Player Matchup

Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
DerEchteMoneyboy
Terra
Bronze III
Level 129
God Stats
5W - 7L
1,555 SR
Queue Stats
7W - 16L
1,149 MMR
Party 2
Surtr
Surtr
Silver I
Mohlvagabond
Surtr
Silver I
Level 103
God Stats
14W - 18L
1,459 SR
Queue Stats
414W - 426L
1,155 MMR
Solo
Charybdis
Charybdis
Silver I
iTz_eLe-
Charybdis
Silver I
Level 213
God Stats
2W - 1L
1,793 SR
Queue Stats
94W - 103L
1,172 MMR
Party 2
Hun Batz
Hun Batz
Gold V
sadfers
Hun Batz
Gold V
Level 157
God Stats
20W - 16L
1,530 SR
Queue Stats
336W - 349L
1,157 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,568 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,515 SR
1,274 MMR
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
ASMR_Zogi
Cthulhu
Silver IV
Level 129
God Stats
5W - 3L
1,678 SR
Queue Stats
27W - 42L
1,166 MMR
Party 1
Ne Zha
Ne Zha
Gold V
LordHeatman
Ne Zha
Gold V
Level 172
God Stats
10W - 8L
1,418 SR
Queue Stats
187W - 185L
1,206 MMR
Solo
Hachiman
Hachiman
Silver III
NaR_RaT0r
Hachiman
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,294 MMR
Party 1
Anubis
Anubis
Silver V
toy_tantrum9
Anubis
Silver V
Level 49
God Stats
6W - 4L
1,479 SR
Queue Stats
43W - 71L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
1 / 0 / 0
4,182
836
1,606
1,026
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 0
3,856
771
1,165
2,271
671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
4,306
861
1,845
3,908
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
iTz_eLe-
Charybdis
6
0 / 0 / 2
3,591
718
467
2,403
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
sadfers
Hun Batz
7
0 / 1 / 1
3,530
706
1,093
4,090
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Hou YiThorAres

VS

Bans
FreyaMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 2 / 1
3,437
687
1,821
4,073
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
ASMR_Zogi
Cthulhu
1
0 / 0 / 0
1,013
203
0
0
0
Ne Zha
7
0 / 1 / 0
3,403
681
1,113
4,369
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
NaR_RaT0r
Hachiman
5
0 / 1 / 0
3,017
603
1,254
2,320
499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
7
0 / 1 / 0
3,340
668
300
2,765
1,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
0
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
0
1
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Cthulhu
ASMR_Zogi
Cthulhu
0
0
0
0
W
2
0
0
2
L
Ne Zha
0
1
0
0
W
2
0
0
2
L
Hachiman
NaR_RaT0r
Hachiman
0
1
0
0
W
Charybdis
iTz_eLe-
Charybdis
0
0
2
1
W
Hun Batz
sadfers
Hun Batz
0
1
1
0.5
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,176
Damage
4,488
13,698
Taken
13,527
3,981
Mitigated
4,193
5,347
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
1,606
215
0
633
1,026
180
0
120
906
20,481
0
L
Heimdallr
 
Heimdallr
1,821
1,290
0
1,834
4,073
1,136
0
83
3,990
0
17,163
L
Cthulhu
ASMR_Zogi
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,165
127
806
671
2,271
671
0
0
2,271
5,911
0
L
Ne Zha
1,113
180
0
870
4,369
1,507
0
660
3,709
0
20,487
W
1,845
715
0
2,056
3,908
1,230
162
0
3,908
703
19,766
L
Hachiman
NaR_RaT0r
Hachiman
1,254
532
0
1,074
2,320
499
0
734
1,586
0
11,653
W
Charybdis
iTz_eLe-
Charybdis
467
289
0
681
2,403
642
0
0
2,403
0
19,708
W
Hun Batz
sadfers
Hun Batz
1,093
109
0
500
4,090
1,258
0
180
3,910
0
19,676
L
Anubis
300
47
0
866
2,765
1,051
0
1,377
1,388
15,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,465
Gold Earned
14,210
166
Minions Killed
131
0
Camps Cleared
0
519,921
Distance Traveled
396,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
4,182
836
39
8
0
101,090
0
L
Heimdallr
3,437
687
37
7
0
91,929
0
L
Cthulhu
1,013
203
0
0
0
0
0
W
Terra
3,856
771
4
1
0
111,145
0
L
Ne Zha
3,403
681
41
8
0
127,019
0
W
Surtr
4,306
861
37
7
0
100,785
0
L
Hachiman
3,017
603
21
4
0
80,479
0
W
Charybdis
3,591
718
45
9
0
91,897
0
W
Hun Batz
3,530
706
41
8
0
115,004
0
L
Anubis
3,340
668
32
6
0
96,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role