Player Matchup

Cthulhu
Cthulhu
Harvey_The_Moist
Cthulhu
Level 129
God Stats
1W - 0L
1,389 SR
Queue Stats
12W - 7L
1,558 Elo+
Solo
Medusa
Medusa
Klmx123
Medusa
Level 100
God Stats
1W - 1L
1,589 SR
Queue Stats
22W - 14L
1,631 Elo+
Solo
Hun Batz
Hun Batz
PlsDontReportMe
Hun Batz
Level 76
God Stats
2W - 1L
1,688 SR
Queue Stats
145W - 141L
1,501 Elo+
Party 1
Discordia
Discordia
Shannoww
Discordia
Level 65
God Stats
18W - 12L
1,514 SR
Queue Stats
92W - 80L
1,524 Elo+
Solo
Nu Wa
Nu Wa
TheRealLiont
Nu Wa
Level 89
God Stats
4W - 2L
1,511 SR
Queue Stats
187W - 182L
1,503 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,544 Elo+

VS

Team Averages
Level 129
1,451 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gurkentonne_
Kukulkan
Level 106
God Stats
10W - 18L
1,429 SR
Queue Stats
28W - 47L
1,424 Elo+
Solo
Thanatos
Thanatos
Pânzer
Thanatos
Level 125
God Stats
20W - 23L
1,515 SR
Queue Stats
388W - 407L
1,562 Elo+
Solo
Tiamat
Tiamat
winckje
Tiamat
Level 129
God Stats
2W - 2L
1,313 SR
Queue Stats
59W - 53L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,517
1,303
2,246
2,123
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Klmx123
Medusa
11
0 / 0 / 10
6,250
1,250
3,460
1,094
383
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
12
6 / 0 / 5
7,710
1,542
4,139
2,324
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Shannoww
Discordia
11
3 / 0 / 6
6,921
1,384
3,901
1,473
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 7
6,612
1,322
1,871
1,564
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

455

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
5,577
1,115
2,247
3,347
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
10
0 / 1 / 0
5,375
1,075
256
1,225
873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Gurkentonne_
Kukulkan
10
0 / 2 / 0
5,399
1,080
360
1,542
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Pânzer
Thanatos
10
0 / 3 / 0
5,599
1,120
265
4,356
1,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
winckje
Tiamat
10
0 / 3 / 0
5,557
1,111
2,297
6,249
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
11
Kills
0
0
Deaths
11
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Achilles
 
Achilles
0
1
0
0
L
Kukulkan
Gurkentonne_
Kukulkan
0
2
0
0
W
0
0
9
4.5
W
Medusa
Klmx123
Medusa
0
0
10
5
W
Hun Batz
6
0
5
8.5
L
Thanatos
Pânzer
Thanatos
0
3
0
0
W
Discordia
Shannoww
Discordia
3
0
6
6
W
2
0
7
5.5
L
Tiamat
winckje
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,617
Damage
5,425
8,578
Taken
16,719
3,769
Mitigated
6,143
782
Healing
1,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,247
500
0
120
3,347
918
0
2,037
1,273
0
7,348
L
Achilles
 
Achilles
256
84
0
85
1,225
873
0
418
776
0
951
L
Kukulkan
Gurkentonne_
Kukulkan
360
0
0
0
1,542
390
0
857
651
2,475
86
W
2,246
37
0
174
2,123
1,513
0
470
1,653
17,345
774
W
Medusa
Klmx123
Medusa
3,460
1,242
0
358
1,094
383
0
955
139
0
11,625
W
Hun Batz
4,139
859
0
0
2,324
964
0
104
2,189
0
13,991
L
Thanatos
Pânzer
Thanatos
265
49
17
635
4,356
1,754
0
1,833
2,489
0
4,579
W
Discordia
Shannoww
Discordia
3,901
27
0
250
1,473
439
0
229
1,244
15,945
0
W
1,871
500
0
0
1,564
470
0
754
810
8,806
0
L
Tiamat
winckje
Tiamat
2,297
69
0
238
6,249
2,208
0
2,698
3,512
10,538
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
27,507
123
Minions Killed
49
9
Camps Cleared
3
576,703
Distance Traveled
234,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,577
1,115
11
2
1
50,853
0
L
Achilles
5,375
1,075
0
0
0
18,829
0
L
Kukulkan
5,399
1,080
8
2
0
25,381
0
W
Cthulhu
6,517
1,303
25
5
3
114,143
0
W
Medusa
6,250
1,250
26
5
2
112,072
0
W
Hun Batz
7,710
1,542
23
5
3
137,227
0
L
Thanatos
5,599
1,120
15
3
1
57,327
0
W
Discordia
6,921
1,384
40
8
1
117,227
0
W
Nu Wa
6,612
1,322
9
2
0
96,034
0
L
Tiamat
5,557
1,111
15
3
1
82,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role