Player Matchup

Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Papo 1731
Maui
Level 81
God Stats
4W - 6L
1,399 SR
Queue Stats
456W - 511L
1,425 Elo+
Solo
Neith
Neith
UnSpokenxDreamz
Neith
Level 126
God Stats
3W - 7L
1,378 SR
Queue Stats
193W - 195L
1,479 Elo+
Solo
Poseidon
Poseidon
VinceSmashall
Poseidon
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 40L
1,509 Elo+
Solo
Yemoja
Yemoja
wtmc12
Yemoja
Level 66
God Stats
0W - 1L
1,827 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 108
1,521 SR
1,483 Elo+

VS

Team Averages
Level 99
1,592 SR
1,436 Elo+
Yemoja
Yemoja
BipedZebra
Yemoja
Level 117
God Stats
9W - 3L
1,677 SR
Queue Stats
479W - 492L
1,456 Elo+
Solo
Jormungandr
Jormungandr
BryanGuev-13
Jormungandr
Level 32
God Stats
2W - 1L
1,784 SR
Queue Stats
85W - 94L
1,425 Elo+
Solo
Arachne
Arachne
Juiceyjoos
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,405 Elo+
Party 1
The Morrigan
The Morrigan
silvertree93
The Morrigan
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 96L
1,446 Elo+
Solo
Cthulhu
Cthulhu
xMisterGoose
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 6
7,275
728
9,160
7,578
2,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
13
2 / 4 / 9
7,768
777
3,768
12,255
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 8
8,343
834
8,729
9,744
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
VinceSmashall
Poseidon
15
5 / 2 / 6
7,891
789
12,546
6,688
2,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
wtmc12
Yemoja
14
1 / 4 / 7
7,938
794
4,017
15,195
11,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BipedZebra
Yemoja
16
3 / 0 / 10
9,116
912
5,126
8,255
5,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
BryanGuev-13
Jormungandr
14
2 / 2 / 11
7,886
789
6,439
9,462
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Juiceyjoos
Arachne
14
3 / 4 / 13
8,420
842
10,368
13,576
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Morrigan
silvertree93
The Morrigan
14
8 / 3 / 4
8,827
883
10,876
7,659
2,973
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
xMisterGoose
Cthulhu
14
0 / 3 / 13
8,212
821
13,612
14,661
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
12
Kills
16
16
Deaths
12
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
6
1
W
Yemoja
BipedZebra
Yemoja
3
0
10
8
W
Jormungandr
BryanGuev-13
Jormungandr
2
2
11
3.75
W
Arachne
Juiceyjoos
Arachne
3
4
13
2.38
L
Maui
2
4
9
1.63
L
3
2
8
3.5
L
Poseidon
VinceSmashall
Poseidon
5
2
6
4
W
The Morrigan
silvertree93
The Morrigan
8
3
4
3.33
L
Yemoja
wtmc12
Yemoja
1
4
7
1.13
W
Cthulhu
xMisterGoose
Cthulhu
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
46,421
51,460
Taken
53,613
35,203
Mitigated
43,093
18,839
Healing
26,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,160
310
66
1,019
7,578
2,701
0
5,285
1,992
14,355
0
W
Yemoja
BipedZebra
Yemoja
5,126
677
11,255
3,284
8,255
5,846
479
4,597
3,658
11,599
643
W
Jormungandr
BryanGuev-13
Jormungandr
6,439
788
313
1,587
9,462
8,122
0
5,382
4,080
15,284
202
W
Arachne
Juiceyjoos
Arachne
10,368
7,745
1,105
3,168
13,576
12,210
491
6,117
7,459
0
14,095
L
Maui
3,768
702
711
1,193
12,255
14,316
0
5,598
6,252
8,195
0
L
8,729
3,005
81
1,791
9,744
3,778
184
7,879
1,529
0
26,290
L
Poseidon
VinceSmashall
Poseidon
12,546
1,568
548
610
6,688
2,559
0
5,427
1,185
30,847
637
W
The Morrigan
silvertree93
The Morrigan
10,876
1,163
1,235
856
7,659
2,973
623
4,128
3,217
18,962
0
L
Yemoja
wtmc12
Yemoja
4,017
1,044
8,471
4,349
15,195
11,849
100
10,181
4,515
16,760
0
W
Cthulhu
xMisterGoose
Cthulhu
13,612
218
2,215
1,674
14,661
13,942
0
8,869
5,792
26,612
2,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
42,461
127
Minions Killed
106
0
Camps Cleared
0
769,916
Distance Traveled
909,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,275
728
11
1
0
144,652
0
W
Yemoja
9,116
912
17
2
0
172,299
0
W
Jormungandr
7,886
789
13
1
0
174,497
0
W
Arachne
8,420
842
16
2
0
197,595
0
L
Maui
7,768
777
5
1
0
142,781
0
L
Neith
8,343
834
54
5
0
162,689
0
L
Poseidon
7,891
789
36
4
0
159,697
0
W
The Morrigan
8,827
883
13
1
0
181,365
0
L
Yemoja
7,938
794
21
2
0
160,097
0
W
Cthulhu
8,212
821
47
5
0
184,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role