Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Gold I
 
Hel
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
TheRealWACKEN
Artemis
Gold IV
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 37L
1,535 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,500 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,556 SR
1,541 MMR
Cupid
Cupid
Gold III
BaTpYwKa
Cupid
Gold III
Level 144
God Stats
13W - 11L
1,594 SR
Queue Stats
145W - 153L
1,534 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
LucacoJ3ain
Cu Chulainn
Bronze III
Level 123
God Stats
1W - 3L
1,522 SR
Queue Stats
16W - 9L
1,546 MMR
Solo
Geb
Geb
Gold III
Pasedon95
Geb
Gold III
Level 129
God Stats
15W - 13L
1,522 SR
Queue Stats
351W - 357L
1,543 MMR
Solo
Janus
Janus
Gold II
Torulkozo
Janus
Gold II
Level 188
God Stats
51W - 38L
1,640 SR
Queue Stats
151W - 149L
1,549 MMR
Solo
Ravana
Ravana
Silver I
ronnoC616
Ravana
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 1 / 10
7,998
727
12,717
3,611
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
13
7 / 2 / 6
7,275
661
7,945
9,876
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
 
Hel
11
1 / 4 / 0
6,423
584
3,688
8,232
3,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
 
Ganesha
9
1 / 1 / 5
5,643
513
2,731
9,071
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
12
5 / 0 / 0
6,886
626
4,888
4,871
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SusanoCharybdisNikeChang'e

VS

Bans
Ao KuangMaman BrigitteThanatosYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BaTpYwKa
Cupid
10
0 / 5 / 0
5,777
525
3,654
7,014
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
LucacoJ3ain
Cu Chulainn
13
5 / 1 / 0
7,541
686
6,657
10,894
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 2 / 1
4,961
451
2,188
10,486
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Torulkozo
Janus
11
2 / 6 / 1
5,825
530
3,529
7,238
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ronnoC616
Ravana
10
1 / 7 / 3
5,533
503
2,865
8,323
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
8
8
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
10
11
W
Hun Batz
 
Hun Batz
7
2
6
5
W
Hel
 
Hel
1
4
0
0.25
W
Ganesha
 
Ganesha
1
1
5
3.5
L
Cupid
BaTpYwKa
Cupid
0
5
0
0
L
Cu Chulainn
LucacoJ3ain
Cu Chulainn
5
1
0
5
L
0
2
1
0.25
W
Artemis
5
0
0
5
L
Janus
Torulkozo
Janus
2
6
1
0.42
L
Ravana
ronnoC616
Ravana
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
18,893
35,661
Taken
43,955
13,513
Mitigated
16,362
13,732
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,717
4,225
0
464
3,611
1,105
0
1,353
2,226
55,991
857
W
Hun Batz
 
Hun Batz
7,945
3,384
0
3,806
9,876
3,035
0
1,802
7,914
0
58,240
W
Hel
 
Hel
3,688
530
316
4,066
8,232
3,141
0
0
8,232
47,149
507
W
Ganesha
 
Ganesha
2,731
380
0
2,408
9,071
4,673
0
1,784
7,287
18,213
1,935
L
Cupid
BaTpYwKa
Cupid
3,654
2,160
0
1,947
7,014
1,901
0
912
6,102
0
45,028
L
Cu Chulainn
LucacoJ3ain
Cu Chulainn
6,657
668
0
2,824
10,894
6,301
0
4,367
6,527
0
53,283
L
2,188
352
0
3,081
10,486
4,595
0
5,166
5,320
13,118
0
W
Artemis
4,888
2,322
0
2,672
4,871
1,559
0
470
4,401
0
44,395
L
Janus
Torulkozo
Janus
3,529
522
0
459
7,238
1,717
0
4,364
2,874
40,752
661
L
Ravana
ronnoC616
Ravana
2,865
765
0
1,526
8,323
1,848
0
3,881
4,442
0
26,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,225
Gold Earned
29,637
402
Minions Killed
334
0
Camps Cleared
0
1,098,627
Distance Traveled
1,074,725
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,998
727
96
9
0
225,648
0
W
Hun Batz
7,275
661
92
8
0
260,892
0
W
Hel
6,423
584
102
9
0
181,552
1
W
Ganesha
5,643
513
10
1
0
235,729
3
L
Cupid
5,777
525
85
8
0
200,790
1
L
Cu Chulainn
7,541
686
86
8
0
211,244
0
L
Geb
4,961
451
16
1
0
217,373
4
W
Artemis
6,886
626
102
9
0
194,806
2
L
Janus
5,825
530
100
9
0
224,824
0
L
Ravana
5,533
503
47
4
0
220,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role