Player Matchup

Kuzenbo
Kuzenbo
INFINITYVANITY
Kuzenbo
Level 120
God Stats
8W - 3L
1,615 SR
Queue Stats
27W - 31L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
KingMook23
Jing Wei
Level 156
God Stats
2W - 4L
1,506 SR
Queue Stats
114W - 143L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
TheVileDarkness
Ne Zha
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
169W - 203L
1,464 Elo+
Party 1
Thor
Thor
WeirdColt920
Thor
Level 65
God Stats
3W - 8L
1,224 SR
Queue Stats
58W - 64L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
defendedmehow8
Nu Wa
Level 247
God Stats
28W - 25L
1,708 SR
Queue Stats
186W - 191L
1,596 Elo+
Party 1
Team Averages
Level 143
1,556 SR
1,481 Elo+

VS

Team Averages
Level 113
1,496 SR
1,525 Elo+
Chaac
Chaac
Deadito
Chaac
Level 105
God Stats
3W - 4L
1,564 SR
Queue Stats
352W - 321L
1,541 Elo+
Solo
Bacchus
Bacchus
Dyslexican1983
Bacchus
Level 103
God Stats
5W - 14L
1,363 SR
Queue Stats
419W - 417L
1,495 Elo+
Solo
Chronos
Chronos
Harikeno
Chronos
Level 62
God Stats
1W - 4L
1,299 SR
Queue Stats
101W - 112L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Queburs2
Baron Samedi
Level 145
God Stats
9W - 9L
1,553 SR
Queue Stats
388W - 363L
1,545 Elo+
Solo
Chiron
Chiron
oOcudsOo
Chiron
Level 152
God Stats
7W - 3L
1,703 SR
Queue Stats
325W - 301L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,882
776
1,742
4,434
2,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
KingMook23
Jing Wei
6
0 / 2 / 2
3,510
702
2,535
2,586
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 0
4,713
943
1,819
3,513
1,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

6
1 / 1 / 0
3,425
685
1,432
3,887
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 2
3,757
751
2,629
1,689
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deadito
Chaac
3
0 / 2 / 0
2,792
558
866
2,188
582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 1 / 2
4,070
814
1,942
4,132
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Harikeno
Chronos
6
2 / 1 / 2
3,682
736
3,480
3,525
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
Queburs2
Baron Samedi
6
0 / 0 / 1
3,502
700
1,118
1,986
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
oOcudsOo
Chiron
7
1 / 2 / 0
3,568
714
2,766
5,457
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Deadito
Chaac
0
2
0
0
L
2
1
2
3
L
Chronos
Harikeno
Chronos
2
1
2
3
W
2
2
0
1
W
Jing Wei
KingMook23
Jing Wei
0
2
2
0.5
L
Baron Samedi
Queburs2
Baron Samedi
0
0
1
0.5
W
3
0
0
3
W
1
1
0
1
W
0
0
2
1
L
Chiron
oOcudsOo
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,157
Damage
10,172
16,109
Taken
17,288
5,889
Mitigated
5,545
6,294
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Deadito
Chaac
866
256
0
450
2,188
582
0
105
1,958
0
5,533
L
1,942
240
0
1,720
4,132
2,448
0
869
3,227
8,138
0
L
Chronos
Harikeno
Chronos
3,480
1,162
0
1,393
3,525
943
0
1,055
2,430
15,497
0
W
1,742
818
34
1,116
4,434
2,607
0
3,041
1,165
7,837
0
W
Jing Wei
KingMook23
Jing Wei
2,535
1,946
0
633
2,586
628
0
1,820
568
0
15,546
L
Baron Samedi
Queburs2
Baron Samedi
1,118
85
53
1,123
1,986
461
0
921
998
16,888
481
W
1,819
711
0
1,996
3,513
1,316
0
0
3,513
0
24,473
W
1,432
518
0
1,988
3,887
977
0
778
3,109
0
10,637
W
2,629
1,051
0
527
1,689
361
0
475
1,214
15,823
0
L
Chiron
oOcudsOo
Chiron
2,766
1,447
30
3,041
5,457
1,111
0
1,138
4,073
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
17,614
158
Minions Killed
128
0
Camps Cleared
0
556,715
Distance Traveled
455,863
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,792
558
13
3
0
36,338
0
L
Bacchus
4,070
814
9
2
0
113,992
4
L
Chronos
3,682
736
31
6
0
97,125
0
W
Kuzenbo
3,882
776
16
3
0
113,601
0
W
Jing Wei
3,510
702
29
6
0
96,437
0
L
Baron Samedi
3,502
700
41
8
0
99,103
3
W
Ne Zha
4,713
943
51
10
0
103,599
1
W
Thor
3,425
685
24
5
0
127,542
0
W
Nu Wa
3,757
751
38
8
0
115,536
0
L
Chiron
3,568
714
34
7
0
109,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role