Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
PRIME_2ToXiC_
Scylla
Gold III
Level 98
God Stats
11W - 7L
1,628 SR
Queue Stats
86W - 86L
1,740 MMR
Solo
Cliodhna
Cliodhna
Platinum V
kajnd
Cliodhna
Platinum V
Level 98
God Stats
3W - 2L
1,651 SR
Queue Stats
62W - 51L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,556 SR
1,588 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,585 SR
1,686 MMR
Lancelot
Lancelot
Platinum I
ElRoZa
Lancelot
Platinum I
Level 149
God Stats
14W - 9L
1,844 SR
Queue Stats
229W - 200L
1,704 MMR
Solo
Raijin
Raijin
Platinum V
Gio Cassimani
Raijin
Platinum V
Level 150
God Stats
18W - 23L
1,555 SR
Queue Stats
462W - 455L
1,722 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Kaisereich
Erlang Shen
Platinum III
Level 120
God Stats
19W - 23L
1,596 SR
Queue Stats
54W - 49L
1,687 MMR
Solo
Charybdis
Charybdis
Platinum I
Kaiwhitespotten
Charybdis
Platinum I
Level 162
God Stats
0W - 4L
1,251 SR
Queue Stats
90W - 72L
1,659 MMR
Solo
Cabrakan
Cabrakan
Platinum III
erickbest5
Cabrakan
Platinum III
Level 148
God Stats
2W - 3L
1,676 SR
Queue Stats
153W - 147L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 0
3,447
689
1,856
4,001
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hel
 
Hel
5
0 / 0 / 0
3,343
669
410
1,272
337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,162
632
868
1,776
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,422
684
631
2,224
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
kajnd
Cliodhna
6
0 / 0 / 0
3,121
624
744
3,203
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ChaacFreyaKing Arthur

VS

Bans
CamazotzGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElRoZa
Lancelot
7
1 / 0 / 0
4,032
806
2,715
2,755
1,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
3,745
749
1,941
1,480
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Kaisereich
Erlang Shen
6
0 / 0 / 0
3,179
636
1,052
3,568
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Kaiwhitespotten
Charybdis
1
0 / 0 / 0
2,409
482
0
0
0
Cabrakan
erickbest5
Cabrakan
7
0 / 0 / 0
3,478
696
754
2,406
1,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Hel
 
Hel
0
0
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Lancelot
ElRoZa
Lancelot
1
0
0
1
L
1
0
0
1
L
Erlang Shen
Kaisereich
Erlang Shen
0
0
0
0
L
Charybdis
Kaiwhitespotten
Charybdis
0
0
0
0
W
0
1
0
0
L
Cabrakan
erickbest5
Cabrakan
0
0
0
0
W
Cliodhna
kajnd
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,509
Damage
6,462
12,476
Taken
10,209
3,647
Mitigated
4,143
6,327
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,856
549
0
1,414
4,001
1,657
0
0
3,756
0
18,361
W
Hel
 
Hel
410
107
537
759
1,272
337
0
170
1,102
10,054
0
W
Jing Wei
 
Jing Wei
868
733
0
934
1,776
470
0
508
1,268
0
15,610
L
Lancelot
ElRoZa
Lancelot
2,715
792
0
1,388
2,755
1,116
0
0
2,755
0
18,455
L
1,941
261
0
500
1,480
357
0
415
1,017
16,349
0
L
Erlang Shen
Kaisereich
Erlang Shen
1,052
519
0
1,834
3,568
1,211
0
309
3,251
0
14,807
L
Charybdis
Kaiwhitespotten
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
631
172
0
625
2,224
487
0
1,463
517
14,093
179
L
Cabrakan
erickbest5
Cabrakan
754
63
0
1,338
2,406
1,459
0
261
2,145
9,655
1,140
W
Cliodhna
kajnd
Cliodhna
744
6
0
2,058
3,203
696
0
214
2,935
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,495
Gold Earned
16,843
149
Minions Killed
127
0
Camps Cleared
0
506,473
Distance Traveled
436,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,447
689
35
7
0
99,798
0
W
Hel
3,343
669
11
2
0
90,036
0
W
Jing Wei
3,162
632
35
7
0
90,048
0
L
Lancelot
4,032
806
44
9
0
113,535
0
L
Raijin
3,745
749
34
7
0
98,268
0
L
Erlang Shen
3,179
636
34
7
0
122,461
0
L
Charybdis
2,409
482
0
0
0
0
0
W
Scylla
3,422
684
40
8
0
96,878
0
L
Cabrakan
3,478
696
15
3
0
101,999
0
W
Cliodhna
3,121
624
28
6
0
129,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role