Player Matchup

Neith
Neith
Gold V
Illussion666
Neith
Gold V
Level 120
God Stats
18W - 8L
1,512 SR
Queue Stats
255W - 264L
1,293 MMR
Solo
Hera
Hera
Silver I
OTAKU_007
Hera
Silver I
Level 158
God Stats
5W - 1L
1,584 SR
Queue Stats
45W - 51L
1,311 MMR
Solo
Sobek
Sobek
Silver II
TIBUTELLI
Sobek
Silver II
Level 140
God Stats
4W - 2L
1,465 SR
Queue Stats
48W - 53L
1,254 MMR
Solo
Nike
Nike
Silver II
ribulos
Nike
Silver II
Level 141
God Stats
1W - 1L
1,267 SR
Queue Stats
87W - 85L
1,273 MMR
Solo
Bastet
Bastet
Gold V
sadfers
Bastet
Gold V
Level 157
God Stats
11W - 17L
1,379 SR
Queue Stats
432W - 473L
1,223 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,441 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,387 SR
1,270 MMR
Vulcan
Vulcan
Silver II
LORD-EAotsen
Vulcan
Silver II
Level 163
God Stats
4W - 5L
1,583 SR
Queue Stats
100W - 122L
1,242 MMR
Solo
Charybdis
Charybdis
Silver I
Lil Number5
Charybdis
Silver I
Level 96
God Stats
4W - 7L
1,546 SR
Queue Stats
86W - 102L
1,218 MMR
Solo
Serqet
Serqet
Gold IV
M7EZIO2M
Serqet
Gold IV
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 85L
1,229 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
OG-Matthew-OG
Sun Wukong
Gold V
Level 97
God Stats
0W - 5L
1,046 SR
Queue Stats
154W - 166L
1,325 MMR
Solo
Terra
Terra
Silver II
WilliamF82
Terra
Silver II
Level 129
God Stats
0W - 1L
1,260 SR
Queue Stats
22W - 43L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 1
10,144
564
15,585
9,477
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
16
3 / 2 / 4
9,735
541
12,138
6,543
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
TIBUTELLI
Sobek
14
0 / 1 / 11
9,013
501
7,275
13,706
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Nike
ribulos
Nike
15
1 / 4 / 5
9,214
512
9,437
14,154
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
sadfers
Bastet
16
4 / 2 / 4
9,292
516
8,840
15,790
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JanusAwilixAthenaKuzenbo

VS

Bans
MulanMedusaCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 5 / 0
8,438
469
6,737
9,288
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Lil Number5
Charybdis
11
0 / 6 / 1
6,931
385
4,370
11,906
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
M7EZIO2M
Serqet
17
3 / 6 / 3
9,325
518
5,673
17,263
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
OG-Matthew-OG
Sun Wukong
16
4 / 1 / 1
9,784
544
10,456
17,221
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Terra
12
0 / 3 / 2
7,773
432
3,444
17,073
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
9
10
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
1
1
12.5
L
Vulcan
2
5
0
0.4
L
Charybdis
Lil Number5
Charybdis
0
6
1
0.08
L
Serqet
M7EZIO2M
Serqet
3
6
3
0.75
L
Sun Wukong
OG-Matthew-OG
Sun Wukong
4
1
1
4.5
W
Hera
3
2
4
2.5
W
Sobek
TIBUTELLI
Sobek
0
1
11
5.5
L
Terra
0
3
2
0.33
W
Nike
ribulos
Nike
1
4
5
0.88
W
Bastet
sadfers
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
30,680
59,670
Taken
72,751
37,777
Mitigated
44,853
21,289
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,585
5,601
0
3,335
9,477
3,708
1,567
855
8,480
0
79,717
L
Vulcan
6,737
0
0
1,742
9,288
3,695
0
4,777
4,466
74,326
0
L
Charybdis
Lil Number5
Charybdis
4,370
2,445
0
2,595
11,906
3,846
0
2,715
9,191
0
41,501
L
Serqet
M7EZIO2M
Serqet
5,673
1,611
0
5,536
17,263
6,994
0
3,643
13,451
0
65,976
L
Sun Wukong
OG-Matthew-OG
Sun Wukong
10,456
1,193
0
5,670
17,221
16,441
0
1,951
14,227
0
69,951
W
Hera
12,138
2,251
0
490
6,543
1,924
206
2,660
3,532
82,484
0
W
Sobek
TIBUTELLI
Sobek
7,275
872
0
6,147
13,706
13,226
66
3,129
10,467
26,503
4,230
L
Terra
3,444
321
949
6,685
17,073
13,877
0
6,199
10,828
20,999
0
W
Nike
ribulos
Nike
9,437
1,043
0
2,478
14,154
13,303
0
560
12,193
0
59,023
W
Bastet
sadfers
Bastet
8,840
2,678
0
8,839
15,790
5,616
0
2,848
12,460
0
70,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
42,251
507
Minions Killed
458
0
Camps Cleared
0
1,688,570
Distance Traveled
1,673,836
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,144
564
119
7
0
301,326
0
L
Vulcan
8,438
469
135
8
0
343,725
1
L
Charybdis
6,931
385
71
4
0
271,683
0
L
Serqet
9,325
518
116
6
0
372,980
6
L
Sun Wukong
9,784
544
114
6
0
341,245
0
W
Hera
9,735
541
148
8
0
341,976
8
W
Sobek
9,013
501
35
2
0
345,600
9
L
Terra
7,773
432
22
1
0
344,203
1
W
Nike
9,214
512
97
5
0
311,385
6
W
Bastet
9,292
516
108
6
0
388,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role