Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
BreezyHendrix
Hercules
Gold IV
Level 165
God Stats
4W - 10L
1,267 SR
Queue Stats
200W - 209L
1,309 MMR
Solo
Raijin
Raijin
Silver III
Mocuro3
Raijin
Silver III
Level 139
God Stats
3W - 2L
1,533 SR
Queue Stats
232W - 268L
797 MMR
Solo
Athena
Athena
Gold IV
jsmithr4897
Athena
Gold IV
Level 147
God Stats
3W - 4L
1,280 SR
Queue Stats
102W - 109L
1,334 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
jtg6369
Ao Kuang
Silver III
Level 149
God Stats
8W - 12L
1,409 SR
Queue Stats
282W - 328L
806 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,398 SR
1,149 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,553 SR
1,093 MMR
Chronos
Chronos
Silver II
Ippelsted
Chronos
Silver II
Level 109
God Stats
25W - 24L
1,520 SR
Queue Stats
74W - 91L
1,127 MMR
Solo
Mulan
Mulan
Silver IV
QUIETARTISTRANE
Mulan
Silver IV
Level 126
God Stats
0W - 4L
1,526 SR
Queue Stats
41W - 71L
1,077 MMR
Solo
Ganesha
Ganesha
Silver V
TheBigBeard13
Ganesha
Silver V
Level 106
God Stats
20W - 18L
1,430 SR
Queue Stats
83W - 113L
593 MMR
Solo
Fenrir
Fenrir
Silver II
ju2hot2handle
Fenrir
Silver II
Level 125
God Stats
11W - 8L
1,612 SR
Queue Stats
50W - 70L
1,294 MMR
Party 1
Apollo
Apollo
Gold IV
noble89
Apollo
Gold IV
Level 169
God Stats
1W - 1L
1,678 SR
Queue Stats
193W - 202L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 3
6,457
646
7,592
4,819
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
BreezyHendrix
Hercules
12
3 / 0 / 2
7,415
742
3,685
5,002
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
Mocuro3
Raijin
12
3 / 1 / 4
6,630
663
5,719
4,789
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
11
4 / 1 / 5
6,490
649
6,148
8,806
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
jtg6369
Ao Kuang
11
5 / 0 / 1
6,149
615
3,944
5,441
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuKing ArthurFreyaMedusaKumbhakarna

VS

Bans
VamanaChang'eThanatosKaliScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ippelsted
Chronos
11
1 / 3 / 0
5,911
591
3,887
6,252
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 5 / 0
4,845
485
2,259
8,006
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
7
0 / 2 / 1
5,028
503
1,580
9,119
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
4,802
480
2,732
9,563
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
noble89
Apollo
8
1 / 4 / 0
4,899
490
5,486
8,025
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
19
Kills
2
2
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
3
5.5
W
Hercules
BreezyHendrix
Hercules
3
0
2
4
L
Chronos
Ippelsted
Chronos
1
3
0
0.33
W
Raijin
Mocuro3
Raijin
3
1
4
5
L
0
5
0
0
L
Ganesha
0
2
1
0.25
W
Athena
4
1
5
6.5
W
Ao Kuang
jtg6369
Ao Kuang
5
0
1
5.5
L
0
5
0
0
L
Apollo
noble89
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
15,944
28,857
Taken
40,965
17,485
Mitigated
15,661
10,019
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,592
4,578
0
2,276
4,819
1,718
0
360
4,459
0
39,181
W
Hercules
BreezyHendrix
Hercules
3,685
1,105
0
1,964
5,002
4,219
99
0
5,002
358
46,350
L
Chronos
Ippelsted
Chronos
3,887
1,595
0
1,700
6,252
1,904
0
4,438
1,372
41,720
0
W
Raijin
Mocuro3
Raijin
5,719
721
0
2,185
4,789
1,459
0
2,270
2,519
42,917
130
L
2,259
608
0
1,566
8,006
2,986
0
1,419
6,587
0
23,233
L
Ganesha
1,580
114
0
1,563
9,119
4,904
0
4,029
4,918
13,273
0
W
Athena
6,148
2,423
0
2,278
8,806
8,101
0
1,891
6,915
21,528
0
W
Ao Kuang
jtg6369
Ao Kuang
3,944
1,163
0
1,316
5,441
1,988
0
946
4,495
31,483
1,015
L
2,732
662
0
1,339
9,563
3,554
0
3,212
6,247
0
31,011
L
Apollo
noble89
Apollo
5,486
3,338
0
2,322
8,025
2,313
0
1,907
6,118
0
26,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
25,485
335
Minions Killed
253
0
Camps Cleared
0
1,094,209
Distance Traveled
944,027
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,457
646
63
6
0
208,775
0
W
Hercules
7,415
742
93
9
0
194,256
0
L
Chronos
5,911
591
86
9
0
200,940
8
W
Raijin
6,630
663
94
9
0
190,826
1
L
Mulan
4,845
485
47
5
0
116,849
0
L
Ganesha
5,028
503
7
1
0
215,036
1
W
Athena
6,490
649
33
3
0
241,022
2
W
Ao Kuang
6,149
615
52
5
0
259,330
0
L
Fenrir
4,802
480
57
6
0
218,582
0
L
Apollo
4,899
490
56
6
0
192,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role