Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CGShock
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,498 Elo+
Party 1
Vamana
Vamana
agentflash96
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
sh1nbombardieru
Ao Kuang
Level 34
God Stats
4W - 15L
1,239 SR
Queue Stats
142W - 158L
1,385 Elo+
Party 1
Chang'e
Chang'e
weaKypedia
Chang'e
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
226W - 234L
1,403 Elo+
Party 1
Team Averages
Level 60
1,448 SR
1,472 Elo+

VS

Team Averages
Level 90
1,657 SR
1,494 Elo+
Ullr
Ullr
Dedghhyyyy
Ullr
Level 69
God Stats
29W - 37L
1,437 SR
Queue Stats
223W - 233L
1,452 Elo+
Party 2
Bastet
Bastet
Locus95
Bastet
Level 145
God Stats
7W - 3L
1,810 SR
Queue Stats
396W - 371L
1,501 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ReformedRacist
Kumbhakarna
Level 25
God Stats
5W - 1L
1,885 SR
Queue Stats
43W - 37L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Xabars
Cthulhu
Level 66
God Stats
2W - 1L
1,829 SR
Queue Stats
210W - 193L
1,514 Elo+
Solo
Hel
Hel
endi28
Hel
Level 144
God Stats
2W - 2L
1,324 SR
Queue Stats
322W - 310L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 0
5,346
535
4,875
5,970
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
CGShock
Medusa
7
1 / 6 / 0
4,778
478
5,766
9,723
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
11
0 / 0 / 0
5,846
585
3,746
6,919
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
12
1 / 2 / 1
5,741
574
1,873
7,274
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
weaKypedia
Chang'e
10
1 / 2 / 1
5,387
539
4,048
7,101
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
5,905
591
4,729
6,626
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Locus95
Bastet
10
2 / 0 / 3
5,829
583
3,141
6,759
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
ReformedRacist
Kumbhakarna
9
1 / 0 / 6
5,502
550
4,429
8,066
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Xabars
Cthulhu
12
0 / 0 / 0
6,546
655
3,670
6,268
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hel
endi28
Hel
11
5 / 2 / 0
7,054
705
6,094
6,546
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Medusa
CGShock
Medusa
1
6
0
0.17
W
3
2
2
2
W
Bastet
Locus95
Bastet
2
0
3
3.5
W
Kumbhakarna
ReformedRacist
Kumbhakarna
1
0
6
4
W
Cthulhu
Xabars
Cthulhu
0
0
0
0
L
Vamana
0
0
0
0
W
Hel
endi28
Hel
5
2
0
2.5
L
Ao Kuang
1
2
1
0.75
L
Chang'e
weaKypedia
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
22,063
36,987
Taken
34,265
15,086
Mitigated
13,846
12,089
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,875
235
0
1,910
5,970
4,133
0
1,339
4,631
19,095
0
L
Medusa
CGShock
Medusa
5,766
2,617
0
1,706
9,723
2,567
494
3,053
6,670
0
26,348
W
4,729
1,430
0
723
6,626
1,909
30
1,914
4,712
0
40,991
W
Bastet
Locus95
Bastet
3,141
609
0
2,446
6,759
2,065
0
743
5,940
0
38,480
W
Kumbhakarna
ReformedRacist
Kumbhakarna
4,429
566
0
1,540
8,066
4,201
0
2,939
5,127
10,969
1,624
W
Cthulhu
Xabars
Cthulhu
3,670
382
0
3,063
6,268
3,548
0
0
5,851
48,044
1,684
L
Vamana
3,746
1,225
0
1,432
6,919
4,842
0
3,670
3,249
0
41,959
W
Hel
endi28
Hel
6,094
137
371
2,554
6,546
2,123
0
5,074
1,472
47,255
942
L
Ao Kuang
1,873
134
0
3,509
7,274
2,043
0
1,699
5,575
31,906
0
L
Chang'e
weaKypedia
Chang'e
4,048
348
80
3,452
7,101
1,501
0
3,975
3,126
25,596
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
30,836
275
Minions Killed
338
0
Camps Cleared
0
1,061,501
Distance Traveled
1,156,271
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,346
535
22
2
0
209,828
0
L
Medusa
4,778
478
40
4
0
187,916
0
W
Ullr
5,905
591
68
7
0
226,585
1
W
Bastet
5,829
583
54
5
0
245,227
0
W
Kumbhakarna
5,502
550
23
2
0
224,627
2
W
Cthulhu
6,546
655
96
10
0
223,836
2
L
Vamana
5,846
585
93
9
0
230,330
2
W
Hel
7,054
705
97
10
0
235,996
3
L
Ao Kuang
5,741
574
75
8
0
226,916
0
L
Chang'e
5,387
539
45
5
0
206,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role