Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ekliners
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Little Ewox
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 109L
1,531 Elo+
Solo
Chronos
Chronos
MillenniumKid
Chronos
Level 87
God Stats
0W - 1L
1,342 SR
Queue Stats
4W - 7L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
顺风不要哔哔逆风不要叨叨
Gilgamesh
Level 148
God Stats
5W - 4L
1,819 SR
Queue Stats
489W - 517L
1,437 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,473 Elo+

VS

Team Averages
Level 85
1,616 SR
1,505 Elo+
Kukulkan
Kukulkan
FougereMan
Kukulkan
Level 150
God Stats
15W - 11L
1,562 SR
Queue Stats
503W - 526L
1,406 Elo+
Solo
Anubis
Anubis
MaxpoinT
Anubis
Level 88
God Stats
4W - 2L
1,757 SR
Queue Stats
245W - 232L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Pichkumaterinu
Sun Wukong
Level 60
God Stats
3W - 2L
1,522 SR
Queue Stats
129W - 101L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stonetear
Ah Muzen Cab
Level 99
God Stats
2W - 1L
1,513 SR
Queue Stats
160W - 131L
1,573 Elo+
Party 1
Izanami
Izanami
grevous4-6224
Izanami
Level 29
God Stats
2W - 0L
1,727 SR
Queue Stats
76W - 87L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 2
6,898
862
6,537
4,421
1,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vulcan
Ekliners
Vulcan
10
1 / 3 / 0
6,425
803
1,582
2,516
687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
11
1 / 4 / 2
6,254
782
2,332
9,623
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
11
1 / 6 / 2
6,233
779
7,750
9,081
2,804
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 2
6,263
783
5,624
11,194
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FougereMan
Kukulkan
12
1 / 2 / 12
7,196
900
6,623
4,386
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MaxpoinT
Anubis
16
9 / 1 / 9
9,901
1,238
8,688
7,215
2,982
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sun Wukong
Pichkumaterinu
Sun Wukong
14
7 / 2 / 8
8,325
1,041
6,792
8,515
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Stonetear
Ah Muzen Cab
14
3 / 0 / 17
8,108
1,014
7,392
7,103
2,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
13
2 / 1 / 12
7,754
969
4,188
4,672
1,421
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
22
22
Deaths
6
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
L
Vulcan
Ekliners
Vulcan
1
3
0
0.33
W
Kukulkan
FougereMan
Kukulkan
1
2
12
3.5
L
Fafnir
1
4
2
0.5
W
Anubis
MaxpoinT
Anubis
9
1
9
13.5
L
Chronos
1
6
2
0.33
W
Sun Wukong
Pichkumaterinu
Sun Wukong
7
2
8
5.5
W
Ah Muzen Cab
Stonetear
Ah Muzen Cab
3
0
17
11.5
W
Izanami
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,825
Damage
33,683
36,835
Taken
31,891
25,027
Mitigated
18,948
4,899
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,537
109
165
787
4,421
1,366
0
1,214
3,207
14,000
0
L
Vulcan
Ekliners
Vulcan
1,582
113
0
0
2,516
687
0
1,062
1,454
6,115
0
W
Kukulkan
FougereMan
Kukulkan
6,623
443
572
327
4,386
1,444
354
2,025
2,329
11,599
489
L
Fafnir
2,332
749
102
1,789
9,623
10,723
0
3,807
5,816
5,869
0
W
Anubis
MaxpoinT
Anubis
8,688
661
155
2,681
7,215
2,982
220
5,353
1,671
28,789
0
L
Chronos
7,750
1,674
159
829
9,081
2,804
0
4,274
4,807
16,995
0
W
Sun Wukong
Pichkumaterinu
Sun Wukong
6,792
1,057
1,715
3,077
8,515
10,664
0
4,220
4,045
0
14,521
W
Ah Muzen Cab
Stonetear
Ah Muzen Cab
7,392
2,255
777
370
7,103
2,437
321
3,026
3,998
0
11,783
W
Izanami
4,188
3,024
813
806
4,672
1,421
2,653
3,731
867
0
11,516
L
5,624
853
230
838
11,194
9,447
0
4,592
6,602
425
9,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
41,284
81
Minions Killed
107
0
Camps Cleared
0
565,836
Distance Traveled
819,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,898
862
34
4
0
150,488
0
L
Vulcan
6,425
803
11
1
0
58,830
0
W
Kukulkan
7,196
900
9
1
0
162,646
0
L
Fafnir
6,254
782
9
1
0
105,251
0
W
Anubis
9,901
1,238
40
5
0
171,815
0
L
Chronos
6,233
779
16
2
0
135,218
0
W
Sun Wukong
8,325
1,041
22
3
0
155,204
0
W
Ah Muzen Cab
8,108
1,014
13
2
0
175,410
0
W
Izanami
7,754
969
23
3
0
154,365
0
L
Gilgamesh
6,263
783
11
1
0
116,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role