Player Matchup

Hercules
Hercules
DeaDSilver5
Hercules
Level 108
God Stats
18W - 17L
1,633 SR
Queue Stats
131W - 137L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Elvlrax
Danzaburou
Level 129
God Stats
1W - 2L
1,302 SR
Queue Stats
134W - 153L
1,489 Elo+
Party 2
Hera
Hera
yannbluerabbit
Hera
Level 126
God Stats
1W - 0L
1,752 SR
Queue Stats
51W - 50L
1,534 Elo+
Party 2
Team Averages
Level 121
1,562 SR
1,506 Elo+

VS

Team Averages
Level 114
1,410 SR
1,576 Elo+
Chronos
Chronos
Oscazza
Chronos
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 93L
1,615 Elo+
Party 1
Maui
Maui
cyanjosh13
Maui
Level 126
God Stats
6W - 18L
1,500 SR
Queue Stats
112W - 102L
1,601 Elo+
Party 1
Fenrir
Fenrir
termthegod
Fenrir
Level 88
God Stats
0W - 2L
1,231 SR
Queue Stats
14W - 12L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeaDSilver5
Hercules
16
2 / 2 / 11
9,326
848
8,434
12,460
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Elvlrax
Danzaburou
17
9 / 0 / 5
10,638
967
11,155
7,615
2,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
3 / 1 / 9
9,472
861
8,825
4,163
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Oscazza
Chronos
15
2 / 3 / 0
9,406
855
7,542
10,362
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 1
7,964
724
4,761
9,855
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
termthegod
Fenrir
12
0 / 7 / 1
7,355
669
3,548
13,557
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
3
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeaDSilver5
Hercules
2
2
11
3.75
W
Danzaburou
Elvlrax
Danzaburou
9
0
5
11.5
L
Chronos
Oscazza
Chronos
2
3
0
0.67
L
1
4
1
0.38
L
Fenrir
termthegod
Fenrir
0
7
1
0.07
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
15,851
24,238
Taken
33,774
15,262
Mitigated
20,807
8,357
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeaDSilver5
Hercules
8,434
1,534
0
5,198
12,460
10,709
256
4,396
7,881
0
17,677
W
Danzaburou
Elvlrax
Danzaburou
11,155
5,332
0
2,694
7,615
2,895
1,923
4,530
2,849
0
40,400
L
Chronos
Oscazza
Chronos
7,542
3,132
0
2,562
10,362
3,758
0
2,574
7,193
41,195
3,587
L
4,761
703
0
500
9,855
9,222
0
2,795
6,475
18,037
0
L
Fenrir
termthegod
Fenrir
3,548
923
0
462
13,557
7,827
0
2,670
10,197
0
12,436
W
8,825
1,563
0
465
4,163
1,658
1,099
2,200
1,813
34,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
24,725
141
Minions Killed
141
0
Camps Cleared
0
632,320
Distance Traveled
589,677
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,326
848
21
2
0
220,883
1
W
Danzaburou
10,638
967
57
5
0
213,483
0
L
Chronos
9,406
855
96
9
0
213,811
1
L
Maui
7,964
724
30
3
0
195,125
2
L
Fenrir
7,355
669
15
1
0
180,741
0
W
Hera
9,472
861
63
6
0
197,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role