669
3,809
5,658
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
DuH PiN ToE
Charybdis
7
0 / 2 / 1
3,891
556
5,416
3,755
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Revitz
Thoth
8
0 / 2 / 0
4,127
590
364
2,988
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
Rovits
Chronos
5
1 / 1 / 0
3,630
519
637
2,098
439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
1
4.5
L
Bacchus
 
Bacchus
1
2
1
0.75
L
0
1
0
0
L
Charybdis
DuH PiN ToE
Charybdis
0
2
1
0.25
L
Thoth
Revitz
Thoth
0
2
0
0
L
Chronos
Rovits
Chronos
1
1
0
1
W
Cabrakan
Strombolex
Cabrakan
1
1
3
2.5
W
Danzaburou
Thieving_Otter
Danzaburou
1
0
3
2.5
W
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
12,078
23,725
Taken
19,972
11,954
Mitigated
8,807
9,926
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,657
1,168
0
982
4,376
1,480
0
519
3,857
0
21,838
L
Bacchus
 
Bacchus
1,852
150
0
2,337
5,473
4,316
0
1,384
4,089
8,381
1,650
L
3,809
852
0
1,407
5,658
2,207
0
0
5,658
0
32,717
L
Charybdis
DuH PiN ToE
Charybdis
5,416
2,326
0
1,464
3,755
1,212
0
972
2,783
0
28,062
L
Thoth
Revitz
Thoth
364
40
0
633
2,988
633
0
1,600
1,168
21,561
0
L
Chronos
Rovits
Chronos
637
365
0
723
2,098
439
0
416
1,628
9,388
482
W
Cabrakan
Strombolex
Cabrakan
2,356
743
0
2,192
6,962
5,054
0
1,077
5,885
10,191
0
W
Danzaburou
Thieving_Otter
Danzaburou
2,139
800
0
3,197
4,149
1,148
0
328
3,821
0
24,648
W
3,117
1,021
0
3,098
7,013
3,976
0
73
6,940
0
30,603
W
2,290
564
0
457
1,225
296
0
447
778
34,886
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
20,573
245
Minions Killed
203
0
Camps Cleared
0
703,313
Distance Traveled
674,708
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,600
657
44
6
0
165,730
0
L
Bacchus
4,240
606
18
3
0
148,889
1
L
Shiva
4,685
669
65
9
0
144,355
0
L
Charybdis
3,891
556
43
6
0
117,828
0
L
Thoth
4,127
590
49
7
0
136,273
0
L
Chronos
3,630
519
28
4
0
127,363
0
W
Cabrakan
4,132
590
15
2
0
133,929
0
W
Danzaburou
4,032
576
41
6
0
129,408
0
W
Chaac
4,748
678
74
11
0
131,877
0
W
Poseidon
5,422
775
71
10
0
142,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role