Player Matchup

Zhong Kui
Zhong Kui
Adventurer43
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 184L
1,500 Elo+
Solo
Neith
Neith
Octizy
Neith
Level 148
God Stats
5W - 2L
1,816 SR
Queue Stats
77W - 63L
1,551 Elo+
Solo
Nike
Nike
Pianoriff88
Nike
Level 118
God Stats
13W - 16L
1,481 SR
Queue Stats
152W - 167L
1,503 Elo+
Solo
Ymir
Ymir
Thund3rDrag0n9
Ymir
Level 168
God Stats
0W - 2L
1,169 SR
Queue Stats
170W - 175L
1,485 Elo+
Solo
Kali
Kali
maddmattt
Kali
Level 104
God Stats
0W - 3L
1,258 SR
Queue Stats
27W - 37L
1,390 Elo+
Solo
Team Averages
Level 133
1,445 SR
1,486 Elo+

VS

Team Averages
Level 154
1,556 SR
1,528 Elo+
Apollo
Apollo
DesManSer
Apollo
Level 159
God Stats
6W - 1L
1,681 SR
Queue Stats
229W - 180L
1,613 Elo+
Solo
Bake Kujira
Bake Kujira
Nateetah
Bake Kujira
Level 144
God Stats
25W - 21L
1,571 SR
Queue Stats
164W - 148L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
ThrobRoss
Gilgamesh
Level 129
God Stats
2W - 2L
1,220 SR
Queue Stats
64W - 66L
1,489 Elo+
Solo
Kukulkan
Kukulkan
XxKiraXx925
Kukulkan
Level 152
God Stats
6W - 3L
1,606 SR
Queue Stats
280W - 273L
1,451 Elo+
Solo
Cthulhu
Cthulhu
rebelmaul
Cthulhu
Level 187
God Stats
10W - 4L
1,704 SR
Queue Stats
298W - 293L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adventurer43
Zhong Kui
5
0 / 1 / 0
2,884
577
787
2,043
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Octizy
Neith
7
1 / 1 / 1
3,763
753
2,048
3,210
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,199
640
1,465
3,836
1,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 2 / 0
3,241
648
321
4,329
1,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kali
4
1 / 0 / 0
3,007
601
347
1,934
530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DesManSer
Apollo
6
2 / 0 / 1
3,856
771
2,203
1,284
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
Nateetah
Bake Kujira
7
1 / 0 / 0
3,908
782
913
2,976
1,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ThrobRoss
Gilgamesh
6
1 / 1 / 1
3,510
702
1,581
2,748
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
XxKiraXx925
Kukulkan
7
1 / 1 / 0
3,588
718
924
1,791
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
rebelmaul
Cthulhu
6
0 / 0 / 4
3,598
720
1,506
1,858
1,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Adventurer43
Zhong Kui
0
1
0
0
W
Apollo
DesManSer
Apollo
2
0
1
2.5
W
Bake Kujira
Nateetah
Bake Kujira
1
0
0
1
L
Neith
Octizy
Neith
1
1
1
1.5
L
0
1
0
0
W
Gilgamesh
ThrobRoss
Gilgamesh
1
1
1
1.5
L
0
2
0
0
W
Kukulkan
XxKiraXx925
Kukulkan
1
1
0
1
L
Kali
1
0
0
1
W
Cthulhu
rebelmaul
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,968
Damage
7,127
15,352
Taken
10,657
5,581
Mitigated
4,144
5,148
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Adventurer43
Zhong Kui
787
372
0
732
2,043
862
0
318
1,725
10,245
2,103
W
Apollo
DesManSer
Apollo
2,203
1,837
0
839
1,284
338
0
518
766
0
18,418
W
Bake Kujira
Nateetah
Bake Kujira
913
322
0
1,029
2,976
1,441
0
0
2,707
19,892
1,506
L
Neith
Octizy
Neith
2,048
845
0
1,056
3,210
842
0
828
2,382
0
23,380
L
1,465
65
0
1,491
3,836
1,627
0
904
2,932
0
15,895
W
Gilgamesh
ThrobRoss
Gilgamesh
1,581
769
0
134
2,748
950
0
0
2,748
0
15,115
L
321
52
0
1,209
4,329
1,720
0
955
3,170
5,818
0
W
Kukulkan
XxKiraXx925
Kukulkan
924
182
0
410
1,791
415
0
0
1,791
16,517
0
L
Kali
347
224
0
660
1,934
530
0
96
1,838
0
7,222
W
Cthulhu
rebelmaul
Cthulhu
1,506
225
0
580
1,858
1,000
0
507
1,351
10,681
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,094
Gold Earned
18,460
120
Minions Killed
149
0
Camps Cleared
0
465,625
Distance Traveled
529,436
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,884
577
31
6
0
93,406
0
W
Apollo
3,856
771
32
6
0
97,448
0
W
Bake Kujira
3,908
782
35
7
0
94,224
0
L
Neith
3,763
753
39
8
0
83,868
0
L
Nike
3,199
640
30
6
0
96,016
0
W
Gilgamesh
3,510
702
33
7
0
120,516
0
L
Ymir
3,241
648
4
1
0
102,439
0
W
Kukulkan
3,588
718
29
6
0
101,048
0
L
Kali
3,007
601
16
3
0
89,896
0
W
Cthulhu
3,598
720
20
4
0
116,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role