Player Matchup

Serqet
Serqet
Platinum V
Jormmungand
Serqet
Platinum V
Level 203
God Stats
27W - 14L
1,701 SR
Queue Stats
334W - 318L
1,625 MMR
Solo
Yemoja
Yemoja
Gold I
RockyRoads
Yemoja
Gold I
Level 159
God Stats
8W - 14L
1,533 SR
Queue Stats
173W - 168L
1,637 MMR
Solo
Nu Wa
Nu Wa
Gold I
TheWalkerTR
Nu Wa
Gold I
Level 126
God Stats
8W - 9L
1,548 SR
Queue Stats
191W - 190L
1,666 MMR
Solo
Bake Kujira
Bake Kujira
Platinum III
emmaawesome11
Bake Kujira
Platinum III
Level 188
God Stats
135W - 158L
1,457 SR
Queue Stats
568W - 575L
1,644 MMR
Solo
Anhur
Anhur
Gold V
xSheLuvGlo
Anhur
Gold V
Level 142
God Stats
0W - 3L
1,614 SR
Queue Stats
19W - 17L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,571 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,649 SR
1,641 MMR
Neith
Neith
Platinum V
CoCoNar
Neith
Platinum V
Level 157
God Stats
3W - 12L
1,377 SR
Queue Stats
219W - 210L
1,617 MMR
Solo
Cerberus
Cerberus
Platinum V
Soltheeggbiscut1
Cerberus
Platinum V
Level 102
God Stats
11W - 2L
1,957 SR
Queue Stats
116W - 113L
1,634 MMR
Solo
Thanatos
Thanatos
Gold II
iKannabyss
Thanatos
Gold II
Level 122
God Stats
2W - 1L
1,793 SR
Queue Stats
67W - 70L
1,630 MMR
Solo
Nike
Nike
Gold IV
lovesigil
Nike
Gold IV
Level 155
God Stats
9W - 9L
1,643 SR
Queue Stats
92W - 92L
1,663 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
usαgi
Ix Chel
Gold IV
Level 149
God Stats
5W - 2L
1,476 SR
Queue Stats
92W - 92L
1,663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
10 / 3 / 3
9,528
596
15,013
14,647
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
RockyRoads
Yemoja
13
3 / 2 / 6
8,842
553
7,371
14,181
9,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
0 / 3 / 6
8,191
512
7,500
5,338
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
emmaawesome11
Bake Kujira
15
1 / 2 / 1
8,682
543
6,793
14,073
10,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
12
1 / 6 / 2
7,708
482
6,047
12,496
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MedusaHerculesChang'eCthulhu

VS

Bans
MulanAgniArtemisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoCoNar
Neith
14
1 / 4 / 3
8,281
518
9,954
14,614
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 6
8,809
551
7,916
18,144
11,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
iKannabyss
Thanatos
14
6 / 5 / 3
9,081
568
4,220
16,214
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Nike
15
3 / 2 / 3
9,564
598
10,074
14,016
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
usαgi
Ix Chel
17
4 / 0 / 3
10,074
630
10,269
9,583
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
15
Kills
16
16
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
CoCoNar
Neith
1
4
3
0.63
L
Serqet
10
3
3
3.83
L
Yemoja
RockyRoads
Yemoja
3
2
6
3
W
2
4
6
1.25
L
0
3
6
1
L
Bake Kujira
emmaawesome11
Bake Kujira
1
2
1
0.75
W
Thanatos
iKannabyss
Thanatos
6
5
3
1.5
W
Nike
3
2
3
2.25
W
Ix Chel
usαgi
Ix Chel
4
0
3
5.5
L
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,724
Damage
42,433
60,735
Taken
72,571
31,749
Mitigated
31,398
15,113
Healing
29,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoCoNar
Neith
9,954
3,728
0
2,765
14,614
4,516
274
3,072
11,307
0
76,000
L
Serqet
15,013
3,281
0
999
14,647
6,681
0
4,839
9,619
0
84,354
L
Yemoja
RockyRoads
Yemoja
7,371
1,429
4,069
3,236
14,181
9,542
0
6,102
7,919
28,099
0
W
7,916
270
2,345
4,732
18,144
11,871
0
5,803
11,832
25,132
154
L
7,500
872
0
469
5,338
1,156
0
2,384
2,890
58,577
0
L
Bake Kujira
emmaawesome11
Bake Kujira
6,793
2,600
0
3,608
14,073
10,741
219
1,615
12,374
65,327
442
W
Thanatos
iKannabyss
Thanatos
4,220
806
0
11,732
16,214
5,282
116
3,126
12,625
0
52,969
W
Nike
10,074
1,817
0
3,312
14,016
6,468
133
5,900
7,750
0
73,016
W
Ix Chel
usαgi
Ix Chel
10,269
1,530
1,109
3,943
9,583
3,261
0
3,839
5,498
84,623
2,468
L
Anhur
6,047
3,162
0
2,732
12,496
3,629
741
2,535
9,896
0
45,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
45,809
476
Minions Killed
541
0
Camps Cleared
0
1,606,411
Distance Traveled
1,652,336
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,281
518
115
7
0
285,661
0
L
Serqet
9,528
596
115
7
0
376,888
0
L
Yemoja
8,842
553
34
2
0
324,924
5
W
Cerberus
8,809
551
28
2
0
336,553
5
L
Nu Wa
8,191
512
115
7
0
306,163
1
L
Bake Kujira
8,682
543
128
8
0
330,495
5
W
Thanatos
9,081
568
82
5
0
342,660
2
W
Nike
9,564
598
136
9
0
313,251
2
W
Ix Chel
10,074
630
180
11
0
374,211
5
L
Anhur
7,708
482
84
5
0
267,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role