Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
BigDicBob
Kumbhakarna
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,423 MMR
Party 1
Raijin
Raijin
Gold II
DanishMamba
Raijin
Gold II
Level 121
God Stats
16W - 13L
1,404 SR
Queue Stats
158W - 158L
1,532 MMR
Solo
Chaac
Chaac
Gold III
Razor phyco
Chaac
Gold III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 165L
1,504 MMR
Solo
Chiron
Chiron
Gold V
SomeWhiteGui
Chiron
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,572 MMR
Party 1
Awilix
Awilix
Gold IV
en3mix
Awilix
Gold IV
Level 87
God Stats
23W - 17L
1,605 SR
Queue Stats
125W - 125L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,502 SR
1,507 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,563 SR
1,509 MMR
Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
Andromeda_1424
Lancelot
Gold I
Level 114
God Stats
5W - 4L
1,655 SR
Queue Stats
378W - 381L
1,588 MMR
Party 2
Cabrakan
Cabrakan
Gold II
GoodPresha1
Cabrakan
Gold II
Level 154
God Stats
2W - 1L
1,409 SR
Queue Stats
76W - 76L
1,499 MMR
Solo
Medusa
Medusa
Gold IV
Hts columbo
Medusa
Gold IV
Level 172
God Stats
10W - 7L
1,607 SR
Queue Stats
561W - 554L
1,431 MMR
Party 2
Discordia
Discordia
Gold III
stinkygrinky
Discordia
Gold III
Level 112
God Stats
12W - 12L
1,642 SR
Queue Stats
98W - 102L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigDicBob
Kumbhakarna
12
2 / 3 / 3
7,219
516
3,640
13,653
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
13
1 / 2 / 1
7,279
520
4,354
7,688
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 7 / 0
6,942
496
5,711
14,044
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
13
1 / 3 / 1
7,121
509
4,599
7,569
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
en3mix
Awilix
12
2 / 4 / 2
6,997
500
6,571
13,966
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
King ArthurChang'eAthenaThothAnubis

VS

Bans
Nu WaRatatoskrCthulhuThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
7 / 0 / 1
9,530
681
9,972
11,814
10,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
16
7 / 0 / 3
8,864
633
9,447
8,510
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
GoodPresha1
Cabrakan
10
0 / 2 / 6
7,044
503
5,813
10,393
7,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
3 / 2 / 1
8,431
602
6,931
6,554
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
stinkygrinky
Discordia
15
2 / 3 / 3
8,264
590
7,745
6,106
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
19
19
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
0
1
7.5
W
Lancelot
7
0
3
8.5
L
Kumbhakarna
BigDicBob
Kumbhakarna
2
3
3
1.17
L
Raijin
1
2
1
0.75
W
Cabrakan
GoodPresha1
Cabrakan
0
2
6
1.5
W
Medusa
3
2
1
1.75
L
0
7
0
0
L
Chiron
1
3
1
0.5
L
Awilix
en3mix
Awilix
2
4
2
0.75
W
Discordia
stinkygrinky
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
39,908
56,920
Taken
43,377
27,171
Mitigated
26,398
11,205
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,972
3,716
0
4,417
11,814
10,728
0
1,074
10,684
2,726
62,996
W
Lancelot
9,447
1,168
0
4,691
8,510
3,948
0
1,723
6,632
0
70,156
L
Kumbhakarna
BigDicBob
Kumbhakarna
3,640
440
400
2,425
13,653
9,921
0
4,316
9,337
24,574
1,049
L
Raijin
4,354
223
0
473
7,688
2,217
0
4,938
2,750
49,845
1,796
W
Cabrakan
GoodPresha1
Cabrakan
5,813
942
0
1,784
10,393
7,896
0
1,922
8,471
17,826
0
W
Medusa
6,931
2,399
0
375
6,554
2,311
424
1,185
5,369
0
79,519
L
5,711
445
0
2,788
14,044
8,460
0
762
13,282
0
58,410
L
Chiron
4,599
1,441
190
1,879
7,569
2,329
0
1,578
5,983
0
49,816
L
Awilix
en3mix
Awilix
6,571
2,751
0
3,050
13,966
4,244
0
3,096
10,870
0
45,902
W
Discordia
stinkygrinky
Discordia
7,745
349
0
658
6,106
1,515
0
1,787
4,030
58,346
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
42,133
467
Minions Killed
502
0
Camps Cleared
0
1,455,473
Distance Traveled
1,467,729
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,530
681
118
8
0
287,536
6
W
Lancelot
8,864
633
106
8
0
372,256
2
L
Kumbhakarna
7,219
516
48
3
0
297,874
5
L
Raijin
7,279
520
127
9
0
277,256
0
W
Cabrakan
7,044
503
19
1
0
262,154
8
W
Medusa
8,431
602
142
10
0
264,584
0
L
Chaac
6,942
496
116
8
0
280,600
1
L
Chiron
7,121
509
100
7
0
278,385
0
L
Awilix
6,997
500
76
5
0
321,358
0
W
Discordia
8,264
590
117
8
0
281,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role