Player Matchup

Ymir
Ymir
Silver III
BlaekBaekr
Ymir
Silver III
Level 128
God Stats
4W - 5L
1,556 SR
Queue Stats
874W - 1,023L
903 MMR
Party 2
Bellona
Bellona
Silver III
LegendaryRastaX
Bellona
Silver III
Level 87
God Stats
11W - 16L
1,443 SR
Queue Stats
112W - 143L
1,052 MMR
Solo
Medusa
Medusa
Silver I
Tornise
Medusa
Silver I
Level 57
God Stats
1W - 5L
1,472 SR
Queue Stats
63W - 99L
1,393 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,490 SR
1,116 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,468 SR
1,246 MMR
Horus
Horus
Silver II
I_AMHE3IA_I
Horus
Silver II
Level 149
God Stats
53W - 44L
1,583 SR
Queue Stats
355W - 435L
1,030 MMR
Solo
Chaac
Chaac
Silver II
Juaso
Chaac
Silver II
Level 101
God Stats
6W - 5L
1,395 SR
Queue Stats
17W - 22L
1,400 MMR
Party 1
The Morrigan
The Morrigan
Silver II
ikariyo
The Morrigan
Silver II
Level 97
God Stats
9W - 11L
1,425 SR
Queue Stats
17W - 23L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
6,757
676
2,000
9,113
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 0
6,520
652
3,422
5,324
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
Tornise
Medusa
13
0 / 1 / 0
6,941
694
5,225
3,197
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HeraAresAchillesApolloCthulhu

VS

Bans
AgniNeithCerberusBacchusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,111
811
3,140
7,795
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chaac
Juaso
Chaac
14
0 / 0 / 4
7,711
771
5,019
5,600
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ikariyo
The Morrigan
14
1 / 0 / 3
8,222
822
5,394
5,103
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
1
3.5
W
Chaac
Juaso
Chaac
0
0
4
2
L
0
2
0
0
L
Medusa
Tornise
Medusa
0
1
0
0
W
The Morrigan
ikariyo
The Morrigan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
13,553
17,634
Taken
18,498
10,014
Mitigated
15,020
2,749
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,000
0
0
2,383
9,113
5,030
0
1,493
6,830
16,613
0
W
3,140
861
2,405
3,728
7,795
7,903
338
1,631
5,984
0
14,740
W
Chaac
Juaso
Chaac
5,019
324
0
2,389
5,600
4,894
124
755
4,812
0
29,593
L
3,422
112
53
313
5,324
4,131
0
995
3,688
0
10,238
L
Medusa
Tornise
Medusa
5,225
1,558
0
0
3,197
853
0
997
1,998
0
24,591
W
The Morrigan
ikariyo
The Morrigan
5,394
754
0
251
5,103
2,223
1,016
185
4,768
26,358
2,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,218
Gold Earned
24,044
85
Minions Killed
130
0
Camps Cleared
0
439,306
Distance Traveled
576,281
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,757
676
34
3
0
163,709
7
W
Horus
8,111
811
28
3
0
191,781
0
W
Chaac
7,711
771
41
4
0
202,490
0
L
Bellona
6,520
652
11
1
0
134,154
2
L
Medusa
6,941
694
40
4
0
141,443
0
W
The Morrigan
8,222
822
61
6
0
182,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role