Player Matchup

Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Conqueeeeftador
Danzaburou
Level 109
God Stats
11W - 8L
1,919 SR
Queue Stats
488W - 447L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
RenegadeDesmond
Kumbhakarna
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 26L
1,641 Elo+
Party 1
Hades
Hades
ZachBryan
Hades
Level 65
God Stats
1W - 3L
1,213 SR
Queue Stats
89W - 68L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
wiscansin
Hou Yi
Level 154
God Stats
3W - 1L
1,974 SR
Queue Stats
112W - 66L
1,635 Elo+
Party 1
Team Averages
Level 108
1,621 SR
1,585 Elo+

VS

Team Averages
Level 108
1,510 SR
1,532 Elo+
Charybdis
Charybdis
Ayerlinn
Charybdis
Level 62
God Stats
24W - 29L
1,535 SR
Queue Stats
242W - 261L
1,574 Elo+
Solo
Sobek
Sobek
DoubleDosage
Sobek
Level 50
God Stats
3W - 4L
1,496 SR
Queue Stats
89W - 82L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FatedSovereign
Amaterasu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 229L
1,567 Elo+
Solo
Serqet
Serqet
Judge1065
Serqet
Level 143
God Stats
2W - 1L
1,738 SR
Queue Stats
480W - 481L
1,553 Elo+
Party 2
Zeus
Zeus
Ròse
Zeus
Level 148
God Stats
1W - 0L
1,282 SR
Queue Stats
48W - 76L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 0 / 0
6,503
542
1,256
7,834
4,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
Conqueeeeftador
Danzaburou
1
0 / 0 / 0
3,720
310
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
RenegadeDesmond
Kumbhakarna
11
2 / 6 / 1
5,427
452
5,374
13,891
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
ZachBryan
Hades
13
3 / 2 / 0
7,546
629
7,289
10,199
5,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
wiscansin
Hou Yi
11
1 / 4 / 1
6,246
521
8,128
8,870
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ayerlinn
Charybdis
15
4 / 0 / 2
8,566
714
5,338
5,562
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 1 / 4
6,294
525
4,176
9,118
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
FatedSovereign
Amaterasu
12
1 / 3 / 2
7,186
599
3,464
9,693
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Judge1065
Serqet
13
3 / 0 / 4
6,932
578
5,512
9,690
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Ròse
Zeus
12
3 / 2 / 3
6,989
582
6,099
5,647
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
11
12
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Charybdis
Ayerlinn
Charybdis
4
0
2
5
L
Danzaburou
Conqueeeeftador
Danzaburou
0
0
0
0
W
0
1
4
2
W
Amaterasu
FatedSovereign
Amaterasu
1
3
2
0.67
W
Serqet
Judge1065
Serqet
3
0
4
5
L
Kumbhakarna
RenegadeDesmond
Kumbhakarna
2
6
1
0.42
W
Zeus
Ròse
Zeus
3
2
3
2.25
L
Hades
ZachBryan
Hades
3
2
0
1.5
L
Hou Yi
wiscansin
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
24,589
40,794
Taken
39,710
17,382
Mitigated
18,461
12,518
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,256
534
0
2,340
7,834
4,603
0
559
7,275
0
33,120
W
Charybdis
Ayerlinn
Charybdis
5,338
3,899
0
3,856
5,562
1,721
1,311
1,096
4,264
0
74,875
L
Danzaburou
Conqueeeeftador
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
4,176
238
0
3,671
9,118
6,988
0
3,129
5,989
13,799
5,259
W
Amaterasu
FatedSovereign
Amaterasu
3,464
1,742
0
2,654
9,693
4,967
576
5,059
4,634
0
46,766
W
Serqet
Judge1065
Serqet
5,512
1,541
0
4,278
9,690
3,343
0
1,735
7,955
0
47,376
L
Kumbhakarna
RenegadeDesmond
Kumbhakarna
5,374
702
0
2,943
13,891
4,870
0
3,229
9,879
22,814
5,895
W
Zeus
Ròse
Zeus
6,099
1,183
0
736
5,647
1,442
0
1,215
4,432
37,666
0
L
Hades
ZachBryan
Hades
7,289
1,266
0
6,458
10,199
5,277
0
528
9,099
49,803
2,279
L
Hou Yi
wiscansin
Hou Yi
8,128
3,684
0
777
8,870
2,632
0
4,575
3,957
0
49,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
35,967
309
Minions Killed
427
0
Camps Cleared
0
928,728
Distance Traveled
1,217,903
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,503
542
65
5
0
252,300
0
W
Charybdis
8,566
714
146
12
0
211,852
0
L
Danzaburou
3,720
310
0
0
0
5,037
0
W
Sobek
6,294
525
28
2
0
265,770
5
W
Amaterasu
7,186
599
92
8
0
191,372
0
W
Serqet
6,932
578
76
6
0
314,403
0
L
Kumbhakarna
5,427
452
37
3
0
258,058
0
W
Zeus
6,989
582
85
7
0
234,506
1
L
Hades
7,546
629
114
10
0
204,317
0
L
Hou Yi
6,246
521
93
8
0
209,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role