Player Matchup

Janus
Janus
KoggyS
Janus
Level 173
God Stats
24W - 15L
1,630 SR
Queue Stats
115W - 66L
1,697 Elo+
Party 3
Thor
Thor
MyDogYogi
Thor
Level 24
God Stats
5W - 3L
1,495 SR
Queue Stats
81W - 84L
1,504 Elo+
Party 1
Apollo
Apollo
Rezza
Apollo
Level 213
God Stats
1W - 2L
1,461 SR
Queue Stats
51W - 33L
1,651 Elo+
Party 3
Erlang Shen
Erlang Shen
Shaera458
Erlang Shen
Level 155
God Stats
1W - 0L
1,066 SR
Queue Stats
90W - 88L
1,494 Elo+
Party 1
Fafnir
Fafnir
homesay
Fafnir
Level 219
God Stats
1W - 2L
1,218 SR
Queue Stats
332W - 220L
1,654 Elo+
Party 3
Team Averages
Level 157
1,374 SR
1,600 Elo+

VS

Team Averages
Level 119
1,595 SR
1,563 Elo+
Janus
Janus
GreFonky
Janus
Level 115
God Stats
5W - 6L
1,670 SR
Queue Stats
165W - 147L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
Illyr1an
Gilgamesh
Level 124
God Stats
16W - 5L
1,782 SR
Queue Stats
376W - 345L
1,530 Elo+
Solo
Bastet
Bastet
ParcelDelivery
Bastet
Level 121
God Stats
8W - 5L
1,607 SR
Queue Stats
238W - 207L
1,569 Elo+
Party 2
Cupid
Cupid
lukedix_
Cupid
Level 114
God Stats
0W - 1L
1,266 SR
Queue Stats
93W - 92L
1,539 Elo+
Solo
Khepri
Khepri
schmoschmos47
Khepri
Level 122
God Stats
3W - 3L
1,651 SR
Queue Stats
289W - 277L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KoggyS
Janus
16
5 / 1 / 4
9,340
623
8,245
8,690
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
2 / 3 / 4
8,713
581
5,672
9,278
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
Rezza
Apollo
17
7 / 1 / 1
10,125
675
9,723
9,964
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Shaera458
Erlang Shen
14
1 / 0 / 2
8,651
577
7,053
13,921
11,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fafnir
homesay
Fafnir
13
0 / 0 / 8
8,491
566
4,950
10,264
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GreFonky
Janus
12
0 / 4 / 3
6,458
431
3,893
9,725
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Illyr1an
Gilgamesh
10
0 / 1 / 2
5,983
399
6,299
9,106
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 0
7,448
497
5,970
11,740
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
lukedix_
Cupid
11
1 / 4 / 0
6,686
446
4,942
9,988
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 1
7,847
523
5,383
11,103
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
5
5
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
GreFonky
Janus
0
4
3
0.38
L
Gilgamesh
Illyr1an
Gilgamesh
0
1
2
1
W
Janus
KoggyS
Janus
5
1
4
7
W
Thor
2
3
4
1.33
L
4
3
0
1.33
W
Apollo
Rezza
Apollo
7
1
1
7.5
W
Erlang Shen
Shaera458
Erlang Shen
1
0
2
2
W
Fafnir
homesay
Fafnir
0
0
8
4
L
Cupid
lukedix_
Cupid
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
26,487
52,117
Taken
51,662
29,349
Mitigated
24,517
22,031
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
GreFonky
Janus
3,893
398
0
3,959
9,725
2,415
0
1,919
7,766
47,632
0
L
Gilgamesh
Illyr1an
Gilgamesh
6,299
1,410
480
3,756
9,106
5,319
0
2,876
6,050
0
28,337
W
Janus
KoggyS
Janus
8,245
205
0
1,419
8,690
2,568
0
452
8,057
71,701
0
W
Thor
5,672
1,129
0
1,405
9,278
3,654
0
1,967
7,231
0
71,879
L
5,970
1,246
0
2,919
11,740
3,185
0
5,285
6,073
0
49,405
W
Apollo
Rezza
Apollo
9,723
6,760
0
4,884
9,964
3,695
6,439
916
9,019
0
85,574
W
Erlang Shen
Shaera458
Erlang Shen
7,053
4,414
0
7,908
13,921
11,184
106
4,879
9,042
0
56,181
W
Fafnir
homesay
Fafnir
4,950
1,039
2,946
3,469
10,264
8,248
672
558
9,415
16,943
3,507
L
Cupid
lukedix_
Cupid
4,942
2,582
197
4,829
9,988
2,551
0
1,569
8,407
0
42,884
L
5,383
2,189
0
1,394
11,103
11,047
0
87
11,016
50,452
6,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
34,422
526
Minions Killed
397
0
Camps Cleared
0
1,584,743
Distance Traveled
1,428,670
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,458
431
97
6
0
337,784
0
L
Gilgamesh
5,983
399
46
3
0
263,332
0
W
Janus
9,340
623
144
10
0
336,438
3
W
Thor
8,713
581
109
7
0
326,535
0
L
Bastet
7,448
497
87
6
0
348,130
2
W
Apollo
10,125
675
153
10
0
302,681
6
W
Erlang Shen
8,651
577
92
6
0
278,504
4
W
Fafnir
8,491
566
28
2
0
340,585
2
L
Cupid
6,686
446
75
5
0
201,466
0
L
Khepri
7,847
523
92
6
0
277,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role