Player Matchup

Martichoras
Martichoras
Silver V
CrowFirm
Martichoras
Silver V
Level 149
God Stats
0W - 1L
1,412 SR
Queue Stats
18W - 19L
1,314 MMR
Party 1
Ymir
Ymir
Silver III
SmokinTrynaFocus
Ymir
Silver III
Level 143
God Stats
0W - 1L
1,510 SR
Queue Stats
17W - 15L
1,479 MMR
Party 1
Poseidon
Poseidon
Bronze IV
TheMotjvator
Poseidon
Bronze IV
Level 129
God Stats
1W - 2L
1,623 SR
Queue Stats
17W - 15L
1,503 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,515 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,467 SR
1,274 MMR
Discordia
Discordia
Silver II
ExpensiveAirHead
Discordia
Silver II
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 14L
1,330 MMR
Party 2
Skadi
Skadi
Gold V
JustBooduh
Skadi
Gold V
Level 112
God Stats
2W - 1L
1,319 SR
Queue Stats
80W - 74L
1,256 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
quickkill_3094
Sun Wukong
Silver I
Level 116
God Stats
34W - 18L
1,581 SR
Queue Stats
70W - 66L
1,237 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CrowFirm
Martichoras
16
1 / 7 / 3
11,120
741
7,921
14,674
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 2
10,573
705
8,527
16,645
14,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Poseidon
TheMotjvator
Poseidon
17
1 / 4 / 2
10,990
733
6,081
10,263
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeAchillesBake KujiraBacchusHercules

VS

Bans
VulcanYemojaNeithCthulhuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
8 / 2 / 5
12,874
858
16,600
7,129
2,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
19
4 / 0 / 8
12,878
859
8,059
8,435
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
quickkill_3094
Sun Wukong
18
2 / 2 / 10
11,375
758
11,142
13,484
15,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Martichoras
CrowFirm
Martichoras
1
7
3
0.36
W
Discordia
8
2
5
5.25
W
Skadi
4
0
8
8
L
2
3
2
1
L
Poseidon
TheMotjvator
Poseidon
1
4
2
0.5
W
Sun Wukong
quickkill_3094
Sun Wukong
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
35,801
41,582
Taken
29,048
23,218
Mitigated
20,477
5,910
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
CrowFirm
Martichoras
7,921
4,432
0
2,781
14,674
5,866
278
4,250
10,415
0
46,560
W
Discordia
16,600
556
0
1,389
7,129
2,421
447
2,607
4,187
49,572
990
W
Skadi
8,059
3,512
0
574
8,435
3,009
2,897
4,176
3,873
0
60,639
L
8,527
1,144
0
1,401
16,645
14,978
0
6,887
9,754
22,174
846
L
Poseidon
TheMotjvator
Poseidon
6,081
1,041
357
1,371
10,263
2,374
0
5,398
4,854
44,097
0
W
Sun Wukong
quickkill_3094
Sun Wukong
11,142
663
0
1,464
13,484
15,047
0
6,270
6,626
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
37,127
175
Minions Killed
200
0
Camps Cleared
0
678,176
Distance Traveled
768,640
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,120
741
74
5
0
202,876
0
W
Discordia
12,874
858
76
5
0
240,001
0
W
Skadi
12,878
859
105
7
0
234,826
0
L
Ymir
10,573
705
23
2
0
227,672
0
L
Poseidon
10,990
733
78
5
0
247,628
1
W
Sun Wukong
11,375
758
19
1
0
293,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role