Player Matchup

Nike
Nike
 
Nike
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Maatorus
Ix Chel
Level 155
God Stats
0W - 1L
1,299 SR
Queue Stats
24W - 33L
1,494 Elo+
Party 1
Artio
Artio
T1meShock3r
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,587 Elo+
Party 1
Artemis
Artemis
Zlaine
Artemis
Level 159
God Stats
5W - 8L
1,453 SR
Queue Stats
224W - 186L
1,559 Elo+
Solo
Team Averages
Level 158
1,450 SR
1,528 Elo+

VS

Team Averages
Level 128
1,638 SR
1,587 Elo+
Surtr
Surtr
 
Surtr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Damocles16
Cabrakan
Level 140
God Stats
29W - 26L
1,644 SR
Queue Stats
316W - 294L
1,519 Elo+
Party 2
Fafnir
Fafnir
OhZalty
Fafnir
Level 158
God Stats
5W - 0L
1,770 SR
Queue Stats
97W - 70L
1,639 Elo+
Party 3
Merlin
Merlin
TheDefender98
Merlin
Level 159
God Stats
10W - 4L
1,775 SR
Queue Stats
78W - 53L
1,705 Elo+
Party 3
Hou Yi
Hou Yi
TonyInfiernos
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 89L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 2 / 3
6,007
601
3,353
7,213
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
 
The Morrigan
10
2 / 5 / 2
5,906
591
3,943
5,947
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Maatorus
Ix Chel
10
1 / 4 / 1
5,700
570
3,736
8,030
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 3
4,809
481
3,893
11,596
5,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Zlaine
Artemis
10
0 / 3 / 0
5,309
531
4,346
6,634
1,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
4 / 0 / 0
6,293
629
5,068
5,817
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Damocles16
Cabrakan
10
4 / 3 / 6
5,747
575
6,614
9,899
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
OhZalty
Fafnir
9
5 / 1 / 7
6,645
665
4,687
6,705
6,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 1 / 5
6,484
648
6,623
4,168
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 5
6,614
661
4,986
5,343
1,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
19
19
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
3
2.25
L
The Morrigan
 
The Morrigan
2
5
2
0.6
W
Surtr
 
Surtr
4
0
0
4
W
Cabrakan
Damocles16
Cabrakan
4
3
6
2.33
L
Ix Chel
Maatorus
Ix Chel
1
4
1
0.38
W
Fafnir
OhZalty
Fafnir
5
1
7
8.5
L
0
5
3
0.3
W
3
1
5
5.5
W
3
1
5
5.5
L
Artemis
Zlaine
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
27,978
39,420
Taken
31,932
14,112
Mitigated
16,949
9,898
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,353
460
0
1,047
7,213
2,342
0
2,595
4,508
0
27,780
L
The Morrigan
 
The Morrigan
3,943
1,618
0
780
5,947
1,175
0
3,491
2,030
31,322
2,458
W
Surtr
 
Surtr
5,068
2,272
0
2,963
5,817
2,361
0
2,864
2,953
1,117
29,965
W
Cabrakan
Damocles16
Cabrakan
6,614
1,657
0
5,593
9,899
5,552
0
3,097
6,693
34,328
0
L
Ix Chel
Maatorus
Ix Chel
3,736
254
98
2,498
8,030
3,742
0
2,350
5,680
32,943
0
W
Fafnir
OhZalty
Fafnir
4,687
1,614
0
2,785
6,705
6,335
0
1,391
5,314
13,477
3,024
L
3,893
700
440
2,755
11,596
5,034
0
5,907
5,523
9,348
2,027
W
6,623
690
0
875
4,168
1,194
0
1,957
2,046
40,628
1,182
W
4,986
3,006
0
2,319
5,343
1,507
0
627
4,678
0
53,113
L
Artemis
Zlaine
Artemis
4,346
2,279
0
2,280
6,634
1,819
0
2,660
3,916
0
39,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
31,783
281
Minions Killed
329
0
Camps Cleared
0
975,071
Distance Traveled
966,766
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,007
601
40
4
0
232,678
0
L
The Morrigan
5,906
591
88
9
0
180,542
1
W
Surtr
6,293
629
48
5
0
202,044
1
W
Cabrakan
5,747
575
60
6
0
185,221
0
L
Ix Chel
5,700
570
70
7
0
169,594
0
W
Fafnir
6,645
665
20
2
0
196,262
0
L
Artio
4,809
481
11
1
0
209,205
0
W
Merlin
6,484
648
100
10
0
194,452
2
W
Hou Yi
6,614
661
101
10
0
188,787
2
L
Artemis
5,309
531
72
7
0
183,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role