Player Matchup

Ix Chel
Ix Chel
MattllB
Ix Chel
Level 141
God Stats
2W - 3L
1,329 SR
Queue Stats
95W - 85L
1,503 Elo+
Solo
Atlas
Atlas
Rozbiynyk
Atlas
Level 128
God Stats
2W - 4L
1,286 SR
Queue Stats
179W - 206L
1,465 Elo+
Solo
Serqet
Serqet
dariocd019
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,614 Elo+
Solo
Izanami
Izanami
elsalva72
Izanami
Level 149
God Stats
1W - 0L
1,626 SR
Queue Stats
6W - 2L
1,516 Elo+
Solo
Jormungandr
Jormungandr
l-ScxR3CroW-x
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Solo
Team Averages
Level 134
1,448 SR
1,521 Elo+

VS

Team Averages
Level 131
1,475 SR
1,485 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Antiker_Stuhl
Chaac
Level 98
God Stats
6W - 5L
1,641 SR
Queue Stats
452W - 457L
1,462 Elo+
Solo
Anubis
Anubis
Ethoie
Anubis
Level 145
God Stats
4W - 8L
1,237 SR
Queue Stats
350W - 334L
1,416 Elo+
Solo
Serqet
Serqet
KioJACroCodile
Serqet
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,550 Elo+
Solo
Ullr
Ullr
Yournanonsniff
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 156L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MattllB
Ix Chel
13
3 / 0 / 4
7,593
633
5,248
5,444
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Rozbiynyk
Atlas
9
2 / 1 / 1
5,707
476
5,209
7,151
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Serqet
dariocd019
Serqet
12
5 / 2 / 3
7,235
603
5,775
8,964
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
elsalva72
Izanami
9
0 / 4 / 3
5,328
444
3,681
6,303
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
l-ScxR3CroW-x
Jormungandr
11
0 / 2 / 0
6,898
575
5,719
9,985
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 0
6,083
507
2,379
5,005
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 2
6,798
567
5,576
10,832
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Ethoie
Anubis
12
3 / 3 / 1
6,182
515
5,003
6,664
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 1 / 3
6,056
505
6,841
10,878
6,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
2 / 3 / 5
6,395
533
4,528
7,416
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
9
9
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
0
0.33
L
0
0
2
1
L
Anubis
Ethoie
Anubis
3
3
1
1.17
L
3
1
3
4.5
W
Ix Chel
MattllB
Ix Chel
3
0
4
5
W
Atlas
Rozbiynyk
Atlas
2
1
1
2.5
L
2
3
5
1.5
W
Serqet
dariocd019
Serqet
5
2
3
3.25
W
Izanami
elsalva72
Izanami
0
4
3
0.38
W
Jormungandr
l-ScxR3CroW-x
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
24,327
37,847
Taken
40,795
17,374
Mitigated
20,289
10,390
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,379
305
0
916
5,005
1,226
0
2,047
2,408
34,899
1,178
L
5,576
689
0
4,650
10,832
8,298
0
5,379
5,453
0
52,355
L
Anubis
Ethoie
Anubis
5,003
92
0
2,545
6,664
2,405
0
2,144
4,131
49,405
0
L
6,841
2,097
0
2,490
10,878
6,115
0
2,646
7,176
0
19,360
W
Ix Chel
MattllB
Ix Chel
5,248
620
78
1,675
5,444
1,439
0
2,854
2,456
57,549
1,923
W
Atlas
Rozbiynyk
Atlas
5,209
1,418
0
1,700
7,151
3,068
0
36
6,925
18,327
456
L
4,528
2,075
0
663
7,416
2,245
0
2,019
5,033
0
38,013
W
Serqet
dariocd019
Serqet
5,775
1,795
0
1,624
8,964
3,481
24
2,380
6,488
0
43,322
W
Izanami
elsalva72
Izanami
3,681
1,458
0
929
6,303
1,536
54
374
5,508
0
27,397
W
Jormungandr
l-ScxR3CroW-x
Jormungandr
5,719
2,613
0
4,384
9,985
7,850
0
1,424
8,561
53,454
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
31,514
383
Minions Killed
357
0
Camps Cleared
0
1,197,401
Distance Traveled
1,172,897
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,083
507
79
7
0
231,882
4
L
Chaac
6,798
567
108
9
0
236,284
0
L
Anubis
6,182
515
84
7
0
215,376
0
L
Serqet
6,056
505
19
2
0
262,581
3
W
Ix Chel
7,593
633
111
9
0
233,866
3
W
Atlas
5,707
476
39
3
0
249,949
4
L
Ullr
6,395
533
67
6
0
226,774
2
W
Serqet
7,235
603
77
6
0
304,687
2
W
Izanami
5,328
444
44
4
0
214,948
2
W
Jormungandr
6,898
575
112
9
0
193,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role