Player Matchup

Charon
Charon
GearEaterz
Charon
Level 146
God Stats
3W - 1L
2,037 SR
Queue Stats
94W - 93L
1,496 Elo+
Solo
Hachiman
Hachiman
LeslieTRS
Hachiman
Level 109
God Stats
8W - 2L
1,786 SR
Queue Stats
415W - 215L
1,623 Elo+
Solo
Freya
Freya
MarkieS
Freya
Level 48
God Stats
161W - 147L
1,474 SR
Queue Stats
250W - 273L
1,403 Elo+
Solo
Artemis
Artemis
SweaterGang Sav
Artemis
Level 45
God Stats
32W - 40L
1,501 SR
Queue Stats
35W - 52L
1,451 Elo+
Solo
Surtr
Surtr
lotionNsock 958
Surtr
Level 45
God Stats
3W - 7L
1,456 SR
Queue Stats
42W - 59L
1,405 Elo+
Solo
Team Averages
Level 79
1,651 SR
1,476 Elo+

VS

Team Averages
Level 87
1,609 SR
1,553 Elo+
Charybdis
Charybdis
CommunityHOLE
Charybdis
Level 64
God Stats
11W - 4L
1,761 SR
Queue Stats
68W - 22L
1,680 Elo+
Party 1
Rama
Rama
HuffyGerdy
Rama
Level 144
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 3L
1,474 Elo+
Solo
Bacchus
Bacchus
RiseErebus
Bacchus
Level 81
God Stats
159W - 154L
1,582 SR
Queue Stats
205W - 200L
1,528 Elo+
Solo
Merlin
Merlin
ZECKARIIUS
Merlin
Level 89
God Stats
1W - 4L
1,273 SR
Queue Stats
60W - 83L
1,500 Elo+
Solo
Eset
Eset
radicalredbeard
Eset
Level 58
God Stats
0W - 1L
1,703 SR
Queue Stats
86W - 44L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GearEaterz
Charon
19
5 / 0 / 19
12,868
1,170
20,043
12,861
16,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
LeslieTRS
Hachiman
18
6 / 0 / 10
12,643
1,149
13,011
5,409
1,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
MarkieS
Freya
18
10 / 2 / 11
12,499
1,136
17,192
8,418
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 2 / 14
11,317
1,029
15,336
10,107
4,365
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 2 / 11
11,843
1,077
11,041
14,401
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CommunityHOLE
Charybdis
16
3 / 12 / 3
11,441
1,040
13,413
32,947
11,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 2
11,001
1,000
9,115
20,653
7,350
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
RiseErebus
Bacchus
15
0 / 0 / 0
9,081
826
0
0
0
Merlin
ZECKARIIUS
Merlin
15
0 / 3 / 1
9,739
885
4,969
8,706
2,627
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 5
10,517
956
12,974
16,550
5,856
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
28
Kills
6
6
Deaths
28
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CommunityHOLE
Charybdis
3
12
3
0.38
W
Charon
GearEaterz
Charon
5
0
19
14.5
L
3
7
2
0.57
W
Hachiman
LeslieTRS
Hachiman
6
0
10
11
W
Freya
MarkieS
Freya
10
2
11
7.75
L
Bacchus
RiseErebus
Bacchus
0
0
0
0
W
3
2
14
5
L
Merlin
ZECKARIIUS
Merlin
0
3
1
0.17
W
4
2
11
4.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,623
Damage
40,471
51,196
Taken
78,856
34,824
Mitigated
27,208
10,073
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CommunityHOLE
Charybdis
13,413
6,673
0
2,390
32,947
11,375
0
11,307
20,468
0
30,527
W
Charon
GearEaterz
Charon
20,043
1,323
0
2,537
12,861
16,240
0
4,257
8,604
27,926
5,048
L
9,115
6,995
0
782
20,653
7,350
0
6,806
13,171
0
20,371
W
Hachiman
LeslieTRS
Hachiman
13,011
10,224
0
1,380
5,409
1,925
0
2,003
3,406
0
44,743
W
Freya
MarkieS
Freya
17,192
4,593
0
2,554
8,418
3,406
0
3,305
5,113
23,836
896
L
Bacchus
RiseErebus
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
15,336
7,612
0
1,483
10,107
4,365
0
3,469
6,638
0
25,055
L
Merlin
ZECKARIIUS
Merlin
4,969
127
0
0
8,706
2,627
0
3,892
4,338
18,367
0
W
11,041
5,152
0
2,119
14,401
8,888
0
4,909
9,492
821
35,774
L
12,974
615
94
320
16,550
5,856
0
9,500
6,314
26,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,170
Gold Earned
51,779
219
Minions Killed
153
12
Camps Cleared
3
1,034,217
Distance Traveled
663,980
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,441
1,040
53
5
2
174,455
0
W
Charon
12,868
1,170
33
3
1
208,695
0
L
Rama
11,001
1,000
35
3
0
163,917
0
W
Hachiman
12,643
1,149
83
8
7
223,414
0
W
Freya
12,499
1,136
20
2
4
203,536
0
L
Bacchus
9,081
826
0
0
0
0
0
W
Artemis
11,317
1,029
31
3
0
179,033
4
L
Merlin
9,739
885
34
3
1
124,317
0
W
Surtr
11,843
1,077
52
5
0
219,539
0
L
Eset
10,517
956
31
3
0
201,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role