Player Matchup

Xing Tian
Xing Tian
Kaeloyz
Xing Tian
Level 121
God Stats
8W - 2L
1,732 SR
Queue Stats
68W - 80L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
Rubhli
Danzaburou
Level 38
God Stats
11W - 17L
1,456 SR
Queue Stats
45W - 51L
1,405 Elo+
Party 1
Persephone
Persephone
TheMadSquirrel
Persephone
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 85L
1,343 Elo+
Party 1
Bastet
Bastet
daanbb
Bastet
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
xL3V1x
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,452 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,384 Elo+

VS

Team Averages
Level 93
1,562 SR
1,443 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BarnZBoii
Artemis
Level 79
God Stats
3W - 2L
1,601 SR
Queue Stats
11W - 14L
1,396 Elo+
Party 2
Pele
Pele
BeralShak
Pele
Level 124
God Stats
1W - 4L
1,502 SR
Queue Stats
54W - 63L
1,524 Elo+
Solo
Chang'e
Chang'e
Pandev GOAT
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 162L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
iKetchi
Kuzenbo
Level 15
God Stats
5W - 2L
1,705 SR
Queue Stats
9W - 7L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kaeloyz
Xing Tian
11
1 / 1 / 3
7,659
511
7,151
14,523
8,649
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Rubhli
Danzaburou
11
0 / 7 / 3
6,912
461
6,607
10,507
2,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Persephone
TheMadSquirrel
Persephone
12
1 / 3 / 2
8,373
558
10,122
8,085
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
daanbb
Bastet
16
8 / 3 / 1
9,343
623
9,332
15,903
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xL3V1x
Sun Wukong
15
2 / 0 / 1
9,109
607
8,344
11,444
10,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 2 / 0
7,225
482
3,320
13,214
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
BarnZBoii
Artemis
13
5 / 3 / 3
7,864
524
10,856
10,961
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
13
4 / 2 / 0
6,988
466
8,728
13,214
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Pandev GOAT
Chang'e
13
0 / 4 / 2
7,195
480
2,775
11,633
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
iKetchi
Kuzenbo
12
4 / 1 / 6
8,183
546
8,045
13,009
16,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
12
Kills
13
14
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Artemis
BarnZBoii
Artemis
5
3
3
2.17
L
Pele
4
2
0
2
W
Xing Tian
Kaeloyz
Xing Tian
1
1
3
2.5
L
Chang'e
Pandev GOAT
Chang'e
0
4
2
0.25
W
Danzaburou
Rubhli
Danzaburou
0
7
3
0.21
W
Persephone
TheMadSquirrel
Persephone
1
3
2
0.67
W
Bastet
daanbb
Bastet
8
3
1
2.83
L
Kuzenbo
iKetchi
Kuzenbo
4
1
6
7
W
Sun Wukong
xL3V1x
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
33,724
60,462
Taken
62,031
28,944
Mitigated
38,471
23,217
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,320
697
0
6,220
13,214
9,271
0
834
12,380
0
50,447
L
Artemis
BarnZBoii
Artemis
10,856
4,837
0
3,842
10,961
3,706
60
2,902
8,059
0
62,837
L
Pele
8,728
1,018
0
3,601
13,214
4,927
0
3,714
9,500
0
53,512
W
Xing Tian
Kaeloyz
Xing Tian
7,151
568
2,130
4,377
14,523
8,649
162
3,520
11,003
28,973
0
L
Chang'e
Pandev GOAT
Chang'e
2,775
199
80
4,943
11,633
3,576
0
6,609
5,024
39,277
2,270
W
Danzaburou
Rubhli
Danzaburou
6,607
3,377
0
1,752
10,507
2,806
376
2,112
8,395
0
34,146
W
Persephone
TheMadSquirrel
Persephone
10,122
1,574
0
2,949
8,085
2,178
1,300
2,032
6,027
51,712
2,365
W
Bastet
daanbb
Bastet
9,332
1,852
0
7,937
15,903
5,001
1,841
1,883
14,020
0
60,529
L
Kuzenbo
iKetchi
Kuzenbo
8,045
3,603
0
3,418
13,009
16,991
0
3,186
9,823
22,240
0
W
Sun Wukong
xL3V1x
Sun Wukong
8,344
1,383
0
4,072
11,444
10,310
0
1,102
10,342
0
64,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
37,455
432
Minions Killed
370
0
Camps Cleared
0
1,389,428
Distance Traveled
1,416,064
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,225
482
93
6
0
245,726
8
L
Artemis
7,864
524
104
7
0
250,015
1
L
Pele
6,988
466
76
5
0
341,857
1
W
Xing Tian
7,659
511
42
3
0
294,125
2
L
Chang'e
7,195
480
77
5
0
276,313
0
W
Danzaburou
6,912
461
71
5
0
261,428
0
W
Persephone
8,373
558
103
7
0
263,886
0
W
Bastet
9,343
623
97
6
0
320,286
0
L
Kuzenbo
8,183
546
20
1
0
302,153
1
W
Sun Wukong
9,109
607
119
8
0
249,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role