Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CeBck
Anhur
Level 102
God Stats
2W - 1L
1,784 SR
Queue Stats
50W - 39L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Dank Palpatine
Kuzenbo
Level 127
God Stats
1W - 4L
1,302 SR
Queue Stats
334W - 359L
1,517 Elo+
Party 1
Chronos
Chronos
Pazicunj
Chronos
Level 105
God Stats
4W - 4L
1,613 SR
Queue Stats
223W - 233L
1,454 Elo+
Solo
Ne Zha
Ne Zha
мракобеc
Ne Zha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,425 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,475 Elo+

VS

Team Averages
Level 94
1,564 SR
1,487 Elo+
Charon
Charon
KimiCastRt02
Charon
Level 76
God Stats
2W - 2L
1,685 SR
Queue Stats
58W - 63L
1,450 Elo+
Party 3
Apollo
Apollo
LordStuhlgang56
Apollo
Level 129
God Stats
7W - 0L
1,633 SR
Queue Stats
84W - 76L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
YimirRaya
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,506 Elo+
Party 2
Izanami
Izanami
ariusS1998
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 59L
1,451 Elo+
Party 3
Bacchus
Bacchus
xMATULAx
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 57L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 3 / 1
5,495
785
1,409
4,718
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
CeBck
Anhur
11
1 / 6 / 1
5,713
816
3,670
7,777
2,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,590
799
2,274
7,727
8,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Pazicunj
Chronos
12
0 / 3 / 1
5,785
826
4,027
6,837
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 6 / 1
6,847
978
5,229
8,535
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 17
7,858
1,123
3,593
6,389
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 12
8,385
1,198
10,045
5,151
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
YimirRaya
Ah Puch
12
3 / 2 / 11
7,505
1,072
4,774
4,416
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
ariusS1998
Izanami
14
9 / 2 / 8
8,452
1,207
9,972
6,800
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
xMATULAx
Bacchus
13
2 / 0 / 16
8,166
1,167
3,966
6,236
6,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
4
Kills
21
21
Deaths
6
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
L
Anhur
CeBck
Anhur
1
6
1
0.25
L
0
3
0
0
W
Charon
1
1
17
9.5
W
6
1
12
12
L
Chronos
Pazicunj
Chronos
0
3
1
0.17
W
Ah Puch
YimirRaya
Ah Puch
3
2
11
4.25
W
Izanami
ariusS1998
Izanami
9
2
8
6.5
W
Bacchus
xMATULAx
Bacchus
2
0
16
10
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
32,350
35,594
Taken
28,992
20,938
Mitigated
18,625
7,511
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,409
138
325
514
4,718
3,636
0
1,153
3,565
0
3,738
L
Anhur
CeBck
Anhur
3,670
1,401
339
147
7,777
2,619
0
2,293
5,484
0
5,416
L
2,274
313
1,204
1,863
7,727
8,182
0
2,649
5,078
4,877
0
W
Charon
3,593
370
304
1,164
6,389
5,256
689
1,604
4,749
7,750
413
W
10,045
6,393
358
1,018
5,151
2,419
1,830
826
4,291
0
25,746
L
Chronos
Pazicunj
Chronos
4,027
1,232
825
1,138
6,837
2,645
0
2,659
4,178
12,261
0
W
Ah Puch
YimirRaya
Ah Puch
4,774
331
0
396
4,416
1,416
865
540
3,806
10,596
47
W
Izanami
ariusS1998
Izanami
9,972
5,022
375
598
6,800
2,785
2,418
1,683
5,117
0
30,146
W
Bacchus
xMATULAx
Bacchus
3,966
456
666
2,806
6,236
6,749
705
1,648
4,559
6,303
260
L
5,229
480
531
625
8,535
3,856
0
3,297
5,238
0
10,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
40,366
54
Minions Killed
101
0
Camps Cleared
0
564,843
Distance Traveled
726,999
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,495
785
2
0
0
87,432
0
L
Anhur
5,713
816
7
1
0
116,658
0
L
Kuzenbo
5,590
799
5
1
0
92,458
0
W
Charon
7,858
1,123
15
2
0
149,417
1
W
Apollo
8,385
1,198
29
4
0
139,006
0
L
Chronos
5,785
826
32
5
0
132,568
0
W
Ah Puch
7,505
1,072
18
3
0
144,194
0
W
Izanami
8,452
1,207
35
5
0
137,623
0
W
Bacchus
8,166
1,167
4
1
0
156,759
0
L
Ne Zha
6,847
978
8
1
0
135,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role