Player Matchup

Surtr
Surtr
BeardedYapper24
Surtr
Level 136
God Stats
7W - 6L
1,485 SR
Queue Stats
90W - 106L
1,477 Elo+
Solo
Artio
Artio
Dark_Roach22
Artio
Level 66
God Stats
1W - 0L
1,688 SR
Queue Stats
67W - 57L
1,517 Elo+
Solo
Sobek
Sobek
DemonLucifer24
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,446 Elo+
Solo
Anubis
Anubis
DontayR10
Anubis
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 36L
1,153 Elo+
Solo
Danzaburou
Danzaburou
PorterLikesBoys
Danzaburou
Level 63
God Stats
79W - 73L
1,482 SR
Queue Stats
102W - 116L
1,383 Elo+
Solo
Team Averages
Level 69
1,531 SR
1,395 Elo+

VS

Team Averages
Level 64
1,627 SR
1,402 Elo+
Nike
Nike
NASDID
Nike
Level 76
God Stats
9W - 6L
1,908 SR
Queue Stats
543W - 525L
1,490 Elo+
Solo
Agni
Agni
SilentlyFalling
Agni
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
379W - 393L
1,389 Elo+
Party 1
Ullr
Ullr
T0xicVixen
Ullr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 262L
1,354 Elo+
Party 1
Fafnir
Fafnir
XCaseyJones12xTV
Fafnir
Level 60
God Stats
1W - 1L
1,725 SR
Queue Stats
131W - 165L
1,402 Elo+
Solo
Mercury
Mercury
yKAYy4789
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 122L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,059
604
9,017
11,481
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 3
7,487
499
3,335
12,507
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 2
7,064
471
2,423
11,547
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
DontayR10
Anubis
14
9 / 0 / 1
9,418
628
8,523
7,635
3,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PorterLikesBoys
Danzaburou
12
0 / 4 / 5
7,010
467
11,451
12,299
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
NASDID
Nike
11
1 / 5 / 0
6,607
440
5,929
11,105
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 7 / 1
6,679
445
4,121
8,064
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 3 / 3
7,255
484
8,703
11,300
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 4
7,508
501
6,184
14,890
16,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
yKAYy4789
Mercury
11
2 / 2 / 3
6,511
434
2,397
10,833
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
9
10
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
2
1
3
3.5
W
1
3
2
0.67
W
Anubis
DontayR10
Anubis
9
0
1
9.5
L
Nike
NASDID
Nike
1
5
0
0.2
W
Danzaburou
PorterLikesBoys
Danzaburou
0
4
5
0.63
L
0
7
1
0.07
L
4
3
3
1.83
L
2
1
4
4
L
Mercury
yKAYy4789
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
27,334
55,469
Taken
56,192
31,393
Mitigated
32,264
19,092
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,017
2,593
0
4,247
11,481
9,188
104
346
11,135
1,534
54,782
W
3,335
237
187
3,564
12,507
5,168
23
1,324
11,183
47,599
0
W
2,423
163
0
3,172
11,547
9,781
0
2,673
8,874
22,710
1,778
W
Anubis
DontayR10
Anubis
8,523
487
0
4,444
7,635
3,417
635
4,193
3,442
60,679
1,500
L
Nike
NASDID
Nike
5,929
797
0
1,589
11,105
6,957
0
1,963
8,282
0
44,669
W
Danzaburou
PorterLikesBoys
Danzaburou
11,451
5,186
0
3,478
12,299
3,839
476
3,565
8,734
0
52,277
L
4,121
341
0
320
8,064
1,585
0
4,519
3,499
34,851
0
L
8,703
5,832
0
1,807
11,300
3,381
0
2,785
8,347
0
36,417
L
6,184
2,300
0
3,437
14,890
16,719
0
2,777
11,985
30,164
1,829
L
Mercury
yKAYy4789
Mercury
2,397
233
0
320
10,833
3,622
0
1,645
9,008
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
34,560
379
Minions Killed
292
0
Camps Cleared
0
1,325,353
Distance Traveled
1,295,230
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,059
604
98
7
0
294,325
0
W
Artio
7,487
499
72
5
0
292,362
0
W
Sobek
7,064
471
28
2
0
208,837
0
W
Anubis
9,418
628
104
7
0
271,642
4
L
Nike
6,607
440
73
5
0
221,353
0
W
Danzaburou
7,010
467
77
5
0
258,187
0
L
Agni
6,679
445
59
4
0
229,649
0
L
Ullr
7,255
484
51
3
0
229,635
0
L
Fafnir
7,508
501
47
3
0
271,882
0
L
Mercury
6,511
434
62
4
0
342,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role