Player Matchup

Horus
Horus
BekoweCipsy
Horus
Level 57
God Stats
7W - 2L
1,582 SR
Queue Stats
10W - 10L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
CharlieChaos
Nu Wa
Level 178
God Stats
185W - 132L
1,632 SR
Queue Stats
344W - 319L
1,530 Elo+
Solo
Tiamat
Tiamat
Marvuin
Tiamat
Level 46
God Stats
1W - 1L
1,232 SR
Queue Stats
13W - 12L
1,423 Elo+
Party 1
Medusa
Medusa
Wnoro999
Medusa
Level 87
God Stats
3W - 1L
1,558 SR
Queue Stats
25W - 22L
1,442 Elo+
Party 1
Lancelot
Lancelot
komek121
Lancelot
Level 79
God Stats
4W - 0L
1,648 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,435 Elo+

VS

Team Averages
Level 110
1,650 SR
1,495 Elo+
Janus
Janus
AbsthoR
Janus
Level 144
God Stats
14W - 15L
1,719 SR
Queue Stats
130W - 125L
1,508 Elo+
Solo
Horus
Horus
Darkore
Horus
Level 113
God Stats
51W - 24L
1,652 SR
Queue Stats
119W - 95L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Maxxxtor
Cthulhu
Level 128
God Stats
3W - 1L
1,771 SR
Queue Stats
325W - 297L
1,525 Elo+
Solo
Maman Brigitte
Maman Brigitte
SweetyMuncher
Maman Brigitte
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 161L
1,468 Elo+
Solo
Hou Yi
Hou Yi
TotalPrice
Hou Yi
Level 88
God Stats
52W - 28L
1,610 SR
Queue Stats
100W - 79L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
7,771
486
3,781
11,322
9,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 1 / 3
10,512
657
17,766
9,960
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Marvuin
Tiamat
12
1 / 3 / 2
7,639
477
8,022
8,962
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Wnoro999
Medusa
15
5 / 2 / 1
8,649
541
10,670
10,793
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
komek121
Lancelot
13
5 / 4 / 5
8,201
513
7,519
12,782
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AbsthoR
Janus
16
5 / 0 / 1
9,673
605
8,035
8,459
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
Darkore
Horus
13
1 / 2 / 3
7,386
462
7,437
17,845
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Maxxxtor
Cthulhu
14
1 / 8 / 2
8,334
521
5,975
14,643
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Maman Brigitte
SweetyMuncher
Maman Brigitte
15
2 / 7 / 4
8,203
513
6,538
14,582
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
TotalPrice
Hou Yi
13
1 / 5 / 1
7,093
443
6,236
11,120
3,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
21
Kills
10
10
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
AbsthoR
Janus
5
0
1
5.5
W
0
0
9
4.5
W
10
1
3
11.5
L
Horus
Darkore
Horus
1
2
3
1.25
W
Tiamat
Marvuin
Tiamat
1
3
2
0.67
L
Cthulhu
Maxxxtor
Cthulhu
1
8
2
0.25
L
Maman Brigitte
SweetyMuncher
Maman Brigitte
2
7
4
0.57
L
Hou Yi
TotalPrice
Hou Yi
1
5
1
0.3
W
Medusa
Wnoro999
Medusa
5
2
1
2.75
W
Lancelot
komek121
Lancelot
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
34,221
53,819
Taken
66,649
27,335
Mitigated
32,413
20,040
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AbsthoR
Janus
8,035
470
0
3,733
8,459
2,385
0
5,245
2,496
72,865
1,627
W
3,781
2,099
2,249
5,753
11,322
9,767
20
1,321
9,693
0
12,819
W
17,766
5,913
0
3,677
9,960
3,311
270
7,363
2,597
75,041
3,203
L
Horus
Darkore
Horus
7,437
3,380
679
6,949
17,845
12,528
0
3,396
14,114
0
32,761
W
Tiamat
Marvuin
Tiamat
8,022
273
0
1,252
8,962
4,753
0
5,174
3,719
43,348
0
L
Cthulhu
Maxxxtor
Cthulhu
5,975
245
152
710
14,643
9,182
0
9,593
4,296
65,447
757
L
Maman Brigitte
SweetyMuncher
Maman Brigitte
6,538
259
0
5,259
14,582
4,534
0
3,729
10,495
67,750
0
L
Hou Yi
TotalPrice
Hou Yi
6,236
1,893
160
3,463
11,120
3,784
0
1,260
9,746
0
56,329
W
Medusa
Wnoro999
Medusa
10,670
3,870
0
2,432
10,793
4,314
63
1,431
9,105
0
83,865
W
Lancelot
komek121
Lancelot
7,519
1,920
0
4,677
12,782
5,190
35
5,048
7,734
0
56,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
40,689
466
Minions Killed
483
0
Camps Cleared
0
1,692,106
Distance Traveled
1,617,877
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,673
605
129
8
0
344,748
0
W
Horus
7,771
486
17
1
0
340,797
10
W
Nu Wa
10,512
657
124
8
0
315,337
9
L
Horus
7,386
462
51
3
0
326,162
3
W
Tiamat
7,639
477
87
5
0
330,943
6
L
Cthulhu
8,334
521
121
8
0
315,677
0
L
Maman Brigitte
8,203
513
109
7
0
345,144
0
L
Hou Yi
7,093
443
73
5
0
286,146
0
W
Medusa
8,649
541
146
9
0
345,858
0
W
Lancelot
8,201
513
92
6
0
359,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role