Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
NoahTheGe
Nox
Level 134
God Stats
3W - 1L
1,883 SR
Queue Stats
118W - 98L
1,561 Elo+
Solo
Heimdallr
Heimdallr
XIIIBriareosIIIX
Heimdallr
Level 253
God Stats
6W - 9L
1,524 SR
Queue Stats
979W - 1,013L
1,474 Elo+
Solo
Fenrir
Fenrir
crazymonkeyjp23
Fenrir
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 315L
1,477 Elo+
Party 1
Mercury
Mercury
etpworldkillers
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Team Averages
Level 127
1,581 SR
1,502 Elo+

VS

Team Averages
Level 140
1,640 SR
1,552 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cheezzwizz
Cthulhu
Level 183
God Stats
8W - 3L
1,755 SR
Queue Stats
271W - 237L
1,584 Elo+
Solo
Ymir
Ymir
DareDevin
Ymir
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 36L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
DiegoKushington
Baba Yaga
Level 152
God Stats
9W - 7L
1,631 SR
Queue Stats
280W - 294L
1,536 Elo+
Solo
Xbalanque
Xbalanque
Stoooooj
Xbalanque
Level 125
God Stats
5W - 1L
1,812 SR
Queue Stats
254W - 118L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 2
8,157
816
8,876
18,635
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 2
7,447
745
6,960
7,111
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
14
3 / 3 / 3
7,906
791
6,448
7,201
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 6 / 3
6,771
677
4,330
11,853
5,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 5 / 4
7,028
703
1,280
6,476
1,421
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 14
8,185
819
3,559
8,879
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Cheezzwizz
Cthulhu
15
2 / 3 / 14
8,778
878
10,745
12,541
13,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
14
3 / 1 / 10
9,287
929
3,110
8,389
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baba Yaga
DiegoKushington
Baba Yaga
15
6 / 2 / 8
9,690
969
12,419
7,565
3,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Stoooooj
Xbalanque
17
11 / 2 / 8
10,572
1,057
17,581
9,220
4,559
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
7
Kills
22
22
Deaths
9
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Bellona
 
Bellona
0
1
14
7
W
Cthulhu
Cheezzwizz
Cthulhu
2
3
14
3
W
Ymir
3
1
10
8
W
Baba Yaga
DiegoKushington
Baba Yaga
6
2
8
5
L
2
4
2
0.75
W
Xbalanque
Stoooooj
Xbalanque
11
2
8
7.5
L
Heimdallr
3
3
3
1.5
L
1
6
3
0.42
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
47,414
51,276
Taken
46,594
24,347
Mitigated
38,638
14,109
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,876
216
224
5,032
18,635
12,852
0
7,779
10,290
28,841
0
W
Bellona
 
Bellona
3,559
227
302
2,157
8,879
8,665
1,706
3,160
5,719
0
5,196
W
Cthulhu
Cheezzwizz
Cthulhu
10,745
180
1,196
2,959
12,541
13,059
599
4,338
8,203
16,648
438
W
Ymir
3,110
243
28
1,627
8,389
8,486
667
2,990
5,399
5,189
0
W
Baba Yaga
DiegoKushington
Baba Yaga
12,419
393
795
2,674
7,565
3,869
2,110
1,291
6,274
29,879
1,080
L
6,960
296
0
1,000
7,111
2,127
0
3,055
3,855
12,594
0
W
Xbalanque
Stoooooj
Xbalanque
17,581
9,282
816
2,670
9,220
4,559
851
4,057
5,163
0
40,739
L
Heimdallr
6,448
1,802
1,339
667
7,201
2,516
0
3,726
3,287
0
14,099
L
4,330
569
2,043
3,619
11,853
5,431
0
6,000
5,381
0
7,026
L
1,280
307
0
185
6,476
1,421
0
4,145
2,243
0
3,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
46,512
86
Minions Killed
118
0
Camps Cleared
0
774,117
Distance Traveled
990,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,157
816
41
4
0
149,797
0
W
Bellona
8,185
819
5
1
0
189,095
0
W
Cthulhu
8,778
878
8
1
0
215,797
0
W
Ymir
9,287
929
5
1
0
192,580
0
W
Baba Yaga
9,690
969
35
4
0
217,079
3
L
Nox
7,447
745
18
2
0
147,613
0
W
Xbalanque
10,572
1,057
65
7
0
175,736
0
L
Heimdallr
7,906
791
20
2
0
151,085
0
L
Fenrir
6,771
677
7
1
0
188,545
0
L
Mercury
7,028
703
0
0
0
137,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role