Player Matchup

Loki
Loki
JovankaBrozSS
Loki
Level 67
God Stats
15W - 7L
1,714 SR
Queue Stats
112W - 94L
1,550 Elo+
Solo
Charybdis
Charybdis
MagickJC
Charybdis
Level 28
God Stats
10W - 5L
1,601 SR
Queue Stats
62W - 43L
1,543 Elo+
Party 2
Tyr
Tyr
TheBizmut
Tyr
Level 105
God Stats
8W - 5L
1,634 SR
Queue Stats
49W - 47L
1,457 Elo+
Solo
Cthulhu
Cthulhu
spartacuspt
Cthulhu
Level 56
God Stats
6W - 3L
1,564 SR
Queue Stats
62W - 43L
1,543 Elo+
Party 2
Vulcan
Vulcan
w33dka1ser
Vulcan
Level 159
God Stats
70W - 55L
1,619 SR
Queue Stats
218W - 225L
1,450 Elo+
Solo
Team Averages
Level 83
1,626 SR
1,508 Elo+

VS

Team Averages
Level 83
1,549 SR
1,537 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LucyHeart
Agni
Level 108
God Stats
11W - 10L
1,530 SR
Queue Stats
166W - 148L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Samul_17_
Kumbhakarna
Level 129
God Stats
2W - 2L
1,715 SR
Queue Stats
164W - 155L
1,466 Elo+
Solo
Jing Wei
Jing Wei
ryezec
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,591 Elo+
Party 1
Bellona
Bellona
spokgren
Bellona
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,041
549
4,535
6,543
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
MagickJC
Charybdis
11
4 / 0 / 2
6,630
603
7,198
4,387
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,619
602
4,489
9,223
7,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
spartacuspt
Cthulhu
10
2 / 0 / 4
6,818
620
5,514
8,231
5,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
w33dka1ser
Vulcan
12
3 / 1 / 2
7,228
657
3,662
4,175
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 2
5,586
508
1,596
9,349
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
11
0 / 4 / 0
5,580
507
3,083
7,409
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Samul_17_
Kumbhakarna
9
2 / 2 / 0
5,798
527
3,126
10,880
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ryezec
Jing Wei
10
0 / 3 / 0
5,456
496
3,906
7,613
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
spokgren
Bellona
10
1 / 2 / 0
5,665
515
6,151
9,344
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
2
0.5
W
3
1
3
4.5
L
Agni
0
4
0
0
W
Charybdis
MagickJC
Charybdis
4
0
2
5
L
Kumbhakarna
Samul_17_
Kumbhakarna
2
2
0
1
W
1
1
1
1.5
L
Jing Wei
ryezec
Jing Wei
0
3
0
0
W
Cthulhu
spartacuspt
Cthulhu
2
0
4
4
L
Bellona
spokgren
Bellona
1
2
0
0.5
W
Vulcan
w33dka1ser
Vulcan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
17,862
32,559
Taken
44,595
16,644
Mitigated
19,823
12,196
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,596
864
0
5,046
9,349
3,666
0
1,144
8,205
0
30,496
W
4,535
1,102
0
3,393
6,543
1,700
0
1,261
5,113
0
28,727
L
Agni
3,083
397
0
1,650
7,409
2,250
0
2,577
4,832
39,372
1,005
W
Charybdis
MagickJC
Charybdis
7,198
4,798
0
2,586
4,387
1,187
1,064
1,070
3,317
0
37,474
L
Kumbhakarna
Samul_17_
Kumbhakarna
3,126
476
0
1,945
10,880
5,985
0
2,732
8,148
21,118
0
W
4,489
716
0
3,188
9,223
7,475
0
0
9,223
0
42,467
L
Jing Wei
ryezec
Jing Wei
3,906
3,106
0
1,363
7,613
1,955
0
2,510
5,103
0
34,363
W
Cthulhu
spartacuspt
Cthulhu
5,514
806
0
1,922
8,231
5,058
0
728
7,503
28,514
0
L
Bellona
spokgren
Bellona
6,151
1,954
0
2,520
9,344
5,967
0
196
9,148
0
25,282
W
Vulcan
w33dka1ser
Vulcan
3,662
247
0
1,107
4,175
1,224
0
2,729
1,172
42,593
2,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
28,085
319
Minions Killed
299
0
Camps Cleared
0
1,108,889
Distance Traveled
1,125,745
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,586
508
67
6
0
263,804
0
W
Loki
6,041
549
56
5
0
228,960
0
L
Agni
5,580
507
87
8
0
219,409
4
W
Charybdis
6,630
603
69
6
0
208,806
0
L
Kumbhakarna
5,798
527
31
3
0
219,374
0
W
Tyr
6,619
602
77
7
0
230,086
7
L
Jing Wei
5,456
496
68
6
0
222,833
0
W
Cthulhu
6,818
620
32
3
0
225,189
4
L
Bellona
5,665
515
46
4
0
200,325
0
W
Vulcan
7,228
657
85
8
0
215,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role