Player Matchup

Yemoja
Yemoja
CLeVerKloGs_3
Yemoja
Level 107
God Stats
3W - 5L
1,330 SR
Queue Stats
428W - 455L
1,484 Elo+
Solo
Cliodhna
Cliodhna
MonkeyDGarth
Cliodhna
Level 129
God Stats
5W - 3L
1,470 SR
Queue Stats
539W - 500L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
T_zaraki_T
Tsukuyomi
Level 173
God Stats
28W - 21L
1,625 SR
Queue Stats
583W - 590L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
bolayan14
Danzaburou
Level 157
God Stats
4W - 6L
1,497 SR
Queue Stats
424W - 452L
1,512 Elo+
Party 1
Sobek
Sobek
e78vv
Sobek
Level 126
God Stats
9W - 19L
1,348 SR
Queue Stats
1,127W - 1,110L
1,428 Elo+
Party 1
Team Averages
Level 138
1,454 SR
1,483 Elo+

VS

Team Averages
Level 145
1,545 SR
1,568 Elo+
Odin
Odin
 
Odin
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DinosaurLex2772
Zeus
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 86L
1,489 Elo+
Party 2
Yemoja
Yemoja
Espr0
Yemoja
Level 64
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 7L
1,543 Elo+
Party 3
Lancelot
Lancelot
Javn96
Lancelot
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Cthulhu
Cthulhu
switch071489
Cthulhu
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 22L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,258
842
6,399
11,587
8,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
MonkeyDGarth
Cliodhna
15
5 / 0 / 9
9,239
840
12,225
7,052
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
T_zaraki_T
Tsukuyomi
16
6 / 3 / 8
9,299
845
18,571
10,143
5,449
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bolayan14
Danzaburou
14
3 / 2 / 10
8,930
812
9,056
8,774
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sobek
e78vv
Sobek
15
0 / 1 / 15
9,139
831
7,327
15,581
17,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 5 / 3
7,096
645
6,253
12,253
10,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 4
8,301
755
17,707
7,627
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Espr0
Yemoja
14
1 / 1 / 5
8,192
745
2,027
8,539
5,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Javn96
Lancelot
14
3 / 5 / 2
8,008
728
3,926
13,905
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
switch071489
Cthulhu
15
0 / 3 / 4
7,746
704
10,285
14,877
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
17
Kills
7
7
Deaths
17
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
W
3
1
11
8.5
L
3
3
4
1.67
L
Yemoja
Espr0
Yemoja
1
1
5
3.5
L
Lancelot
Javn96
Lancelot
3
5
2
0.8
W
Cliodhna
MonkeyDGarth
Cliodhna
5
0
9
9.5
W
Tsukuyomi
T_zaraki_T
Tsukuyomi
6
3
8
3.33
W
Danzaburou
bolayan14
Danzaburou
3
2
10
4
W
Sobek
e78vv
Sobek
0
1
15
7.5
L
Cthulhu
switch071489
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
40,198
53,137
Taken
57,201
39,353
Mitigated
40,499
23,913
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,253
191
167
1,194
12,253
10,676
0
3,439
8,814
0
14,387
W
6,399
1,141
8,600
3,620
11,587
8,950
340
6,464
4,839
15,557
0
L
17,707
748
0
0
7,627
2,683
0
1,656
5,971
33,904
0
L
Yemoja
Espr0
Yemoja
2,027
854
11,369
2,482
8,539
5,583
0
2,855
5,684
4,817
0
L
Lancelot
Javn96
Lancelot
3,926
337
0
468
13,905
7,938
0
2,719
11,186
0
8,125
W
Cliodhna
MonkeyDGarth
Cliodhna
12,225
643
1,385
652
7,052
3,008
0
4,927
2,044
0
22,699
W
Tsukuyomi
T_zaraki_T
Tsukuyomi
18,571
2,283
0
1,878
10,143
5,449
45
5,952
4,110
0
34,675
W
Danzaburou
bolayan14
Danzaburou
9,056
2,550
1,968
1,573
8,774
4,437
1,054
5,716
2,891
0
24,085
W
Sobek
e78vv
Sobek
7,327
128
586
3,651
15,581
17,509
0
6,067
9,234
11,562
654
L
Cthulhu
switch071489
Cthulhu
10,285
102
1,909
2,752
14,877
13,619
0
2,731
12,146
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
39,343
130
Minions Killed
113
0
Camps Cleared
0
1,129,227
Distance Traveled
1,039,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,096
645
16
1
0
204,088
0
W
Yemoja
9,258
842
18
2
0
195,607
0
L
Zeus
8,301
755
37
3
0
165,689
0
L
Yemoja
8,192
745
9
1
0
179,127
0
L
Lancelot
8,008
728
11
1
0
263,894
0
W
Cliodhna
9,239
840
26
2
0
270,421
0
W
Tsukuyomi
9,299
845
33
3
0
238,465
0
W
Danzaburou
8,930
812
37
3
0
198,908
0
W
Sobek
9,139
831
16
1
0
225,826
0
L
Cthulhu
7,746
704
40
4
0
226,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role