Player Matchup

Martichoras
Martichoras
LuksusFrei
Martichoras
Level 129
God Stats
6W - 5L
1,556 SR
Queue Stats
24W - 39L
1,419 Elo+
Party 2
Khepri
Khepri
LuksusQueen
Khepri
Level 127
God Stats
1W - 1L
1,307 SR
Queue Stats
25W - 42L
1,399 Elo+
Party 2
Apollo
Apollo
patrick2770
Apollo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 38L
1,366 Elo+
Party 2
Agni
Agni
santiago2840
Agni
Level 63
God Stats
40W - 23L
1,680 SR
Queue Stats
156W - 136L
1,560 Elo+
Solo
Lancelot
Lancelot
trewy445
Lancelot
Level 130
God Stats
3W - 1L
1,793 SR
Queue Stats
56W - 66L
1,484 Elo+
Party 2
Team Averages
Level 121
1,567 SR
1,445 Elo+

VS

Team Averages
Level 72
1,563 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
MRPIHO
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,466 Elo+
Party 1
Janus
Janus
Patotar
Janus
Level 100
God Stats
2W - 7L
1,335 SR
Queue Stats
49W - 66L
1,444 Elo+
Party 1
Odin
Odin
Swamiiii
Odin
Level 65
God Stats
2W - 2L
1,503 SR
Queue Stats
38W - 59L
1,409 Elo+
Party 1
Medusa
Medusa
doomspon087
Medusa
Level 67
God Stats
8W - 5L
1,836 SR
Queue Stats
177W - 157L
1,498 Elo+
Solo
Sylvanus
Sylvanus
g1pro_
Sylvanus
Level 69
God Stats
30W - 18L
1,641 SR
Queue Stats
184W - 178L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LuksusFrei
Martichoras
14
1 / 2 / 2
8,186
630
6,070
8,560
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Khepri
10
0 / 0 / 2
6,168
474
3,120
9,882
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
13
2 / 3 / 0
7,100
546
4,223
9,972
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
4 / 1 / 3
8,181
629
10,427
5,198
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
trewy445
Lancelot
13
3 / 0 / 2
7,036
541
6,870
10,955
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MRPIHO
Ah Muzen Cab
11
1 / 3 / 0
6,824
525
3,103
8,239
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Patotar
Janus
11
1 / 2 / 1
6,143
473
5,023
9,189
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
11
1 / 0 / 1
6,901
531
5,462
8,953
6,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
13
1 / 2 / 0
6,957
535
9,528
8,441
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
g1pro_
Sylvanus
14
2 / 3 / 0
8,138
626
6,007
9,883
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Martichoras
LuksusFrei
Martichoras
1
2
2
1
W
Khepri
0
0
2
1
L
Ah Muzen Cab
MRPIHO
Ah Muzen Cab
1
3
0
0.33
L
Janus
Patotar
Janus
1
2
1
0.75
L
Odin
1
0
1
1.5
L
Medusa
1
2
0
0.5
L
Sylvanus
g1pro_
Sylvanus
2
3
0
0.67
W
Apollo
2
3
0
0.67
W
4
1
3
5.5
W
Lancelot
trewy445
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
29,123
44,567
Taken
44,705
19,640
Mitigated
19,419
15,818
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
LuksusFrei
Martichoras
6,070
2,400
0
3,925
8,560
2,336
0
5,668
2,892
0
60,357
W
Khepri
3,120
395
0
4,209
9,882
6,929
0
1,843
8,039
18,274
567
L
Ah Muzen Cab
MRPIHO
Ah Muzen Cab
3,103
657
0
218
8,239
2,428
0
5,173
3,066
0
40,426
L
Janus
Patotar
Janus
5,023
585
0
3,307
9,189
2,461
0
3,158
6,031
45,199
1,663
L
Odin
5,462
627
0
3,017
8,953
6,553
0
3,055
5,898
1,722
22,960
L
Medusa
9,528
3,923
0
1,663
8,441
2,831
529
794
7,647
0
59,119
L
Sylvanus
g1pro_
Sylvanus
6,007
2,233
0
2,394
9,883
5,146
0
1,254
8,629
51,411
9,766
W
Apollo
4,223
2,363
0
4,020
9,972
3,402
0
1,159
8,813
0
45,322
W
10,427
1,270
0
1,442
5,198
1,761
360
1,098
4,100
56,705
0
W
Lancelot
trewy445
Lancelot
6,870
996
0
2,222
10,955
5,212
0
1,964
8,991
0
57,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
34,963
470
Minions Killed
401
0
Camps Cleared
0
1,445,893
Distance Traveled
1,351,161
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,186
630
124
10
0
213,869
0
W
Khepri
6,168
474
20
2
0
300,560
0
L
Ah Muzen Cab
6,824
525
84
6
0
256,368
2
L
Janus
6,143
473
79
6
0
307,073
0
L
Odin
6,901
531
31
2
0
313,054
4
L
Medusa
6,957
535
100
8
0
257,657
2
L
Sylvanus
8,138
626
107
8
0
217,009
0
W
Apollo
7,100
546
106
8
0
280,700
0
W
Agni
8,181
629
126
10
0
303,736
7
W
Lancelot
7,036
541
94
7
0
347,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role