Player Matchup

Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Achilli
Jormungandr
Platinum IV
Level 156
God Stats
112W - 83L
1,641 SR
Queue Stats
186W - 175L
1,865 MMR
Solo
Fenrir
Fenrir
Diamond IV
Just zGoki
Fenrir
Diamond IV
Level 221
God Stats
15W - 5L
1,739 SR
Queue Stats
142W - 106L
2,198 MMR
Solo
Hercules
Hercules
Diamond V
Neakjj
Hercules
Diamond V
Level 128
God Stats
1W - 1L
1,321 SR
Queue Stats
102W - 96L
2,073 MMR
Solo
Rama
Rama
Platinum II
NegaoDa300
Rama
Platinum II
Level 158
God Stats
23W - 27L
1,455 SR
Queue Stats
114W - 116L
1,806 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,531 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 184
1,610 SR
1,933 MMR
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
PeroWeon
Hachiman
Diamond V
Level 122
God Stats
16W - 18L
1,619 SR
Queue Stats
324W - 307L
2,141 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
VulgoMandiocaa
Tsukuyomi
Platinum III
Level 197
God Stats
29W - 22L
1,624 SR
Queue Stats
178W - 179L
1,739 MMR
Solo
Charon
Charon
Platinum I
difiqui
Charon
Platinum I
Level 191
God Stats
13W - 6L
1,741 SR
Queue Stats
203W - 193L
2,007 MMR
Solo
Ra
Ra
Diamond III
enzio157
Ra
Diamond III
Level 268
God Stats
7W - 10L
1,564 SR
Queue Stats
628W - 628L
2,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 3 / 8
8,736
672
10,882
7,790
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
Achilli
Jormungandr
15
5 / 1 / 4
9,669
744
11,897
15,609
12,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Just zGoki
Fenrir
15
10 / 3 / 7
8,899
685
12,379
11,666
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Neakjj
Hercules
12
4 / 2 / 4
7,910
608
7,085
11,821
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
4 / 1 / 5
8,541
657
8,829
9,203
3,679
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuKing ArthurDa JiAo Kuang

VS

Bans
BastetThothMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 5 / 0
6,742
519
10,303
16,638
11,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
PeroWeon
Hachiman
9
2 / 6 / 0
5,787
445
5,652
9,641
2,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
VulgoMandiocaa
Tsukuyomi
12
2 / 9 / 1
7,028
541
7,065
14,120
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
difiqui
Charon
12
3 / 2 / 3
7,524
579
5,229
11,663
7,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 4
7,327
564
6,432
10,403
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
10
10
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
8
3
L
Cu Chulainn
 
Cu Chulainn
1
5
0
0.2
W
Jormungandr
Achilli
Jormungandr
5
1
4
7
W
Fenrir
Just zGoki
Fenrir
10
3
7
4.5
W
Hercules
Neakjj
Hercules
4
2
4
3
W
4
1
5
6.5
L
Hachiman
PeroWeon
Hachiman
2
6
0
0.33
L
Tsukuyomi
VulgoMandiocaa
Tsukuyomi
2
9
1
0.28
L
Charon
difiqui
Charon
3
2
3
2.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
34,681
56,089
Taken
62,465
34,294
Mitigated
28,079
17,498
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,882
494
0
1,116
7,790
2,435
1,047
3,026
4,386
56,211
0
L
Cu Chulainn
 
Cu Chulainn
10,303
1,802
0
4,464
16,638
11,539
0
9,160
7,427
1,607
46,402
W
Jormungandr
Achilli
Jormungandr
11,897
3,391
0
6,004
15,609
12,618
1,389
920
14,645
68,552
3,736
W
Fenrir
Just zGoki
Fenrir
12,379
3,130
0
2,695
11,666
5,323
0
3,010
8,314
0
66,514
W
Hercules
Neakjj
Hercules
7,085
2,272
0
3,856
11,821
10,239
50
2,808
8,829
0
21,854
W
8,829
6,361
0
3,827
9,203
3,679
1,701
1,465
7,738
0
66,293
L
Hachiman
PeroWeon
Hachiman
5,652
3,431
0
2,027
9,641
2,005
0
0
9,641
0
24,702
L
Tsukuyomi
VulgoMandiocaa
Tsukuyomi
7,065
1,987
0
1,946
14,120
3,721
0
3,415
10,520
0
37,874
L
Charon
difiqui
Charon
5,229
1,245
1,273
3,070
11,663
7,427
0
3,196
8,161
21,163
0
L
6,432
204
575
1,810
10,403
3,387
0
5,163
4,864
54,286
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
34,408
464
Minions Killed
336
0
Camps Cleared
0
1,327,926
Distance Traveled
1,262,618
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,736
672
108
8
0
256,352
2
L
Cu Chulainn
6,742
519
82
6
0
248,073
0
W
Jormungandr
9,669
744
118
9
0
229,787
4
W
Fenrir
8,899
685
97
7
0
320,100
0
W
Hercules
7,910
608
27
2
0
279,492
0
W
Rama
8,541
657
114
9
0
242,195
2
L
Hachiman
5,787
445
39
3
0
194,782
0
L
Tsukuyomi
7,028
541
63
5
0
279,637
0
L
Charon
7,524
579
29
2
0
278,859
0
L
Ra
7,327
564
123
9
0
261,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role