Player Matchup

Chaac
Chaac
Angelheels
Chaac
Level 153
God Stats
3W - 2L
1,671 SR
Queue Stats
141W - 155L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Hilal885
Danzaburou
Level 159
God Stats
5W - 1L
1,406 SR
Queue Stats
208W - 175L
1,501 Elo+
Solo
Neith
Neith
Jabylani
Neith
Level 140
God Stats
9W - 9L
1,500 SR
Queue Stats
644W - 625L
1,547 Elo+
Solo
Cthulhu
Cthulhu
daniSPNZ
Cthulhu
Level 138
God Stats
1W - 1L
1,331 SR
Queue Stats
77W - 72L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
luisRM_20
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,297 SR
Queue Stats
76W - 71L
1,541 Elo+
Party 1
Team Averages
Level 148
1,441 SR
1,534 Elo+

VS

Team Averages
Level 153
1,464 SR
1,547 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShinobiRico010
Kumbhakarna
Level 171
God Stats
4W - 5L
1,322 SR
Queue Stats
420W - 425L
1,559 Elo+
Solo
Ullr
Ullr
WeLoveCreeps
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,598 Elo+
Solo
He Bo
He Bo
helberto
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 2 / 10
9,177
918
7,944
13,154
17,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Hilal885
Danzaburou
14
2 / 2 / 8
8,513
851
8,255
6,260
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Jabylani
Neith
13
4 / 2 / 5
8,339
834
6,931
8,714
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
daniSPNZ
Cthulhu
17
5 / 1 / 9
9,606
961
11,843
10,907
8,594
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
luisRM_20
Morgan Le Fay
15
3 / 1 / 6
8,817
882
8,304
5,841
2,407
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 5 / 6
7,103
710
4,401
9,238
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
 
Chiron
14
1 / 1 / 0
7,065
707
3,518
8,776
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ShinobiRico010
Kumbhakarna
15
2 / 2 / 3
7,469
747
7,477
10,311
10,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 5 / 2
7,280
728
4,022
10,673
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
helberto
He Bo
13
1 / 4 / 4
7,289
729
6,099
6,320
2,050
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
17
Kills
8
8
Deaths
17
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
6
0.8
L
Chiron
 
Chiron
1
1
0
1
W
Chaac
3
2
10
4
W
Danzaburou
Hilal885
Danzaburou
2
2
8
3
W
Neith
Jabylani
Neith
4
2
5
3.25
L
Kumbhakarna
ShinobiRico010
Kumbhakarna
2
2
3
1.75
L
3
5
2
0.8
W
Cthulhu
daniSPNZ
Cthulhu
5
1
9
9.5
L
He Bo
helberto
He Bo
1
4
4
0.75
W
Morgan Le Fay
luisRM_20
Morgan Le Fay
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,277
Damage
25,517
44,876
Taken
45,318
34,530
Mitigated
24,708
17,094
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,401
810
404
1,675
9,238
3,637
0
4,347
4,891
0
9,623
L
Chiron
 
Chiron
3,518
812
591
2,973
8,776
3,797
0
4,619
4,157
0
20,648
W
Chaac
7,944
290
378
5,108
13,154
17,501
348
2,246
10,908
0
10,974
W
Danzaburou
Hilal885
Danzaburou
8,255
1,612
570
1,046
6,260
2,646
1,611
1,706
4,484
0
20,781
W
Neith
Jabylani
Neith
6,931
760
1,475
2,487
8,714
3,382
1,740
2,748
5,966
0
16,703
L
Kumbhakarna
ShinobiRico010
Kumbhakarna
7,477
194
168
258
10,311
10,878
0
3,476
6,835
15,697
691
L
4,022
632
734
1,697
10,673
4,346
0
3,519
7,154
0
9,440
W
Cthulhu
daniSPNZ
Cthulhu
11,843
107
2,224
1,673
10,907
8,594
0
3,413
7,451
27,764
1,616
L
He Bo
helberto
He Bo
6,099
123
0
740
6,320
2,050
0
2,060
4,260
10,717
0
W
Morgan Le Fay
luisRM_20
Morgan Le Fay
8,304
206
877
1,256
5,841
2,407
199
2,619
3,182
17,066
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
36,206
133
Minions Killed
95
0
Camps Cleared
0
998,383
Distance Traveled
851,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,103
710
22
2
0
177,142
0
L
Chiron
7,065
707
27
3
0
120,478
0
W
Chaac
9,177
918
7
1
0
178,640
0
W
Danzaburou
8,513
851
41
4
0
187,457
0
W
Neith
8,339
834
19
2
0
180,834
0
L
Kumbhakarna
7,469
747
22
2
0
183,865
0
L
Ullr
7,280
728
13
1
0
167,741
0
W
Cthulhu
9,606
961
41
4
0
233,465
0
L
He Bo
7,289
729
11
1
0
202,583
0
W
Morgan Le Fay
8,817
882
25
3
0
217,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role