Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LokiDante
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,248 Elo+
Party 1
Medusa
Medusa
Zk22
Medusa
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,248 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,332 Elo+

VS

Team Averages
Level 68
1,517 SR
1,514 Elo+
Mulan
Mulan
Sthauphenberg
Mulan
Level 89
God Stats
1W - 2L
1,481 SR
Queue Stats
38W - 31L
1,556 Elo+
Solo
Chang'e
Chang'e
Zings m8
Chang'e
Level 68
God Stats
239W - 232L
1,569 SR
Queue Stats
333W - 355L
1,485 Elo+
Solo
Jing Wei
Jing Wei
lleropa
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 371L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 0 / 6
8,213
747
6,381
11,434
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
LokiDante
Merlin
15
1 / 0 / 5
8,258
751
8,569
3,097
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Zk22
Medusa
15
6 / 2 / 2
9,462
860
12,502
9,840
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,871
716
9,185
13,318
7,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
Zings m8
Chang'e
13
1 / 4 / 0
7,726
702
7,087
11,304
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
lleropa
Jing Wei
14
0 / 1 / 0
7,901
718
3,682
7,058
2,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
W
Merlin
LokiDante
Merlin
1
0
5
3.5
L
1
3
1
0.5
L
Chang'e
Zings m8
Chang'e
1
4
0
0.25
W
Medusa
Zk22
Medusa
6
2
2
3.5
L
Jing Wei
lleropa
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
19,954
24,371
Taken
31,680
15,714
Mitigated
13,091
5,726
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,381
1,263
0
2,110
11,434
10,315
0
2,647
8,770
10,520
2,404
W
Merlin
LokiDante
Merlin
8,569
123
0
330
3,097
1,026
100
1,051
2,046
40,170
449
L
9,185
1,079
0
597
13,318
7,665
252
5,599
6,886
580
18,528
L
Chang'e
Zings m8
Chang'e
7,087
278
4,488
4,818
11,304
3,152
591
4,920
5,895
24,336
500
W
Medusa
Zk22
Medusa
12,502
7,307
0
3,286
9,840
4,373
1,008
3,886
5,938
0
28,649
L
Jing Wei
lleropa
Jing Wei
3,682
2,119
0
1,388
7,058
2,274
0
2,873
3,847
0
36,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
23,498
116
Minions Killed
126
0
Camps Cleared
0
581,104
Distance Traveled
597,750
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,213
747
15
1
0
184,759
0
W
Merlin
8,258
751
58
5
0
203,026
2
L
Mulan
7,871
716
26
2
0
200,918
0
L
Chang'e
7,726
702
41
4
0
199,930
1
W
Medusa
9,462
860
43
4
0
193,319
0
L
Jing Wei
7,901
718
59
5
0
196,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role