Player Matchup

Ymir
Ymir
Bronze III
Braden_R6
Ymir
Bronze III
Level 65
God Stats
1W - 3L
1,352 SR
Queue Stats
3W - 7L
1,262 MMR
Party 3
Zhong Kui
Zhong Kui
Bronze III
Emperor-Nate
Zhong Kui
Bronze III
Level 65
God Stats
2W - 2L
1,275 SR
Queue Stats
7W - 13L
1,263 MMR
Party 3
Charybdis
Charybdis
Silver I
GER2BEAR 77
Charybdis
Silver I
Level 166
God Stats
9W - 19L
1,464 SR
Queue Stats
160W - 181L
1,200 MMR
Party 2
Scylla
Scylla
Gold IV
Riggs2811
Scylla
Gold IV
Level 153
God Stats
2W - 3L
1,114 SR
Queue Stats
211W - 234L
1,392 MMR
Party 2
Nemesis
Nemesis
Gold V
gerson_ramms199
Nemesis
Gold V
Level 151
God Stats
5W - 4L
1,602 SR
Queue Stats
309W - 315L
1,330 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,362 SR
1,289 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,555 SR
1,283 MMR
Serqet
Serqet
Silver III
Euphoricroseox
Serqet
Silver III
Level 114
God Stats
31W - 23L
1,678 SR
Queue Stats
132W - 129L
1,378 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
TMANLOUKY699
Baron Samedi
Gold V
Level 163
God Stats
13W - 14L
1,422 SR
Queue Stats
218W - 236L
1,346 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
Urb Laughs At U
Ah Puch
Bronze IV
Level 149
God Stats
1W - 2L
1,576 SR
Queue Stats
2W - 9L
1,249 MMR
Solo
Sylvanus
Sylvanus
Silver II
VloneKeyzz
Sylvanus
Silver II
Level 131
God Stats
9W - 8L
1,487 SR
Queue Stats
294W - 312L
1,041 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
WeEd_ReApEr17
Danzaburou
Gold IV
Level 144
God Stats
61W - 44L
1,614 SR
Queue Stats
357W - 368L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 5
8,444
469
7,706
15,968
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Emperor-Nate
Zhong Kui
16
5 / 4 / 3
10,423
579
10,699
13,569
9,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
GER2BEAR 77
Charybdis
14
2 / 3 / 2
9,088
505
2,851
8,014
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Riggs2811
Scylla
14
2 / 5 / 6
9,227
513
8,493
9,312
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 6
10,973
610
10,090
16,885
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothMedusaSurtrChang'e

VS

Bans
AgniAthenaThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,727
540
12,890
14,114
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TMANLOUKY699
Baron Samedi
18
4 / 1 / 1
10,085
560
3,811
4,377
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 5 / 0
7,753
431
5,691
6,812
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VloneKeyzz
Sylvanus
15
5 / 4 / 5
10,556
586
7,848
17,293
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WeEd_ReApEr17
Danzaburou
14
2 / 4 / 3
8,764
487
11,929
13,020
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
16
Kills
18
18
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
5
0.88
W
Zhong Kui
Emperor-Nate
Zhong Kui
5
4
3
1.63
L
5
2
5
3.75
W
Charybdis
GER2BEAR 77
Charybdis
2
3
2
1
W
Scylla
Riggs2811
Scylla
2
5
6
1
L
Baron Samedi
TMANLOUKY699
Baron Samedi
4
1
1
4.5
L
2
5
0
0.4
L
Sylvanus
VloneKeyzz
Sylvanus
5
4
5
1.88
L
Danzaburou
WeEd_ReApEr17
Danzaburou
2
4
3
0.88
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
42,169
63,748
Taken
55,616
31,065
Mitigated
33,347
18,197
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,706
2,038
412
1,595
15,968
11,098
31
3,242
12,554
27,951
1,174
W
Zhong Kui
Emperor-Nate
Zhong Kui
10,699
1,473
0
6,402
13,569
9,022
578
5,429
7,957
69,011
1,632
L
12,890
3,946
0
5,330
14,114
4,580
0
6,304
7,592
0
74,025
W
Charybdis
GER2BEAR 77
Charybdis
2,851
1,491
0
1,092
8,014
1,863
1,433
3,051
4,963
0
53,366
W
Scylla
Riggs2811
Scylla
8,493
1,015
0
1,471
9,312
2,480
364
1,864
7,390
47,837
0
L
Baron Samedi
TMANLOUKY699
Baron Samedi
3,811
209
136
970
4,377
1,987
270
1,062
3,227
79,794
596
L
5,691
0
0
724
6,812
1,993
0
4,934
1,878
35,797
669
L
Sylvanus
VloneKeyzz
Sylvanus
7,848
1,803
1,143
4,325
17,293
19,449
81
7,146
9,905
27,385
0
L
Danzaburou
WeEd_ReApEr17
Danzaburou
11,929
4,268
0
3,411
13,020
5,338
2,781
6,427
6,471
0
64,584
W
10,090
5,203
0
7,225
16,885
6,602
0
3,923
12,700
0
103,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
46,885
501
Minions Killed
468
0
Camps Cleared
0
1,736,867
Distance Traveled
1,539,654
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,444
469
37
2
0
340,377
0
W
Zhong Kui
10,423
579
130
7
0
324,346
3
L
Serqet
9,727
540
123
7
0
373,212
0
W
Charybdis
9,088
505
94
5
0
294,267
2
W
Scylla
9,227
513
85
5
0
344,231
2
L
Baron Samedi
10,085
560
141
8
0
346,193
4
L
Ah Puch
7,753
431
69
4
0
173,638
0
L
Sylvanus
10,556
586
32
2
0
330,969
5
L
Danzaburou
8,764
487
103
6
0
315,642
0
W
Nemesis
10,973
610
155
9
0
433,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role