Player Matchup

Sobek
Sobek
 
Sobek
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ChummierCrowd2
The Morrigan
Level 46
God Stats
1W - 0L
1,321 SR
Queue Stats
17W - 40L
1,276 Elo+
Party 2
Nemesis
Nemesis
JoeeBlvck
Nemesis
Level 151
God Stats
4W - 8L
1,513 SR
Queue Stats
147W - 143L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Siyurr
Ratatoskr
Level 46
God Stats
3W - 5L
1,288 SR
Queue Stats
79W - 107L
1,385 Elo+
Party 2
Vulcan
Vulcan
SlayinSloths
Vulcan
Level 84
God Stats
3W - 0L
1,869 SR
Queue Stats
15W - 10L
1,540 Elo+
Solo
Team Averages
Level 88
1,498 SR
1,433 Elo+

VS

Team Averages
Level 84
1,441 SR
1,403 Elo+
Kukulkan
Kukulkan
Aimfordababies
Kukulkan
Level 49
God Stats
1W - 3L
1,385 SR
Queue Stats
33W - 34L
1,389 Elo+
Party 1
He Bo
He Bo
EmersonDJezus
He Bo
Level 145
God Stats
11W - 17L
1,410 SR
Queue Stats
171W - 164L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Y_u_pump_fake
Cthulhu
Level 56
God Stats
2W - 3L
1,554 SR
Queue Stats
42W - 60L
1,356 Elo+
Party 1
Anhur
Anhur
vastydark
Anhur
Level 58
God Stats
1W - 6L
1,500 SR
Queue Stats
59W - 49L
1,391 Elo+
Solo
Maui
Maui
vtec_bruv
Maui
Level 113
God Stats
0W - 2L
1,355 SR
Queue Stats
284W - 285L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 1 / 1
5,031
559
2,260
6,824
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
ChummierCrowd2
The Morrigan
8
0 / 0 / 2
4,603
511
3,225
2,217
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nemesis
JoeeBlvck
Nemesis
11
3 / 0 / 1
5,469
608
3,001
6,040
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Siyurr
Ratatoskr
7
1 / 1 / 1
4,202
467
3,028
5,253
1,947
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
10
3 / 2 / 2
5,983
665
2,880
4,766
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 2 / 1
4,120
458
1,653
3,907
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 3 / 0
4,815
535
3,470
5,897
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
6
0 / 3 / 0
4,303
478
1,726
3,886
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
vastydark
Anhur
8
1 / 1 / 0
4,696
522
2,545
4,261
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
8
0 / 0 / 1
4,646
516
1,554
5,000
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
1
2.5
L
Kukulkan
0
2
1
0.25
W
The Morrigan
ChummierCrowd2
The Morrigan
0
0
2
1
L
2
3
0
0.67
W
Nemesis
JoeeBlvck
Nemesis
3
0
1
3.5
W
Ratatoskr
Siyurr
Ratatoskr
1
1
1
1.5
W
Vulcan
3
2
2
2
L
Cthulhu
0
3
0
0
L
Anhur
vastydark
Anhur
1
1
0
1
L
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,394
Damage
10,948
25,100
Taken
22,951
9,619
Mitigated
8,661
8,095
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,260
169
0
2,009
6,824
4,132
0
2,536
4,288
15,937
0
L
Kukulkan
1,653
593
0
620
3,907
928
0
1,855
1,928
17,020
0
W
The Morrigan
ChummierCrowd2
The Morrigan
3,225
1,267
0
1,149
2,217
507
0
137
2,080
23,362
649
L
3,470
284
0
2,087
5,897
1,378
0
973
4,763
24,220
679
W
Nemesis
JoeeBlvck
Nemesis
3,001
460
0
3,000
6,040
1,690
0
1,369
4,671
0
31,190
W
Ratatoskr
Siyurr
Ratatoskr
3,028
1,169
0
937
5,253
1,947
0
907
4,346
0
13,919
W
Vulcan
2,880
98
0
1,000
4,766
1,343
595
2,803
1,963
34,450
2,158
L
Cthulhu
1,726
106
0
730
3,886
1,856
0
1,311
2,321
16,017
669
L
Anhur
vastydark
Anhur
2,545
1,424
0
1,819
4,261
1,154
0
1,542
2,719
0
23,686
L
Maui
1,554
367
0
2,344
5,000
3,345
0
1,364
3,528
11,420
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
22,580
233
Minions Killed
168
0
Camps Cleared
0
910,143
Distance Traveled
746,580
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,031
559
34
4
0
158,382
0
L
Kukulkan
4,120
458
31
3
0
112,457
0
W
The Morrigan
4,603
511
31
3
0
179,349
0
L
He Bo
4,815
535
47
5
0
182,161
0
W
Nemesis
5,469
608
70
8
0
196,693
3
W
Ratatoskr
4,202
467
29
3
0
188,800
0
W
Vulcan
5,983
665
69
8
0
186,919
2
L
Cthulhu
4,303
478
22
2
0
123,903
0
L
Anhur
4,696
522
48
5
0
159,177
0
L
Maui
4,646
516
20
2
0
168,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role