Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nathania777l
Chaac
Level 105
God Stats
1W - 3L
1,511 SR
Queue Stats
53W - 63L
1,495 Elo+
Solo
Skadi
Skadi
Taquit0DeAsada
Skadi
Level 111
God Stats
20W - 8L
1,578 SR
Queue Stats
109W - 104L
1,378 Elo+
Solo
Bakasura
Bakasura
YaBoiiiTimmy
Bakasura
Level 184
God Stats
2W - 3L
1,452 SR
Queue Stats
260W - 279L
1,481 Elo+
Solo
Hel
Hel
xholy_waterx
Hel
Level 86
God Stats
1W - 1L
1,712 SR
Queue Stats
57W - 61L
1,454 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,461 Elo+

VS

Team Averages
Level 94
1,449 SR
1,469 Elo+
Thanatos
Thanatos
G3r4rd0M3x
Thanatos
Level 77
God Stats
1W - 1L
1,282 SR
Queue Stats
31W - 28L
1,494 Elo+
Party 1
Fenrir
Fenrir
GHOSTRIDER8711
Fenrir
Level 120
God Stats
14W - 9L
1,561 SR
Queue Stats
196W - 176L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
Joohn11
Kuzenbo
Level 159
God Stats
4W - 1L
1,526 SR
Queue Stats
300W - 277L
1,508 Elo+
Solo
Ix Chel
Ix Chel
P4t0M3x8
Ix Chel
Level 48
God Stats
4W - 4L
1,475 SR
Queue Stats
27W - 31L
1,466 Elo+
Party 1
Ullr
Ullr
ikilllz---
Ullr
Level 66
God Stats
7W - 4L
1,398 SR
Queue Stats
237W - 210L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 1 / 0
4,443
494
1,624
5,001
2,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 3 / 0
6,203
689
6,004
9,035
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,089
565
3,147
2,571
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
YaBoiiiTimmy
Bakasura
10
1 / 2 / 2
5,190
577
2,055
7,572
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
5,373
597
3,739
6,174
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
G3r4rd0M3x
Thanatos
12
6 / 1 / 1
6,119
680
3,503
6,237
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 2
5,335
593
5,188
10,223
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Joohn11
Kuzenbo
9
3 / 0 / 1
4,794
533
3,174
5,343
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
P4t0M3x8
Ix Chel
9
0 / 1 / 5
5,255
584
2,856
3,471
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 0 / 1
4,633
515
1,828
4,426
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Thanatos
G3r4rd0M3x
Thanatos
6
1
1
6.5
W
1
4
2
0.5
W
Kuzenbo
Joohn11
Kuzenbo
3
0
1
3.5
L
4
3
0
1.33
W
Ix Chel
P4t0M3x8
Ix Chel
0
1
5
2.5
L
0
0
0
0
L
Bakasura
YaBoiiiTimmy
Bakasura
1
2
2
1
W
0
0
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
16,549
30,353
Taken
29,700
12,319
Mitigated
12,336
12,134
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,624
781
887
2,109
5,001
2,333
0
1,593
3,074
9,212
0
W
Thanatos
G3r4rd0M3x
Thanatos
3,503
402
0
4,944
6,237
2,352
0
1,135
5,047
0
38,882
W
5,188
1,921
0
958
10,223
3,824
0
0
10,223
0
30,160
W
Kuzenbo
Joohn11
Kuzenbo
3,174
1,240
0
0
5,343
4,162
42
1,812
3,531
14,376
0
L
6,004
1,987
0
3,345
9,035
4,531
0
0
9,035
0
34,899
W
Ix Chel
P4t0M3x8
Ix Chel
2,856
87
69
381
3,471
850
0
1,656
1,675
30,238
0
L
3,147
1,189
0
210
2,571
755
196
120
2,435
0
44,987
L
Bakasura
YaBoiiiTimmy
Bakasura
2,055
1,308
0
3,254
7,572
2,972
0
1,187
6,325
0
30,882
W
1,828
446
0
1,419
4,426
1,148
0
754
3,672
0
24,842
L
3,739
167
360
1,969
6,174
1,728
0
2,666
3,454
32,370
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
26,136
287
Minions Killed
250
0
Camps Cleared
0
816,676
Distance Traveled
930,083
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,443
494
29
3
0
93,871
3
W
Thanatos
6,119
680
69
8
0
218,249
0
W
Fenrir
5,335
593
50
6
0
189,547
0
W
Kuzenbo
4,794
533
20
2
0
173,802
6
L
Chaac
6,203
689
65
7
0
153,890
0
W
Ix Chel
5,255
584
51
6
0
175,020
0
L
Skadi
5,089
565
62
7
0
174,626
0
L
Bakasura
5,190
577
61
7
0
221,609
0
W
Ullr
4,633
515
60
7
0
173,465
0
L
Hel
5,373
597
70
8
0
172,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role