Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Kitty13fr7
Shiva
Level 172
God Stats
17W - 9L
1,693 SR
Queue Stats
166W - 158L
1,546 Elo+
Solo
Arachne
Arachne
UGetThePointNow
Arachne
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,639 Elo+
Solo
Cthulhu
Cthulhu
joornah
Cthulhu
Level 69
God Stats
6W - 6L
1,521 SR
Queue Stats
53W - 59L
1,517 Elo+
Solo
Team Averages
Level 133
1,543 SR
1,541 Elo+

VS

Team Averages
Level 130
1,538 SR
1,472 Elo+
Charon
Charon
Flashpoint4
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,502 Elo+
Solo
Cerberus
Cerberus
LeKsY
Cerberus
Level 153
God Stats
3W - 2L
1,323 SR
Queue Stats
363W - 355L
1,392 Elo+
Solo
Chang'e
Chang'e
Sqrlboy
Chang'e
Level 146
God Stats
5W - 4L
1,493 SR
Queue Stats
104W - 92L
1,467 Elo+
Solo
Nemesis
Nemesis
Zom6itza6bie
Nemesis
Level 103
God Stats
6W - 1L
1,730 SR
Queue Stats
79W - 69L
1,474 Elo+
Solo
Xbalanque
Xbalanque
obamaiswhite420
Xbalanque
Level 159
God Stats
26W - 20L
1,644 SR
Queue Stats
133W - 132L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 2 / 1
7,094
507
4,557
6,683
2,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
 
Artemis
11
0 / 2 / 1
6,348
453
5,244
5,858
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
13
1 / 5 / 3
8,123
580
11,185
14,468
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 2
7,235
517
5,457
12,646
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
joornah
Cthulhu
11
2 / 0 / 2
6,988
499
5,691
12,521
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 0 / 3
7,902
564
5,384
9,261
7,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LeKsY
Cerberus
13
4 / 3 / 2
7,700
550
6,973
17,136
16,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Sqrlboy
Chang'e
14
3 / 2 / 5
8,816
630
9,217
9,240
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Zom6itza6bie
Nemesis
15
3 / 2 / 5
8,228
588
6,251
11,328
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
obamaiswhite420
Xbalanque
13
1 / 0 / 1
7,516
537
4,489
5,135
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
13
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Artemis
 
Artemis
0
2
1
0.25
W
Charon
1
0
3
2.5
L
Shiva
1
5
3
0.5
W
Cerberus
LeKsY
Cerberus
4
3
2
1.67
W
Chang'e
Sqrlboy
Chang'e
3
2
5
2.75
L
3
4
2
1
W
Nemesis
Zom6itza6bie
Nemesis
3
2
5
2.75
L
Cthulhu
joornah
Cthulhu
2
0
2
3
W
Xbalanque
obamaiswhite420
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
32,314
52,176
Taken
52,100
25,447
Mitigated
33,477
15,714
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,557
75
0
1,450
6,683
2,578
0
2,862
3,629
51,765
1,234
L
Artemis
 
Artemis
5,244
1,170
0
392
5,858
1,735
0
1,892
3,912
0
38,038
W
Charon
5,384
1,032
0
3,366
9,261
7,664
0
3,516
5,745
29,503
2,388
L
Shiva
11,185
3,964
175
2,776
14,468
9,927
0
7,022
7,392
0
59,862
W
Cerberus
LeKsY
Cerberus
6,973
1,760
0
5,596
17,136
16,704
0
0
16,153
41,344
1,177
W
Chang'e
Sqrlboy
Chang'e
9,217
320
1,361
4,339
9,240
3,112
335
3,145
6,095
67,432
1,756
L
5,457
3,647
0
4,944
12,646
3,124
0
3,762
8,654
0
38,725
W
Nemesis
Zom6itza6bie
Nemesis
6,251
2,307
0
2,503
11,328
4,330
0
2,133
9,118
0
71,798
L
Cthulhu
joornah
Cthulhu
5,691
140
1,990
3,987
12,521
8,083
0
4,159
8,178
21,931
0
W
Xbalanque
obamaiswhite420
Xbalanque
4,489
1,247
0
2,752
5,135
1,667
531
1,309
3,826
0
57,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
40,162
360
Minions Killed
519
0
Camps Cleared
0
1,478,879
Distance Traveled
1,484,238
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,094
507
97
7
0
261,406
4
L
Artemis
6,348
453
62
4
0
263,880
0
W
Charon
7,902
564
26
2
0
293,882
3
L
Shiva
8,123
580
96
7
0
279,519
0
W
Cerberus
7,700
550
116
8
0
261,407
4
W
Chang'e
8,816
630
147
11
0
307,469
5
L
Arachne
7,235
517
67
5
0
350,127
2
W
Nemesis
8,228
588
126
9
0
365,412
0
L
Cthulhu
6,988
499
38
3
0
323,947
0
W
Xbalanque
7,516
537
104
7
0
256,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role